Jun 5, 2013Great tactical strategy game with a really nice scale.
Wargame Airland Battle is an awesome strategy game because it features something that not many games like this have but which, in my opinion, greatly increases the fun a really good scale!
In WAB you fight on really large maps and thus, the units have a somehwat realistic shooting and viewing range. In this game, a normale tank shoots at about 500m range and not like 30m compared to other strategy games.
This allows for much more and deeper strategies because flanking and movement becme much more important and more fun and rewarding! Overall the game just feels better and more realistic just because of this gameplay element.
The next thing is, the units have a good damage output and armor/health. In this game, your heavy battle tank can shoot down a light tank with one hit instantly while getting nothing themselves. That means, that there is no more spamming of little units that are able to kill any foe, just if you bring enough of them. You have to be very careful what you are attacking. Again, this leads to the player needing to develop more and deeper tactics in the battle and makes the game feel more realstic and more rewarding.
The last thing that is really nice about WAB is the huge (and i mean HUGE) amount of different units that are in the game. You have not only many different categories of units but in each of them you have a wide selection of them. And they all differ in the many nice features and stats that each unit has, making them useful and giving them the right to be there and not being just for the numbers...
Graphis are nice as well, the units are very detailed and sharp when you zoom in to the maximum and trees, plains, towns and so on look nice as well. The Sound is good as well, the firing sounds nice and are what you would expect from your units.
The mediocre campaign is no really big deal because WAB is designed to give intense tactical battles in multiplayer or skirmish which works really well.
Overall, this game is what i have waites for because i really like the more realistic games with a big scale and often critical damge that unis are able to dish out because this is much more intense than the somewhat lame short range stand-offs like in your c&c...… Expand
May 29, 2013Wargame Airland battle is not for you if you measure skill in an RTS by APM and build orders, its not about eco and production. In fact, there is no building of any kind other than one stationary supply unit (FOB) that can only be placed at the start of the game. Airland battle is named after the NATO war plan for the 1980s, which involved many small highly mobile hit and run strike forces and heavy air support. This is very well characterized in game.
Every unit is mobile, there are no stationary weapons emplacements, everything can drive or fly under its own power. There is no entrenchment, this game does not portray a stagnant fortification based stalemate, it is of columns of rolling tanks, fast attack IFVs and helicopter born special forces.
Combat is... unforgiving. Each unit is marginally intelligent and has a simple target selection algorithm which does solve some of the annoying gripes common to this sort of genre. There are a plethora of factors and stats for each unit, based on their real-life performance. The game does a very good job of sticking to realism, but knows when to drop it for balance.
Multiplayer is intense, and frankly one of the best I've played, SP is not as amazing but still can be quite fun, especially later on.
If you like a realistic armchair-general-war fiction-tactical military shenanigans, then this is the game for you.… Expand
May 29, 2013Wow. I almost never write reviews of anything online, let along games, but i signed up for an account on metacritic just to write this one review if that tells you anything. What an amazing game this is. I am a strategy game fan and a modern day military strategy game fan at that. If you enjoy those types of games and would like the best modern-ish day military real-time strategy experience available you need to pick this one up. I can't praise it enough.… Expand
May 30, 2013AirLand Battle is an improved version of European Escalation. If you've never played EE before, it's like a far more tactical and realistic RTS, that requires management of resources such as morale, ammo, fuel, and supply lines, and no basebuilding. Resources are earned through outplaying your opponent, and strategy is absolutely essential to winning. You can't just blob your units and expect to win. For vets of EE, the biggest change is obviously the inclusion of planes, which are stabled offscreen, but can be called in to perform airstrikes and other missions. They hang around until they are either destroyed, or run out of fuel/ammunition, at which point they return to their offscreen base to refuel and rearm for their next mission. There are new terrain types, like hills, which can only be accessed by infantry, and other improvements like better graphics and sounds. The promotion system has been replaced with with a 'deck' system. I already loved EE, and ALB fixed the minor issues I had with it, so I feel comfortable awarding a 10.… Expand
Jun 14, 2013Quick addition to my previous review! Lots of people saying you can't save single player campaign. No. you can't save it MANUALLY, but that's because the game saves after every battle anyway? I've reloaded my campaign and just carried on from where I left off. Not sure why so many people can't figure this out; especially since all it takes is about ten seconds looking to figure that out.
