Metascore

Mixed or average reviews - based on 32 Critics What's this?

User Score

Mixed or average reviews- based on 277 Ratings

  • Summary: X3: Reunion immerses the player into the most realistic, living universe, ever experienced. Extensive development has gone into the X³ engine, making full use of DirectX 9 technology, to create dramatic visual effects and stunningly realistic starships. The economy model in X3: Reunion is moore complex than any previous X game. Coupled with the massively enhanced A.L. (Artificial Life) system, X³: Reunion presents players with an ever changing, evolving universe; where a player's actions can shape the future of the universe. Combat A.I. has been improved to take all ship classes into account and will challenge players; from individual dog fights to commanding full-scale fleets against massive enemy armadas. A new array of weapon systems give increased choice and tactics for any situation, while the multiple threat targeting system makes the player a force to be reckoned with. Rebalanced fighter classes make any encounter a challenge for players of all levels. [Enlight] Expand
Score distribution:
  1. Positive: 22 out of 32
  2. Negative: 4 out of 32
  1. 100
    By far the most engrossing game released so far this millennium.
  2. An amazingly deep and sophisticated space trading simulation. It is unfortunate that the game was released prematurely. Keep those patches coming, Egosoft! [Jan 2006]
  3. X3 features more of the open-ended space exploration and trading of the earlier games, and it has a gorgeous graphics engine; just don't expect a riveting story.
  4. Again, it's not that X3 is a bad game, or that it isn't fun - it just isn't done. Though this sort of thing isn't anything new to the PC gaming world, X3 takes it to a ridiculous degree. If developer Enlight ever resolves the problems with X3, it could be one of the best space simulators to hit the market in years.

See all 32 Critic Reviews

Score distribution:
  1. Positive: 78 out of 128
  2. Negative: 45 out of 128
  1. Vitez
    10
    The best and most addicting game ever. I've been playing it since the release, and didn't get bored of it. Those who gave it low scores simply don't realise that this isn't a game where you push "Start" and suddenly you're the "supreme ruler of the universe who is best in everything". This is not an FPS where opponents die after one shot but you survive everything. X3 takes time to get into, thanks to the huge universe, the variety, the freedom etc etc. Storytelling is a "bit" clumsy, but you don't have to follow it. I have high expectations for games and X3 jumped over it and flew straight to the stars. This is not Elite or Privateer, nor EVE; this is X. Comparing it to other titles is useless, and comparing it to EVE is stupidity at its highest..Egosoft was always friendly eversince I registered there 5 years ago, and always helped me (unlike other developers who say "I'll get on in ASAP" and never respond. So, if you don't want a GOOD, but the BEST space game, then I recommend Reunion. Expand
  2. CalladornLeader
    8
    Great game regardless of the negatives everyone else seems to be harping on. Yes the interface is clunky, but if everyone spends time with it it is a very addicting game. Great graphics, don't care about voice acting/cut scenes (that's ignorant in a good game), controls/interface (do need work, and sorry if they didn't dumb it down for everyone). Play this game and give the time it deserves and you'll see a game with limitless possibilities. Grow a pair, man up and enjoy the game. Expand
  3. PeteNA
    7
    For overall clarity of understanding the game rates a bit low. It's not that it's impossible, nor is it even complicated. Rating a game based on how complicated it is is just silly. If you can't understand it, it doesn't mean someone else can't. Chess is complicated for many people. That doesn't make it a bad game. No, what I mean by "clarity of understanding" is simply how well the game explains it's complications. For instance it's a bit tricky to navigate your way through certain menu options. At times it's a bit like shopping at Lowe's hardware. Certain items simply are not the aisles you would expect them to be in. The same seems true at times with X3: Reunion. I spotted a review from a user giving this game a zero (0) rating simply because the controls "could not be reconfigured to invert the mouse X axis." I'm sure Glen looked for that option, and probably didn't find it, but it does in fact exist in the game. The problem is the way the menus are broken down it's not under the heading most gamers would look for. For game play itself, the actual flow of the game and the abilities of the player to immerse themselves in the universe of X3, I'd say the game is impeccable. During play there is a sense of really being there. And when reality becomes suspended I personally feel "if only it could really happen!" Now that is suspension of disbelief! Another downfall of this game, and it can be a major one, is the tricky messaging system. Some messages that one would feel are key are left out of the message log. Now, most players will complain about this, and even I find it annoying as I have been spoiled by games like "Fallout 3" and "Oblivion" as well as others that keep very detailed "quest logs" The thing is us old school gamers should know better! We should be keeping notes on important quest details! (I'm 42 myself and I've been gaming since ZORK was a baby!) In fact I think the designers did this intentionally. No, not to make some of us moan and whine. I think they did it to make us THINK. You remember when gaming took thinking if you're older than 25. If you're younger than 25, I apologize, but yes at one point we actually did have to think to play computer games. We had to take notes by hand on paper with pens in order to remember what important things NPCs had said, or what details we had read in some note or on a sign. Other than the fact that this game has some glitchiness with the quest system at times (for instance your quest targets simply not being there when you get there and n o explanation then or later as t to why!) it really is worth the money you pay to play it. Speaking of which, I see a review by a man claiming to have pirated this software to try it. You know, I'm probably not the only member of law enforcement who reads these boards. Fortunately for you I'm just a local patrolman. Finally, in parting, let me say this: Reviewing a game you haven't even done more than play an hour of is not really a fair rating. Please keep in mind that when you read individual's reviews. Many of the people who rated this game on this page simply got frustrated within a few minutes or hours because they couldn't understand the game. That is not reviewing. That is ranting. And while some of those rants may help people, at least try to be fair. Granted, it may save gamers with low tolerance for thinking from buying this game. Expand
  4. MikeH.
    0
    I bought X2 when it was new, and it was terrible and broken. It still is. Egosoft never adequately patched X2 so that it will run on my system at an adequate framerate, despite the fact that I can play Half-Life 2 no problem. So, in light of this little bit of fraud, I decided to pirate X3 instead of buying it. Joke's on me, because this one is just as bug-riddled and shitty as the last one. I will never even bother STEALING another Egosoft game again, simply because they're not worth playing at any price, unless you want to use them as punishment for bad kids. Garbage, garbage, garbage, garbage. Expand

See all 128 User Reviews