• Publisher: Egosoft
  • Release Date: Dec 15, 2011
  • Summary: X3: Albion Prelude plays in a time between the old and the new X Universe. It shows a universe in flux, and prepares players for things to come. The old X Universe is passing; a new X Universe is about to be created.
Score distribution:
  1. Positive: 2 out of 4
  2. Negative: 0 out of 4
  1. Dec 31, 2011
    85
    Albion Prelude is perfect to wait "Rebirth" the new episode of the X universe. The war between corporations and the innovation of the stock exchange give something new to an excellent title.
  2. Jan 5, 2012
    80
    X3: Albion Prelude is a big expansion in terms of story and overall richness. Despite a lack of radical changes the way trough the changes of the universe, that goes toward X: Rebirth, worth the trip.
  3. Jan 9, 2012
    70
    Albion Prelude is a little step in the direction of Rebirth: not so many innovations but the same structure enriched with a sort of stock exchange.

See all 4 Critic Reviews

Score distribution:
  1. Positive: 5 out of 8
  2. Negative: 2 out of 8
  1. 9
    X3: Albion Prelude took me by surprise. This large universe were you decide where you will go, what missions you will accept and where you will go is at first glance complicated and immersive. As you learn too play you find the game is well designed and has a storyline that changes depending on your actions. The design has made the universe dynamic and is designed for many hours of game play. The NPC interaction, sound effects ad music all mesh well together too set the atmosphere. This game has a lot of detail and is not just combat but economics as well. Just jump in and play .. It is fun and easier than it looksl give yoursel time to the game interface. My firsttime Ilan to jut see what it looked like .. 9 hours later I logged off. Expand
    • 2 of 3 users said yes
  2. Pro's: Beautiful graphics, complex economic and free range, seemingly dynamic campaign and very large selection of ships and stations to choose from. Con's: At times very boring (Just waiting for something to happen, or searching for things), random crashes (not of the game, but of your ships in the game). Opinion: I have been a fan of the X series and own each and every one. I do plan on continuing to buy this game in the future, however, with the release of Albion Prelude, I feel like protesting to the company a bit. Really, aside from more ships and a larger map, nothing is very new or revolutionary. Long periods of simply using time compression so your ships can actually get to a destination, coupled with very boring space flight makes me want to cease my support for the series. I do however love their dynamic free campaign. One is a part of a very realistic economy. I'd like to feel even more connected and see the results of my increased or decreased business with a sector. Recommendation: Fans of the series, go ahead and pick it up. You'll be getting more of what you have signed up for in the past. However, don't you think its time to expect more from Egosoft? Expand
    • 0 of 0 users said yes
  3. Changes made in X3 Albion Prelude (AP) are pretty much all changes that should have been made in Terran Conflict (TC). If you take it at face value, as a open end sandbox space combat/trade game that is meant to introduce the events leading up to the next X game in the series (rebirth), it is what it says. A person who never played any of the other X games will be quite content with what AP offers. However, for those who played XTC, it seems that all the changes that AP brings, such as expanded menu options, performance tweaks, ship boarding modifications, and a few extra ships, are all things that TC should have had but did not. The problem is AP lacks any of the meat of TC. They both feel like two unfinished halves of a greater whole, which sadly, comes across as an attempt to squeeze a few more dollars/euro out of the system they already had, while calling it something different. Expand
    • 2 of 4 users said yes

See all 8 User Reviews