- Summary: The Wargame series returns to duty, larger, richer and more spectacular than ever before. In Wargame Red Dragon, you are engaged in a large-scale conflict where Western forces clash against the Communist bloc.
CD-ActionJul 23, 2014Red Dragon should open the wish list of every gamer who shares the view that RTS games should promote strategic thinking, not fast clicking. [06/2014, p.66]
Apr 25, 2014Everything that is important for the Wargame series has been improved or expanded in Red Dragon. The developer has introduced naval battles, but unfortunately this novelty looks quite poor - which is a shame, because it was supposed to be the biggest new feature. Still, the game itself is miles above mediocrity and keeps on providing lots of fun for wannabe generals.
LEVEL (Czech Republic)Jun 5, 2014New units, a little bit of polish and that’s about it. But it stills works like a charm! [Issue#242]
Apr 23, 2014Ships that trip over each other and bumble around islands and pivot in the water and soak up an indeterminate amount of damage and, worst of all, relate poorly to the rest of the game. This is not the naval counterpart to Eugen’s smart implementation of air power. Why couldn’t they come up with a similarly graceful way to head out to sea? Why is Wargame: Red Dragon yet another RTS added to the wet heap of naval systems worth ignoring?
Oct 13, 2014Another great game to the series with so many improvements. The added Navy has forced players to always have a defence planned. The creatorsAnother great game to the series with so many improvements. The added Navy has forced players to always have a defence planned. The creators have focused heavily on RTS not just spamming large amounts of units.
Once again players have to think about troops and how they are used. Infantry in the open will be mowed down by anything, but in a forest they are a worthy force. Players will always need air support behind their Offensive/Defensive lines, supply trucks must refuel and re-arm units and so on.
This is a game that does have an intermediate learning curve but is extremely addictive once you get your head around the game dynamics.… Expand
Apr 26, 2014I have never been playing Wargame before but after I Played this,, I was amaze by Its tactical and combat system, the graphics is also good,I have never been playing Wargame before but after I Played this,, I was amaze by Its tactical and combat system, the graphics is also good, and The Missions are also very Challengeable . I totally love this game .
It is the best one for me :D… Expand
Apr 17, 2014This game is incredible. The graphics have been enhanced immensely and the game looks incredible. The new units and the ships are very fun toThis game is incredible. The graphics have been enhanced immensely and the game looks incredible. The new units and the ships are very fun to play and add a new dimension to the game.
The old spam tactics from Airland battle are completely gone now due to the many new changes to the units, the mechanics, and the balance.
The game is even more tactical and the large maps add a whole new strategic dimension to the game.
The new factions are all unique in their own way and add alot of character to the game.
The best strategy game without any doubt since both multiplayer and single player are now extremely fun and provide many many hours of gameplay.
The best RTS on the market!… Expand
Apr 18, 2014Red Dragon is the third installation in Eugen's Wargame series, and that status brings both challenges and massive improvements. The firstRed Dragon is the third installation in Eugen's Wargame series, and that status brings both challenges and massive improvements. The first focused quite narrowly on a possible Cold War gone hot scenario in Central Europe, the traditional Fulda Gap/Soviet tanks rolling into West Germany kind of war. It's gone far beyond that now, encompassing new theaters (Scandinavia, the Far East), new nations and new fields of engagement (air, naval).
Eugen's Iriszoom Engine is a masterpiece of scaling and design. You can run this game (with blocky, rough graphics) on integrated-GPU Intel laptops, or load it up on a 780GTX with stunning graphics that allow you to effectively zoom from satellite level to individually animated tanks and infantry fighting, deploying smoke, firing rockets and taking fire.
There are a few rough edges, but given the scale the fact that you will sometimes zoom in and see a tank clip through a tree or the wrong missiles mounted on one of 100 different military aircraft isn't much to complain about. There are always going to be some grognard-y types who get upset over improper radio antenna placement.