So don't be put off by those saying you can't save. They are right, there's no manual save, but you don't need one because the game does it for you.… Expand
May 29, 2013Great RTS with a ton of options. I find it similar to Men Of War in many ways, but unfortunately there is no direct control. If you are a military enthusiast RTS fan you will love this game, seems like almost every piece of cold war era hardware is represented in this game. Replayability factor is extremely high given the amount of options to build out your "decks" or armies.
Jun 3, 2013I cannot recommend this game enough, I played European Escalation since it came out and enjoyed it thoroughly. AirLand Battle is a excellent expansion on what was a revolutionary game in the Real Time Tactics genre. I believe only perfect games deserve 10/10 and every game I hav ever played has some detractions so here are the pros and cons.
There is finally a tutorial. Though I was immediately sucked into European Escalation due to the setting of the game and being a military/Cold War history buff, and was aware of the differences between, for example, an M1 (105mm gun) and an M1A1 (120mm), this is not the case for many. Having some background knowledge about period military tech will certainly be of assistance but the lack of a tutorial turned off many prospective players in European Escalation.
Aircraft. The titular addition changes the game into a much more dynamic (though still intense and tactical) game. In some ways it speeds the game up (call in an A-10 or two to deal with that tank column) and in some ways it slows it down (being cautious in your advance, making sure you have proper AA and air cover).
Tactical Depth. There is no "Killer Strat" in AirLand, no victory-guaranteeing tactic. There are many viable ways to win a battle. You can specialize in aircraft, bringing a world of hurt to the enemy in seconds, or you can favor armored columns bristling with anti-aircraft weaponry to punish the flyboys who think their aircraft make them God. You can leapfrog forests with infantry and turn every hedgerow into a porcupine of anti-tank and anti-aircraft infantry. You can use special forces to seek out and destroy enemy Command Vehicles and anti-aircraft weapons, paving the way for victory. Or you can mix and match all of the above as an experienced player does.
Good player base. It is a bit early to tell on this one, but many AirLand players are old European Escalation players, who, in my experience, were often good teammates and allies, and cunning enemies. That being said, if you are new I cannot recommend enough that you do the tutorial and play some skirmish battles against the AI, or watch some reviews to avoid some of the pitfalls of "noob" play that will frustrate your teammates.
Historical Accuracy. This one is less definite than those preceding it. Perhaps it would be better to say the game is "authentic" rather than "accurate." Given the limited space you have on a map (though still, very large, over a hundred square kilometers for the larger ones) some weapons must be scaled accordingly. Some missiles for example, have ranges of over 100km, but in game are rendered as 10km. I say it is authentic however, because the scaling is global, if a long range missile (like the AIM-54 Phoenix) has a range of 190km in real life, and a short ranged one (like the AIM-9 Sidewinder) has a range of 35km, in game they are rendered as 12km and 3.5km respectively, retaining their intended use, if not their precise real-world stats. Radar-guided anti-aircraft missiles are vulnerable to SEAD (Suppression of Enemy Air Defense) weapons which will lock on to their targeting radar even when they are hidden. This can be countered by turning the weapon's radar system "off." It is details like these that make the game fun for enthusiasts, and can be difficult to learn for newcomers, though not by any means impossible.
The campaign. This is a minor con for me, but for many this can be a deal-breaker unfortunately (for the game, not the person). Though a substantial improvement over European Escalation, it is still entirely secondary to the multiplayer experience. I would like to correct some of the posts saying you cannot save the campaign. The game autosaves and all the autosaves are found under the "saved game" menu. That being said, the campaign is mildly entertaining at best. Good if you have an hour or two to kill, but do not want the pressure of a multiplayer game, or for those who must compulsively beat campaigns, but not particularly engaging.
