- Summary: In the distant future, the X universe faces a period of profound and irrevocable change. While the universe stumbles towards an uncertain future, countless adventures await as new enemies rise in search of power. Enter a young adventurer and his unlikely female ally traveling in an old, battered ship with a glorious past - two people alone against the galaxy, playing a key part in the events to come. The fate of the universe rests in the hands of the player...… Collapse
Positive: 0 out of 24
Mixed: 0 out of 24
Negative: 24 out of 24
Nov 15, 2013The game is awesome.
When you read all these review, don't forget that it's the vocal minority, all the people that like the game, are busy playing it.
There are occasional bugs, but I didn't experience a single crash, or low FPS. I have: GTX 680… Expand
Nov 15, 2013This game is great, and does run well contrary to what others have said. I have an I5 2500 with Radeon 6870 and 16 GB of RAM and the graphics look great with smooth frames-per-second. I imagine some people either just like to complain or they have so much spyware/bloatware on the system that that is the cause of any slowdown.
Gameplay wise there is a length tutorial to the campaign which does mean you follow a linear path for a while but this is a good thing as it teaches you the mechanics of the game. The developers stated they wanted a complex game but not a complicated one. They have delivered on that, the interface is much easier to use but there is a lot of depth still. You may only directly pilot one ship, but you can command massive fleets still.
Die hard fans who are actually aware of the gamelore can see good reason to sticking to the one ship "Albion Skunk" which was originally the "Pride of Albion" a one of a kind ship that any military would have loved to mass produce. Other ships of a similar size would be a DOWNGRADE. There is plenty of room to upgrade it, and as mentioned you can still buy/build massive flights.
The graphics in space are amazing, but I will be honest the in station and character graphics are not as good as the rest which is why I give this game an 8/10 not or 9 or 10. That said being able to walk on stations is a welcome addition, you can explore ventilation shafts and fine hidden items (usually illegal contraband goods) which is great if you love the smuggling side of the game.
Very happy with my purchase.… Expand
Nov 16, 2013This game suffers from three things primarily: 1) Terrible Optimization, Performance, and general bugs 2) A staggering number of poor design decisions 3) Awful NPC modeling, interaction, and dialog/voice overs. Honestly if you had me play this and told me it was an alpha release I wouldn't argue with you.
So let's start with number 1. This game appears to have never been tested to work by anyone. If the devs tested it they would have probably caught the fact that FPS drops don't just happen once in a while, they happen constantly to everyone. Doesn't matter if you have a $3000 state of the art PC or a six year old Dell you aren't going to have good FPS unless you get really lucky. One of the devs has admitted they never bothered to optimize for high end PCs on the Steam Game Forums. That tells you something right there about the state of this release. How do you not optimize a game before putting it out? That's like selling a brand new car where the engine has never been tuned to run properly, no one in their right mind does that. Add a mess of bugs that not only break the storyline but literally fling you millions of KM away from your destination or get your ship stuck inside of parts of the stations to that and you have the recipe right there for a massive failure of a game. That isn't all though.
So number 2 is design. What do I mean by poor design decisions? I mean things like the fact that to interact with the game's NPCs and your own ship's systems and such you have to use a radial menu akin to the conversation wheel from Mass Effect. Yes a system designed entirely for a controller's ease of use on a modern day PC "exclusive." Which brings us to the fact that the mouse and keyboard are seemingly tacked on as an afterthought. Where most games use hotkeys for the keyboard this game basically gives you a handful, mostly for accessing maps and the radial menu and that is it. You can't just get to your inventory with I, no, you have to go through the radial menu. The mouse of course is hard to use due to the fact that all the icons are tiny and have to be double clicked if you intend to use it. Good luck. You can click at them several times before the game actually registers the double click.
Now if you've finally managed to double click and get into dock you get to experience what might be the biggest failing of this game by far. The "Walking in Stations" feature. Coupled with the NPCs I will discuss in a second, you have roughly three layouts possible for interiors. Three. In 2013. In these stations you will find the vendors that let you sell the random crap you find in capsules that drop from popped ships and in the crates that are scattered throughout the station that no one seems to mind you stealing and also let you buy more random crap or upgrade your ship. You'll also find all your crew members in these stations. Mind you, you'll have to really hunt for them since each platform doesn't have each person and some of those people are not even available to hire despite being listed in the platform's little info window, who even knows why. Once you finally do hire one they go to your ship where you have to fly them to the ship you want them in, dock up, and go through the radial menu to tell them they work there now. Yes for every crew member and for every ship. Thank god you don't have to completely staff a cap ship will all the thousands of personnel it would probably require right?
