X-Plane Version 7 Image
Metascore
75

Generally favorable reviews - based on 11 Critics What's this?

  • Summary: X-Plane reads in the geometric shape of any aircraft and then figures out how that aircraft will fly. It does this by an engineering process called "blade element theory", which involves breaking the aircraft down into many small elements and then finding the forces on each little element many times per second. These forces are then converted into accelerations which are then integrated to velocities and positions... of course, all of this technical theory is completely transparent to you... you just fly! It's fun! [Luminar Research] Collapse
Score distribution:
  1. Positive: 6 out of 11
  2. Negative: 0 out of 11
  1. Only true flight-sim enthusiasts will appreciate with what you get for the price, but given how large the X-Plane community is, even the casual joystick pilot can find a fun and easily accessible experience despite its research and development roots.
  2. I was treated to an excellent flight simulation, a deep level of customization, nice looking graphics and a sense of accomplishment when I was able to perform satisfactorily in some of the more challenging elements of the program (try formation flying).
  3. For serious and hard core Flight Sim buffs, you won’t find a more detailed or authentic learning tool.
  4. This content-rich general-aviation sim is built for serious flight buffs. [Mar 2004, p.68]
  5. How detailed is this title? Well, suffice it to say that it has received FAA approval to be used as a training tool for pilots aiming for commercial certification, instrument rating and airline transport pilot certification...This is not a game for the casual flight sim fan. This title will require a lot of thought, and a lot of effort. For the more serious fan of the genre, this might provide the depth, variety and challenge you are looking for.
  6. But tie the high-brow nature of the cockpit-nerd content with the disconnected, unhelpful interface, and what comes up for the rest of us is a recognizable flight sim that’s very firmly grounded.
  7. As a simulation of the full flying experience, this one-man project can't compete with the refinement of "FS2004," but for the tinkerer or virtual pilot looking for unique flying experiences, it's a fun toolkit to dive into. [Ver 7.40; Apr 2004, p.93]

See all 11 Critic Reviews

Score distribution:
  1. Positive: 1 out of 1
  2. Mixed: 0 out of 1
  3. Negative: 0 out of 1
  1. CurtisH.
    Feb 11, 2004
    10
    Best game.