Learning Curve. Pro and a con. People have accurately (in my opinion) stated that AirLand Battle can be a difficult game to learn and a very difficult one to master. If you played European Escalation, it will not be a problem, but for new players, the number of units and the detail on each unit card, different weapon systems, and game mechanics can seem very daunting. I would urge one to play the game for a couple of weeks before decrying the difficulty though. It is much less difficult seeming once a player understands the various mechanics and what stats are important on unit cards. Once they have learned how to learn from the game, the real fun begins, with testing new tactics and weapons.
In summation, the game is exceptionally detailed and well made, though there are still some minor balance issues to be solved, but this does not merit concern as Eugen has been good about addressing the player bases' concern.… Expand
May 30, 2013Wargame Airland Battle is the best RTS around since Men Of War Assault Squad. If you are looking for a more realistic, complex, varied and strategic game this is for you.
The number of different units is astonishing and the graphics are incredible. Wargame European Escalation is really a totally different game. Airland Battle is exceptional in the mechanics it has, the feel of the units, the relative balance, the units the options and the graphics that are far superior to wargame european escalation in every single respect.
The sigleplayer is rewarding if played at a very hard difficulty and is extremely fun to see real cold war units with their real organization figting each other.
This game is a masterpiece but is not for everyone because it is complex and it is a game that requires a fair understanding of real tactics. Also there are many units to choose from and the unit cards can be hard to read and understand if you now nothing of real world units.… Expand
Jun 6, 2013Edit: I feel it is necessary to inform anybody that reads some of the negative reviews that there is a save system in the game and that reviews saying otherwise are false.
Eugen has once again created a masterpiece RTS game. Wargame: Airland Battle builds upon the strengths of its predecessors, sheds their weaknesses, and adds a variety of nuances that any war gamer will certainly appreciate. The real time strategy part of the game (which is the meat of it) is able to provide an exciting tactical experience that rewards well executed planning and forethought and does its best to avoid devolving into a micro intensive mouse-click-spam. The new dynamic campaigns provides unique experiences similar in style to the board-game RISK and can be played solo or 1v1 with a friend. In summary, for any RTS fans out there this is a must purchase.… Expand
Jun 4, 2013This is a GREAT game!!! I have played the original, European Escalation which was an amazing game as well, but Airland Battle adds so much more. From much cleaner graphics to tons of new units, and completely redesigned maps there is so much this RTS has to offer. And did I mention 10 vs 10 gameplay? Having 20 different players on two sides slug it out on huge maps makes for uncountable tactical situations and huge replayability value. Not to mention extremely fun, which is what a game should be.
Yes you can't save campaign games and there are not many people willing to sit 5 hours straight to finish the "hard" campaign, but the dynamic multiplayer were no two matches are the same are what really sells the game. And yes there is a learning curve for new players. But after you get over that learning curve the fun of crushing your enemies as they retreat and watching up close your harriers rip into enemy tank column and brain power needed to tweak your deck to make it fit your playing style make for a very rewarding game. I highly recommend it if you enjoy RTS, 10 out of 10 from me. See you on the battlefield.… Expand
Jun 5, 2013Summary: An RTS that shows the genre at its best
Pros: Fantastic gameplay, great multiplayer scene, unparallaled developer support
Cons: Campaign pales in comparison to the superb multiplayer
Where do I start? Wargame: Airland Battle (W:AB) is the sequal to Wargame: European Escalation. It features bigger maps, more units (including, of couse, air units) and fantastic support for its community by developers Eugen Systems.
W:AB is a Cold War-era RTS that aims to simulate ground conflict in a hypothetical World War Three between NATO and the Warsaw Pact. Almost every unit fielded by the 12 countries included in the game are in, and players can choose any from their alliance to have in their army, although limiting your army to certian countries or eras grants you bonuses to offset the reduction in choice.
On the battlefield, this game really shines. Against the unpredictability of a multiplayer opponent, the player will have to decide on a strategy and execute it if he or she wants to win. Do you send in formations of advanced main battle tanks, or do you send in infantry to take out enemy forces lurking in the woods. Do you call in a ground attack plane for reinforcements, or anti-air artillery in case the enemy gets the same idea? Because of this variety, every game is different.
