Mixed or average reviews - based on 19 Critics What's this?

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Mixed or average reviews- based on 59 Ratings

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  • Summary: Developed by Fatshark, War of the Vikings is a new standalone entry into the War-franchise that will pull players into the brutal and bloody Viking Age, challenging them to design a personalized warrior and sack England as a mighty Norseman - or defend it as a brave Saxon.
Score distribution:
  1. Positive: 2 out of 19
  2. Negative: 2 out of 19
  1. Jun 12, 2014
    War of the Vikings is faster than War of the Roses, but otherwise makes all the same mistakes. Almost fun, but if I want to stare a bunch of gauges, I play flight simulators. Copy melee from Dark Souls, please. [June 2014]
  2. Jul 14, 2014
    War of the Vikings provides gamers with entertaining and hectic online multiplayer combat that ultimately suffers from a slow unlock system and lack of unique gameplay features.
  3. Apr 28, 2014
    From my view then, this is a game of unrealised potential; it hangs on the verge of being 'good' and instead rests sadly in the realms of 'pretty decent'.
  4. Apr 23, 2014
    Although the early access logo is now gone from the official site, War of the Vikings feels far from finished. The premise shows a lot of potential, but we won't be returning until after a couple of patches.
  5. Jul 9, 2014
    Even after release, War of the Vikings is still at the Early Access level in terms of balance, variety and net-code.
  6. 60
    It is certainly not a bad game, but it feels like War of the Vikings has room to grow, and is currently not as much of an advancement over the last game as I would have liked.
  7. Apr 22, 2014
    The mechanics don’t match the execution, and everything suffers as a result.

See all 19 Critic Reviews

Score distribution:
  1. Positive: 14 out of 24
  2. Negative: 7 out of 24
  1. Jan 21, 2014
    Fast and brutal skilled based game play, that will get your adrenalin rushing through your body as arrows, javelins and throwing axes fly by your head! Outsmarting people is key to victory in this game, and you'll get fight till the bitter end! This game is one heck of a good game play experience, since most of the players are mature gamers. Comparing this game to such a title as Chivalry, is like comparing chess with uno. A must for history lovers and viking-enthusiast! Personally I can't wait for the full release! Expand
  2. Nov 4, 2013
    Just can't get enough of this game. And it's only in Alpha early access! Still finding out new ways to fight, new tactics to try. Real competition in what feels like a real down and dirty streetfight vs Saxons or Vikings. Gorgeous maps, more on the way. Recommended. Expand
  3. Oct 7, 2013
    A sequel to War of the Roses, this game features timing- and physics-based combat along the lines of Mount and Blade's classic series of games. Graphics are much improved over the engine of that game, and its armor system is slightly improved with the addition of armor based hit-zones... unlike WotR, set in the medieval times, WotV does not have any heavier armors or mounted combat, instead adding beards and thrown weapons. Expand
  4. May 14, 2014
    This game requires skill, patience, experience and living in a country which isn't too far from the servers.
    I say the worst thing about it
    is the lack of servers in some regions of the world, and the regular connection problems (which now are less frequent). I think Fatshark is working on it.

    The key to this game is to parry effectively, to be able to mislead the opponent when attacking and to move wisely.
    This game is all about "reading" the opponent. Each player has favorite movements, most of the times he will attack and defend following a pattern (or a combination of favorite patterns) , that's a weakness that can be exploited, all you have to do is to remember and anticipate those patterns, so you can counter them. Your shield is only good at blocking projectiles, in combat you'll need to use your weapon in order to parry. Shields are nearly useless in hand to hand combat, don't rely on them because they don't block sword and axe blows most of the times.

    To become a good WOTV player, you'll need to translate your ideas into movements flawlessly and instantly. You'll notice that movements in this game are triggered differently from most other games, since you have to click first and then move your mouse towards the desired direction. This can easily become a problem. It's very easy to move your mouse a little bit to the left or to the right when trying to move it up, or when trying to move it towards any other direction...this usually means death in War of the Vikings, so it's very important to be precise with your mouse movements.

    You'll also need to make sure that your internet connection is working at maximum performance (fast connections are recommended). Your distance from the servers is also important, the farther you are from the server, the worse. I recommend to use FRAPS in order to monitor in-game fps, if your fps drop under certain conditions (too many players around), lower your video settings and resolution and turn off vertical sync (in my case, vertical sync caused important fps drops under certain conditions, so I turned it off...fps have never dropped since).

    Now let's talk about what's good in War of the Vikings.

    Do you like the idea of enemy squad members running away from you after you've cut down all their mates? Do you like the idea of chopping heads off using massive two handed axes and other weapons? Do you like the idea of coordinating with your team mates in order to kill enemy squads or to take control points? Do you like the idea of being able to customize your characters, their weapons, outfits, perks and shield paints? Do you like skill-based games where performance is everything?

    If you like those things, you'll probably like War of the Vikings.
  5. Dec 6, 2013
    Played during free weekend and I would say the game is half decent. The game's visuals are a step up from war of the roses and the game's combat mechanics feels smooth and nice. The problem is aiming feels really slow and attacking has a bit of a strange feel to it which makes it really hard to aim or block and you can almost never run away from an enemy because they will just trip you, and when you are on the ground, they will decapitate you. Yes, this game is in beta but I am sure they will not change the core elements of movement and combat. Though if you really enjoyed War of the Roses and if you are looking for a new game to play with similar mechanics, I would suggest to get this game or at least try it (If it ever comes on free weekend for steam again). Expand
  6. May 6, 2014
    It's a lot of fun if you're into the Mount and Blade-style combat system, and it is indeed a nugget of enjoyment if this period of history interests you. However, the game is still buggy; it's a clone of War of the Roses; and most importantly, good luck finding a server that's not located somewhere in the arctic circle with an elderly bearded man in a row-boat carrying information packets inscribed in whale blubber between you and multiplayer. Because apparently that's what everyone's latency would indicate. Expand
  7. Apr 27, 2014
    This is war of the roses .. unfortunately with the same bad netcode , without horses , one attack direction removed ( dumbed down ) .. and parry delay

See all 24 User Reviews