First and foremost, it's created and balanced as a multiplayer game. The campaign efforts are commendable but will never be on the level of something like Total War (although I'd argue the AI is actually better than Creative Assembly), and the balancing, patching and tweaking focus heavily on trying to create a competitive forum.
The "deck" system is one of Eugen's great innovations, and it remains pretty awesome in Red Dragon. Rather than simply taking a faction or a coalition, you build decks within those categories using "cards" of units at various levels of training. You might stack your deck heavily with powerful main battle tanks, focus on an airmobile helicopter-deployed force or build a peerless air force.
With over 1,400 units, a dozen factions and multiple deck and unit categories, symmetric balance is out the window. However, good players using teamwork can fight to victory with nearly any deck, and so much of the game revolves around positioning, counter-play and recon that no one unit can dominate the battlefield. Even the most expensive ships, loaded with AA missiles, anti-ship missiles and protective systems, can be taken down if not properly escorted.
Certain members of the relatively small community can be a bit harsh on new players, but there are plenty joining every day and some of the most helpful players I've ever met, as well.
Red Dragon can be frustrating - when you get stomped by a coordinated team, slightly unpolished at the most detailed levels and will drive to you distraction when your carefully assembled assault gets clusterbombed into the stone age.
But without the aid of any tacked-on progression mechanics, no paid DLC and a simple public+ladder multiplayer system, the series remains far and away my most-played PC game in Steam, and Red Dragon looks to set the record yet again.… Expand
Apr 22, 2014Este juego es magnifico , una obra de arte en la estrategia, espero siga mejorando con cada entrega, los gráficos son muy buenos , sobre todoEste juego es magnifico , una obra de arte en la estrategia, espero siga mejorando con cada entrega, los gráficos son muy buenos , sobre todo el mapeado esta excelente.… Expand
Nov 11, 2015Alright, i am pretty much a RTS freak, so of course i had to check the wargame series.
It was an unpleasant first experience, because i gotAlright, i am pretty much a RTS freak, so of course i had to check the wargame series.
It was an unpleasant first experience, because i got pretty much destroyed at the start of the easiest campaign.
Anyway, i played it for hours, figuring it out, watching youtubevids, until i got a decent knack for it.
As stated often, you dont play this game for the singleplayer. It is rather boring, even annoying, when you play on the same map for the 5. time, it feels like the campaign doesnt make progress.
Anyway, a big bonus here are the starting videos, creating a nice atmosphere.
The multiplayer is actual fun, be it against AI opponents or actual human opponents.
But there are a couple of things that i need to mention that lead to a position that i cant rate this game above 4/10:
The realism. You expect this game to be realistic, but is not. Sometimes weird things happen without you realizing why.
Here are the 2 examples that stuck the most:
Tanks run out of fuel after like 5 KM. This just doesnt make any sense, even if they were using the roads, on the big maps tanks are not able to cross the map diagonal even once.
The vision of the units. As stated, in the campaign you fight several times on the same map, me even more since i had to restart the first campaign a couple of time.
I just couldnt explain myself why my infantry got so utterly destroyed by my opponents, even if i chose the ones specifically against enemy armor.
Well here is the solution: I had no scout unit nearby. Even with no tree, an enemy tank on an open bridge close to the city my infantry was in, will not be attacked until a freaking scout unit is nearby. Then suddenly my infantry crushed the enemy armor. It was a joke.
It may sound like little stuff, but it just keeps piling up.
However, it was an engaging experience, and the game is definitely worth a shot.… Expand
Oct 21, 2014So, they are selling this crap-game for a full price and there is nearly o difference to the older games. Oh wait, there is a big difference:So, they are selling this crap-game for a full price and there is nearly o difference to the older games. Oh wait, there is a big difference: It's much worse! It's unbalanced, and not just a bit, with equal good players one faction IS ismply better. Also it costs more and the graphics arent better. Just dont buy it!… Expand