The developer support for this game is amazing. Balance is very good, and is constantly fine-tuned. Multiple patches a week hotfix bugs, tweak inbalanced units and add new content. On the game forums, the devs are a constant presence, explaining their decisions behind the game in a way that should make many studios jealous. Such support is integral to the game community.
The game's campaign, featuring a Total War-esque blend of strategic map and regular games is somewhat lacking, mainly because of the AI (which is not bad, just not as good as a real person). Luckily, you can play against another person, removing this issue. Nethertheless, I would much recommend the multiplayer over the campaign, and I feel that single-player junkies, while enjoying the experience, will not get as much out of it as a dedicated single-player experience.… Expand
May 30, 2013Great RTS for MP and has an interesting campaign that is fairly similar to Total War which is a good thing. And yes, the campaign does have saves (unfortunately no manual saves yet).
Bmane and kaltes are hopelessly ignorant reviewers which is proved by the fact that they somehow failed to notice the many features in WALB which are totally new or have seen gigantic changes compared to the previous game. These features include the armoury unit viewer, the completely new and reworked deck creation system and the strategic map campaign which is a gigantic departure in design compared to WEE.… Expand
Jun 6, 2013For those who don't like to read much: get the game...it's a lot of fun. If you liked Wargame European Escalation, you will like AirLand Battle. If you've never played either, buy one....I'd suggest AirLand Battle, though. I own both and I'm happy I bought them. Yes, AirLand Battle does seem like a large add-on sometimes, but it's really not. They made a lot of improvements with map graphics and gameplay sound, plus the amount of units they now offer is very impressive. If you like RTS, or strategy in general, this is a must-have game. The cons? The single-player campaign is pretty weak. And I wasn't impressed with the tutorial either. I hope the next game these guys make improve upon those items, because it really is the only thing wrong with the game. If you don't care about single-player campaigns, then this game gets a "10." The multiplayer is excellent. However, I wish more people played....sometimes it takes a while to get a game going. So, get the game...it's good, and we need more people in the multiplayer lounges. You won't regret the purchase.… Expand
Jun 8, 2013This game is a true gem. The depth of the deck system means you'll have great opportunity to customize your force for any situation. The battles can be truly epic, especially in 10vs10. The single player is ok, but multiplayer is where this game really shines. It just keeps you coming back for one more battle, and one more deck tweak. The only things keeping me from giving this a 10 is the lack of more 10vs10 maps, and the still somewhat limited options for single player, though the latter matters far less to me than I'd expected.
If you are searching for a game that takes realistic military tactics seriously instead of a simplified rock-paper-scissors, APM-driven clickfest, this game is for you.… Expand
Jun 5, 2013This is a great game. I never played the previous game and I am a brand new player. The cold war setting is interesting. The 800+ unit library is a bit daunting, but as an old school wargame player I appreciate all the nuances.
If you remember the classic game series close combat, its much like that but modernized.
Ive started reading on the forum and the developers are very open to debate about the game and listen to the players. They make changes and bugfixes daily; which is great!… Expand
Jun 10, 2013This game, well it is awesome! now it got even more troops and even more countries, it also got that strategic Overlay wich is really Important.. But what the game misses is that the story isen't clear.. Except if you read it on the Website to the game. So they should fix that. But else i just love this game! i give this a 9/10 And it is a MUST OWN game Also i forgot one thing, the Some people who reviews gives the game a bad score.. Because theres no Save games.. Well but i found out.. There actuly is.. It was really tricky to find out that the games saves it self. and that i can just load it.… Expand
May 30, 2013Nice game graphically if zoomed all the way in because it's highly detailed. Quite balanced as the devs provides updates frequently during beta. However, I dislike the steep difficulty curve and the need to understand the units in detail to be able to play properly.
