Metascore

Generally favorable reviews - based on 44 Critics What's this?

User Score

Generally favorable reviews- based on 192 Ratings

  • Summary: War is Coming Home. West Germany, 1989. To avoid certain collapse, the Soviet army boldly advances into Europe. NATO responds only to be met on a second front -- a diversionary attack on the American homeland. You are a field commander, leading the era’s most powerful military machines in ththe campaign to retake America’s cities and suburbs. Superpowered Warfare - Unleash the arsenals of the great military superpowers in the gripping single-player story created by best-selling author and Cold War authority, Larry Bond. MassTech Engine - The latest version of Massive’s proprietary engine allows for a full 360° range of camera control, allowing you to get right down into the midst of battle. Demolish Everything - Destroy every object in the game – crush cars, destroy buildings, burn forests! Drop-in Multiplayer - Join on-going games and immediately help your team take control of the map. [Sierra] Expand
Score distribution:
  1. Positive: 43 out of 44
  2. Negative: 0 out of 44
  1. 100
    A triumph for Massive Entertainment. The developers have managed to take a quirky "action game" take on the real-time strategy genre and wrap it in an instantly appealing, accessible and highly polished package.
  2. World in Conflict is definitely going to be a contender for game of the year. Don't wait another minute. Join this War of the Century as soon as you can.
  3. Awesome, adrenaline-packed action that puts some first-person shooters to shame. [Nov 2007, p.86]
  4. Overall, World in Conflict is not bad, but if you've been keeping up to with other RTS titles, it will not come across as much other than a well-written single-player experience.

See all 44 Critic Reviews

Score distribution:
  1. Positive: 45 out of 65
  2. Negative: 13 out of 65
  1. SamM.
    10
    Great game with very well detailed models, and the coolest part is the wire physics when they get cut. But the best part world in conflict is i don't have to "Money Farm" anymore. Aka... i don't have to wait around 10 minutes to build up a base to just have it annihilated in the end, instead in wic, i pick a drop zone and get right into the action, get my ass kicked, then do it over again. Sure it has great graphics but the first time i played was on low detail on my older computer. So those no goes that say graphics make a game great (Which in most cases it dose) it doesn't in wic, So go shove it. Expand
  2. WillY
    8
    Not perfect, but close. It is, when compared to other strategy games (or starcraft, which is more build order and spam), is revolutionary. And this is why some people have it and others (like me) love it. It is by all acounts the most realistic in terms of obtaining units, although the actual combat is not (CoH does it much better). Countering the hate further, I will try to explain some of the things, like no resources and balanced units. 1) Balanced units: this is modern, and although everyone would think it funny and almost right that all the Russians have are AK-47s and Dragonovs (not a sniper btw), this is not true. Their military is almost up to our level at this point. Plus, it is fiction, duh. 2) No resource gathering/no bases: for god sakes, no war was EVER fought with tanks being built on the front lines and mindlessly rushing them straight into the wall of guns that is a defense. Altough the airdropping of an A1M1 (Abrams for the laymen) is a bit sketchy (they do weigh 60 tons), it is better than front-line assembly. 3) "mindless point and click": this is from the perspective of the commanding officer, not an omnipotent, omniceint eye-in-the-sky. Just because you cant "see" the the units fighting per se doesnt mean that they arent, i.e. the devs thought that soldiers actually have brains and could fight on their own. Not a game for the micro-managers except for some of the abilities the units have. And the point-click complainers obviously only played the demo on easy. The tactical abilities are there exactly for those nub campers on the hill, and are actually somewhat hard to use on a smart opponent. All in all, a very good attempt at reinventing the RTS. Expand
  3. TimD.
    6
    I do not feel the reviews matched my personal experience. I found the game to be too fast-paced, arcade-like and non-fulfilling. As a war-buff and a war simulation first-person shooter, I found it very shallow and disappointing. It reminds me of all the other command-and-conquer type games. Expand
  4. Tal
    1
    Come on! Didn't symmetrical faction design die in the 90's. Was all the time spent making this game look pretty so that it would get good reviews?Seriously, this could have been so much better. What a waste. Expand

See all 65 User Reviews