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Generally favorable reviews - based on 20 Critics What's this?

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Generally favorable reviews- based on 52 Ratings

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  • Summary: An epic fantasy RPG that picks up where "Wizardry 7" left off. The Dark Savant had taken flight with a device called the Astral Dominae, an incredibly powerful artifact containing the secret of life itself. Following him are two powerful races, the T'Rang and the Umpani, as well as your own brave party of adventurers. Everyone is headed to Dominus, a world on the cusp of the Cosmic Circle, birthplace of the Astral Dominae and home of the Cosmic Lords. Many paths will converge on Dominus, and many long-hidden secrets will be revealed. [Sirtech] Expand
Score distribution:
  1. Positive: 17 out of 20
  2. Negative: 0 out of 20
  1. Hearts and souls have been poured into Wizardry 8 and it shows. [Mar 2002, p.87]
  2. Spans over 80 hours of active gameplay, not to mention all possible variations of certain quests...definitely one of the best RPGs this year.
  3. An extremely entertaining RPG and one I see myself returning to over and over, even after some 60 hours clocked.
  4. 88
    It has everything you could possibly ask for in a roleplaying game and then some.
  5. It might prove to be a bit frustrating for the casual RPG player, but those who enjoy the genre will be pleased by the intriguing world and huge amount of gameplay provided by Wizardry 8.
  6. The game in many ways is an anachronism, with gameplay little changed from earlier versions of Wizardry, and marred by some truly awful 2D/3D renderings.
  7. 60
    It's a shame, because this game, while merely good, does hint at the possibility of a truly great RPG, given another development cycle or two.

See all 20 Critic Reviews

Score distribution:
  1. Positive: 12 out of 13
  2. Mixed: 0 out of 13
  3. Negative: 1 out of 13
  1. Suicide
    Apr 12, 2002
    Not only worth the wait, but I am hoping that this is not the last hurrah for the series! A true masterpiece for even the Werdna fans!
  2. D.M.
    Mar 14, 2002
    It's fantastic!
  3. May 29, 2012
    The swan song of the old-school RPG. Where its peers like Might and Magic and Ultima went out with a whimper, the Wizardry series did it with a triumphant bang. There's a decent story which wraps up the trilogy neatly, but the game's focus is on its rich tactical combat system and deep character customization. The interface is finely polished, the multitude of character races and classes nearly perfectly balanced, and the voice acting by turns quirky, uproarious, and endearing. An absolute classic. Expand
  4. Joe
    Nov 22, 2002
    The first RPG series ever! First game was released in 1980 for the Apple II computer. So, it really isn't strange that this is the best RPG ever. Expand
  5. AJH
    Sep 23, 2009
    Sirtech ended with a bang, and a big one. The Wizardry series relates to 80s and 90s games fans through first person view and a small amount of 8-bit graphics and has a secret dungeon that that uses all 8-bit graphics and turn-by-turn movement. I give this a 10/10 for a remarkable story line and exelent gameplay. Expand
  6. Dec 11, 2010
    Wizardry 8 is a last shard of an Era of old-school RPG. In the times, when BioWare was beginning to replace good-old RPG by character-centred ones, Wizardry 8 looks like a relic from the glorious past. And this relic still can do it!

    Really hard fights - especially on high levels (both of characters and gameplay), when you can meet a group of casters and fighters. Such encounters require a deep understanding of gameplay mechanics, character abilities, weak spots of both your squad and enemies.

    Really epic possibility to create endless set of character combinations (lots of classes, lots of races, and each combo really influences gameplay style): a squad of wizards or fighters, or a mixed dream-team? They all can reach the final, but, possibly, some of them - with MUCH more troubles.

    Stylish! Long time ago forgotten idea of mix of hardcore sci-fi and sword-and-sorcery fantasy (nowadays replaced with Asian idea of "let's draw lots of nice stuff and not even try to explain why the heck this all is lying in one pile") looks brutally elegant. Giant metal constructions and starships of space empires are placed along with giant trees of spiritualist squirrels, monks, fish psionics... Ah, good old sci-fi!

    Elegant ending of epic story. The game everyone must play to see how it was before, and to understand - these games have placed the base for modern concept of RPG. Sometimes I miss such games, their endless replayability and solid foundation.
  7. AdamG.
    Jan 1, 2006
    This game was far too linear. Combat was so bad it was nearly broken, hordes and hordes of unavoidable monsters in long drawn out turn based combats, some of which took up to half an hour, seriously!. I also don't like sci fi in my rpgs. Expand

See all 13 User Reviews