Aug 2, 2013The best RTS that is has came out in the last 10 years. Absolutely perfect in aspects of real time, and strategy. Don't knock it if you are bad at playing RTS. People who rate this under 9 are insane. This game is near perfect, all that is missing to complete to perfection is naval units. Just watch a single game-play video on YouTube you won't be sorry.
May 30, 2013Wow.. what a great RTS. The graphics are amazing, the gameplay is very smooth for the large scale of the game. I really enjoy the commands and layout of the game when it comes to controlling your squads and tanks. I give this a 10 because it is a modern day RTS that everyone can relate too. This could be the Call of Duty for RTS Games.
May 29, 2013After my fellow writer Michael wrote a feature on this game I felt like chopped liver. Being a huge fan of Ruse another strategy game by Eugene systems and reading about the precursor to this European escalation I was very curious to see this game which why it felt like a kick in the nuts to see someone else get a crack at it. But now it’s time for Mr Rice President to take a crack at it a and boy was it worth the wait.
The first thing that will strike you about the game to those who have never played the previous game is the unique style of the game. The game is set up like a 3D map which shows various forests, hilly areas and rivers and roads from a bird’s eye view and shows the various units with a little label above, but when zoomed in the units come to life speeding down roads and crashing through trees and hedge rows. Helicopter buzz overhead quickly dodging anti-aircraft missiles, or a more appropriate example would be seeing a Russian jet intercept an American tank column and watching in horror with the aftermath leaving a jet stream above the burnt out chassis of your once lovely heavy tanks. The map itself has some nice attention to detail, for example heavy shelling or missile barrages will leave craters in rural areas and destroys forests which allow players to blast infantry section or vehicles from hiding away from you. Despite some graphical hick ups such as units driving through what should be solid matter I’ve been assured by Focus home interactive that they are currently working on fixes for this in the coming weeks alongside with map DLC and I’m hoping more units, because some of the more minor nations seem bare bones compared to the bigger nations which I suppose is touching on the historical aspect of the game with the smaller nations having to borrow off the larger nations for a majority of their equipment being unable to manufacture their own or simply via trade or lease deals amongst nations.
Gameplay is solid. Battle has a decent sense of realism and has not changed too much from the original game which in this case is a good thing. The game’s attrition system which means that your units aren’t “magic” believe it or not and cannot punish the enemy indefinitely and to be replenished by some form of logistic vehicle in order to retrieve new ammo, fuel or spare parts to repair. This system creates an immense immersive gameplay making the player feel like he’s truly the general of a battlegroup and his decisions will need to accommodate the needs of the men serving under his command.
Multiplayer is the real star of the show. Supporting insane 10 vs. 10 battles is a chaotic but great and needs to be experienced to be understood. The game creates a sense of immersion that makes you want to cooperate with your team mates in securing victory from either Warsaw Pact or NATO. The ability to flare locations to show your allies an area to attack or defend is great for those without a headset to communicate vocally and is a nice feature and proves to be invaluable to a team’s communication which is key to victory. Knowing what your enemy has can prove to turn the tide of the war, is your opponent in a love affair with jets? Get some anti-aircraft guns set up. Does he have a hankering for heavy armoured tanks of doom? Anti-tank weaponry would not go amiss. Oh and one last pearl of wisdom RECON IS NEEDED ALL THE TIME BRING IT! ALL THE TIME! IT SPOTS TARGETS! It prevents ambushes and bad situation so remember “RECON, RECON and RECON” or R.R.R
The unique method of having to construct a deck is something that sets this game apart from other RTS titles; it’s essentially a method of taking different units from the different nations and compiling them into a battle group but only within the nation’s respective alliances, meaning you cannot use the Russian Su-27 with the British Harrier, however awesome that may be.