So one last design flaw before I move on to NPCs. Station outsides. They are big, they are beautiful, and they seem to be thriving with life from the outside. Yet their size combines with what has to be the most awful design idea ever to make them the most tedious part of the game. Seriously to dock up you have to find a platform designated by a symbol of what that platform supposedly is like a bar or something and get super close to it to even be able to interact with it to choose to dock. Same goes with scanning the station to get information, you have to get close to the little "i" bubbles or mission/trade icons to scan. This leads me to believe this system was designed solely to show off the pretty artwork and nothing else and makes using the stations take forever.
So NPCs are downright just garbage. If you've played Everquest those NPCs are actually better than these and those things barely interacted at all and looked nothing like a human or whatever but at least they could move. These ones just stand still all the time and repeat the same terrible dialog over and over with what has to be the worst voice acting I've heard since the PS1. You'll hear your copilot repeat the same docking line every time you dock and your character will repeat "Show me your wares, please" every time you talk to a vendor. Yeah downright quality there.
This all combines to make a game that is unimaginably horrid for 2013 or really even 2003. It is clearly meant for console porting and is nothing like the previous X games. Stay away.… Expand
Nov 27, 2013The game is a mess. Full of bugs. After the initial patches the game has improved but it is not what I've paid 50 for. I wanted to play a single player game with trading and single player possibilities, but what I've find is a game full of problems.
I just hope they are going to fix it, because the game is interesting... it's only messy, and buggy.… Expand
Nov 23, 2013This game is fun when it works, but the constant need to find a work around after each crash or game stopping bug is too much for me. I give up on this game offering any enjoyment in the near future.
This game does not deserve a score based on what it could be, fact is without looking for work around you cannot finish it.… Expand
Mar 11, 2014I've already commented on this game, but after playing it further I have to comment again. It is not like any previous X universe game, it is absolutely terrible, if you want an actual X universe game if you haven't already, get an earlier game, you will not be disappointed. If you are thinking about getting this game because you liked the previous games do not get this one. This game is not like the previous games, it is like a bad Freelancer idea of the X universe. Really bad!! If you want meaningful system maps that mean anything, good look with that, and that's after you find them. It's awful,don't do it, I wish that they hadn't. They managed to take a superb game and completely mess it up. System maps are terrible, navigation is terrible, on station graphics are terrible, is there a pattern here? If you want to play a space sim go get Elite, if you can:] then play all previous X universe games, but not this one. The first is better than this and it was released in 1999, I know, I played it in 1999. I have a high end system and this game is not good, I'm putting it politely, it can't even use two graphics cards in parallel, odd considering all descent motherboards come with two full speed slots, and they have done for at least the last four years! This game has left me feeling so let down after experiencing so much with the previous games. If the developers are listening, go back and build on the previous games, forget Freelancer it wasn't even close to Elite. The X universe took Elite to the next level, almost, there is room for improvement :]… Expand
Nov 16, 2013Beside all the minor bugs, like NPC's behaving strangly (Kneeing down when you talk to them), the unefficient and complicated user interface (Trade Interface...), major mission bugs (Becoming stuck in trading mission, requiring to start a new game) and some crashes that may occour when trying to save the game -
whats really buffling is the unbelievable bad performance that makes the game almost unplayable.
If you have decent fairly recent hardware, you can forgett it. To even run without stutter on LOW settings, this game requires the absolut newest current hardware.
I have a quad core CPU with a cpu clock of 2.8Ghz and a Radeon HD 7000 series graphics card. I have a framerate of about 15 fps on the lowst possible graphics settings. My CPU utilization while running the game is around 50%. The GPU utilization is even below that.
There are also numerous reports of people with suprising low performance. Even people with TITAN-Graphic cards report bad framerates.
I don't know what the game developers did, but it is apparant that this game has a huge issue with hardware utlization.… Expand