- Publisher: Infogrames
- Release Date: Apr 18, 2001
- Summary: Microprose has abandoned the suspenseful, tactical combat inherent in the previous installments of the "X-COM" series in favor of a pure, straightforward arcade action format with more than 30 levels of non-stop shooting from a third-person perspective.
- Developer: MicroProse
- Genre(s): Other Shooters
- Cheats: On GameFAQs
- More Details and Credits »
Score distribution:
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Positive: 5 out of 15
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Mixed: 9 out of 15
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Negative: 1 out of 15
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The levels are short and there are lots of them (about 40 total, not counting bonus levels), the weapons are varied as are the aliens, the locales are well-drawn and fun, and the screen is almost continually packed with stuff dying. What more could you want in escapist arcade entertainment?
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73Although it's not a perfect game by any means (I don't think we've found one yet), it's old-skool fun at its best. Lock and load baby -- it's time to save humanity one more time.
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This might be a good example of what some teenager could do with the Unreal engine, a Commodore 64 and 2 sticks of chewing gum, but it's a poor example of a good game.
Score distribution:
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Positive: 4 out of 5
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Mixed: 1 out of 5
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Negative: 0 out of 5
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YervantB10
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VinceF.10Good game
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GordonS6
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