With an awesome experience and strong multiplayer gameplay the package is all there. Anyone looking for a nice RTS with an interesting quirk it’s to be found here. Despite some glitches which will be address post launch the game itself the game runs well all are it with some minor bugs and crashes that do cause some frustration. So as the package stands I see no reason to deny this game a 4/5 despite some bugs and graphical problems the game itself is very much playable and anyone who enjoyed Ruse like I did or the previous Wargame game the choice is clear (Also people who owned the original are able to get a discount on the game 25% I believe) buying this game will give gamers the game to drown boredom until the autumn bringing the giants of video games to us. So what are you waiting for? Take to the battlefield now!… Expand
Jun 29, 2013I am new to this game, and I think it is one of the best rts games, what i have been played! Very big count of units, various tactics, nice graphics, weekly balance patches. Rocket artillery seems very weak now, but I hope it will be fixed. I recommend all to try this amazing game!
Jun 25, 2013Honestly, this is the best RTS out there. I give ita 9/10 because the 20 min time limit in single player is really disappointing. This game is all about multiplayer and Eugen is really working to balance the game. Alot of Nerf/Buff talk in the forums leads to more balanced mulitplayer games.
Jun 28, 2013It's not a review. It's note because there is enough of reviews.
Grate RTS! Big scale, over 800 unites, huge maps, nice graphics, detailed mechanics.
You steel need to watch video of it to see if it is your kind of game. I am going to point what is wrong with this game:
-infantry combat looks simple, no advanced controls over they behavior. You would like to have something like ambush order so that they wait longer for enemy to get closer so they can eliminate them before they can return fire.
-simplistic terrain. It's good for me but someone may want realistic hills to make combat even more complicated.
-planes... They are coming fast out of the map border, they bomb and then despairing right in front of your interceptor. When plane is going really high and is considered to be "back in base" right before your missile hit him you may just destroy your keyboard. You know that it is going to be back. They should have made like 10s delay and make warning for enemy player that planes are incoming.
-this game is really hard! You should watch few videos and see if you like such a big scale.
-single player. Lets just say it's big tutorial... Game is repetitive in single mode. "Dynamic campaign" is not all that dynamic...… Expand
Jul 15, 2013This is honestly the best strategy game I have ever played. I enjoy the amount of content offered to me, but I do recommend you learn about the content first. It's a complicated game with an amazing amount of depth. You will thoroughly enjoy this title if you are interested in Cold War strategy.
Aug 2, 2013I reviewed mostly because this feels underrated to me at 8.0. So far this is the second best strategy in 2013 after Heart of the Swarm. Very complex, very realistic, it's a must play for any strategy fan. Also WEE having 8.3 while this has 8.0 makes no sense, since this is the improved version of that game.
Aug 26, 2013I have not played a game as in-depth, and faithful to its military models as this one, Im not interested in single player, I enjoy playing with a few online friends and this game with 10 v 10 and small group teams has been astounding, working with my team to win using Cold War equipment has been excellent!
It would be nice to see a Falklands dlc for this game!
Sep 8, 2013For a first time Wargame player, I must say that this game is really easy to play. There are enough multiplayer modes. It works brilliantly when playing with friends. It feels like FPS AAA title like Battlefield 3 or Battlefield 4, just on a more grandiose scale. For a RTS game to be so accessible and yet strategically diverse is a tremendous achievement. Even the graphics look breathtaking.
They are even giving away a free DLC!!! It has maps and conquest game mode!! Again, it feels so similar to Battlefield for some reason. Acts of kindness like that are unheard in these days of corporate greed. I wish this company will prosper and make more amazing games.… Expand
Oct 10, 2013This is one of the best RTS games I have ever played. I used to shy away from multi-player in RTS games, because i always though i sucked. With this game, i finally tried it. The games single player is really terrible, and i think it was just stuck on there at the end. The multi-player makes up for it though. There is huge unit selection, and many strategies to choose from. If you are completely unwilling to play RTS games in multi-player, then this game isn't for you. If not, get it, it's great.
Unfortunately, due to the bad campaign, i can't give it a 10.… Expand
Aug 4, 2013First of all, I will say that this is not a new part, and improved old. The gameplay has undergone a few changes, but I liked them, putting aircraft has added a new gaming experience. The game, like the previous part, the difficult and requires a lot of knowledge about it. Multiplayer was great. Companies have diversified gameplay. Total 9 out of 10, I would like more realism directly in the fighting, but what is already there, very happy.… Expand
Nov 28, 2013Wargame AirLand Battle is the best real time tactics game ever made in my opinion.
