• Publisher: THQ
  • Release Date: Feb 18, 2009
  • Summary: Warhammer 40,000: Dawn of War II is set in the grim, war-ravaged world of Games Workshop’s Warhammer 40,000 universe – a dark, futuristic, science-fiction setting where armies of technologically advanced warriors, fighting machines and hordes of implacable aliens wage constant war. Dawn of War II ushers in a new chapter in the RTS series, as ancient races – including the dauntless Space Marines and savage Orks - clash across ruined worlds on a mission to claim the galaxy and preserve their own existence. Powered by the re-vamped Essence Engine 2.0, the next evolution of Relic’s proprietary game engine made famous in the award winning Company of Heroes, Warhammer 40,000: Dawn of War II delivers fast-paced RTS action with ferocious melee and ranged combat in fully destructible environments. The game immerses players in an in-depth non-linear single-player campaign and a fully-co-operative multiplayer mode. [THQ] Expand
Score distribution:
  1. Positive: 64 out of 67
  2. Negative: 0 out of 67
  1. Dawn of War II is an easy recommendation for me to make it is one of the best PC games in recent year.
  2. 100
    Some gamers will no doubt hate the new direction they've taken but the game is much improved and definitely deserves its fair share of love. While it still early, I wouldn't hesitate to nominate it for PC Game of the Year honors come December.
  3. Relic's last few titles have been a triumph, and there were high hopes for Dawn of War II. At the end of the day, it just doesn't quite measure up to the previous iterations of the series or Company of Heroes. Relic are capable as ever at implementing some thoughtful and well-designed game mechanics, but the campaign design and multiplayer balance are both severely lacking.

See all 67 Critic Reviews

Score distribution:
  1. Negative: 60 out of 268
  1. Beautiful campaign mode. Great voice acting. Great action. Wonderful ability to outfit your team and unit selection. nice graphics. A Rare game that is nearly perfect as far as a role play campaign is concerned. 2 thumbs up! Expand
    • 1 of 1 users said yes
  2. I think the best thing (in my eyes) of this game is the graphics. The graphics are a huge improvement over DOW I and any other RTS I've ever played (and I've played most of the major ones, SC2, Company of Heroes, Supreme Commander I and II, etc etc). That's the main good thing I liked. That and how the gameplay revolves more around combat rather than resource gathering. And, of course, the fact that it features the Imperium. The thing that I didn't like about this game was that it had very small army sizes, and VERY small battles. This is a step down from DOW I, where you could actually command armies. In DOW II, you get a few squads, and that's it, you're stuck with them. No building squads, no calling in reinforcement squads, nothing. You choose four for each mission and you're stuck with them. This needs a serious fix in the next game. Second, the campaign is more of an RTS/RPG hybrid rather than a true RTS. You choose equipment for each character, and decide what each character brings. In regular RTS's, you don't get to do that, each squad has a specialty, and you know their abilities. So it's not a true RTS, but rather an RTS/RPG hybrid. Hopefully the next game will be better. Expand
    • 1 of 1 users said yes
  3. AndrewM
    4
    Good quality campaign mode, it was accurate to how space marines would do things, not giant assaults out of nowhere. However, I was appalled at the lack of detail in multiplayer and single player scenarios. All the races were almost exaclty the same as the ones next to it and the playstyle was far from how they are supposed to be played, orks dont use tactics, they rely on numbers as do tyranids (although they probably use more than orks). Furthermore being forced to get a windows live account to play the game is a huge waste of time if you will almost never use it. Expand
    • 4 of 6 users said yes

See all 268 User Reviews