While the game has some issues with map quality, lack of game modes, and some other minor stuff, the core of the game, the battles themselves are amazing.
The game developers have the right philosophy, no paid DLC's nonsense, this week the second DLC is coming out with new units, new maps, bug fixing, etc... all for free.
The game is fairly balanced, considering that we have 12 nations with a total of 800+ units.
The singleplayer campaigns are fun but short, you can also play them in versus or coop mode in multiplayer which is great fun.
Like I said before, the battles and the tactical management of the game are amazing and in multiplayer is where this game really excels, its here that you will find the true complexity and challenges of human design.
The battlegroup construction feature is very good, players can choose from a big array of possibilities that will grant them certain bonus to unit availability and veterancy, then players can choose from the pool of available units which ones they want in their battlegroup, allowing for the creation of an endless amount of battlegroups, each one with is very unique unit composition, each one excelling at certain landscapes and situations.
This is a game for people that likes to think, that like to plan and execute, there's no room for mindless spam of units like in the other 95% of tactical games, this isn't a game where you need 200+ actions per minute, you can be a top player with less than 30 APM, its not about repetitive reflexes, its about outsmarting and outgunning your opponents.… Expand
Aug 27, 2013When I first picked up Wargame: European Escalation (AirLand Battle's predecessor), I was impressed by the level of detail, from the technical-specs of the units, to the solid, believable visuals. I've always been a numbers guy so being able to see the individual stats for every military unit adds that much more depth to an already impressive game. AirLand battle adds more updated units, mainly a whole new class, which includes several cold-war era planes.
This game is a must-have for any fan of military-themed games and RTS games in general. The unforgiving nature of Wargame is a huge part of the fun, and it does a great job of encouraging you to try again even after a humiliating loss. This game will force you to enthusiastically dig deep into each unit's statistics so you can effectively make decisions about where, when, and how to use them.
The new campaign region-system is a lot of fun, especially if you're a fan of the CIV series. You will find yourself fighting over small regions on a map where you have control of all your divisions. It's up to you where to deploy them and when to retreat or advance.
The only slight problems I have is with the UI, specifically the menus, which feel a little clunky and confusing at times. The new region-system is very fun, but it's only available in the campaign as far as I know, which is a slight disappointment. I would like to be able to set up my own custom game and play for domination against AI appointments for multiple regions instead of contained skirmishes. Maybe this will come in a further expansion, so I'm not letting it affect my score.
9/10. Wargame: AirLand Battle is a solid military RTS that fully-lives up to its predecessor and it's worth every penny.… Expand
Dec 14, 2013Wargame AirLand Battle was the reason I wrote my first review on Metacritic. This game is the best I have played in years. The dynamic campaign is what makes this game a grand strategy game (and not a mere tactical game). It was also the main reason I bought Wargame AirLand Battle and not Company of Heroes (although I prefer the WWII era).
Don't let you put off by those claiming the campaign is boring. On the contrary it is brilliant and provides that extra layer that increase the replay value tremendously.
You can set the AI (easy to very hard) and there are 4 campaigns (1 small, 2 medium and one large).I'm sure there are a lot of players out there who like the dynamic campaign a lot and it is unfair to those players to tear it down.
For those who don't like the dynamic campaign, play (single or multiplayer) skirmish. There is sufficient choice for every kind of player.
This game is not easy to get into as it is not a standard RTS but a wargame that is much more realistic. Once you grasp the mechanics (and this goes fairly quick) however it’s a revelation.
Revolutionary wargames are a rare commodity these days but this is definitely one of them. I'm looking forward to Eugen systems' next release but until then this game is my absolute number one.… Expand
Oct 7, 2013Wargame: AirLand Battle polishes the Wargame even better. Here a commander with a plan and a good recon will prevail over someone with hunder actions per minute. Dynamic campaign makes it easily worth it, especially when you can face off with your friend in it. Hopefully we'll see more campaign scenarios as DLC. [Aug 2013]