- Summary: Enemy Unknown couples tactical turn-based gameplay with action sequences and on-ground combat. Recruit, specialize and train unique soldiers and manage your personnel. Detect and interrupt the alien threat as you construct and expand your XCOM headquarters. Direct soldier squads inEnemy Unknown couples tactical turn-based gameplay with action sequences and on-ground combat. Recruit, specialize and train unique soldiers and manage your personnel. Detect and interrupt the alien threat as you construct and expand your XCOM headquarters. Direct soldier squads in turn-based ground battles and deploy air units such as the Interceptor and Skyranger. The fight spreads around the world as the XCOM team engages in over 70 missions, communicating and negotiating with governments around the world.… Expand
Oct 5, 2012Firaxis' outstanding design strips away every last vestige of tedium from combat while maintaining the agency that makes the original such a classic...The PC version is slightly superior thanks to improved textures and resolution and drastically lower load times, but those are minor differences.
Oct 17, 2012At a time where FPS, RPG and action games appear on the market everyday, the return of XCOM is welcomed with a great satisfaction. If purists will be sad to find some of the original features gone, the newcomers will be pleased with XCOM : Enemy Unknown and its strategic and pleasant gaming experience that teaches a lesson to traditional and boring war games.
Oct 8, 2012Despite some bugs and average production values, Firaxis convincingly restores XCOM to life: its difficulty, management and tactical gameplay are there. Very nice to explore, Enemy Unknown leaves you with but one desire: to play a sequel that is richer and prettier than ever. Get to work!
Oct 9, 2012Let me just start this review of by saying: This game is fantastic... It is, however, not 1993 XCOM with updated graphics. If that's what youLet me just start this review of by saying: This game is fantastic... It is, however, not 1993 XCOM with updated graphics. If that's what you wanted, don't buy this game and please don't bother us by giving 0 point reviews here.
As I said, this game is different from UFO: EU(X-com: UFO Defence in america) it is however not worse or dumbed down. They may have simplified the tactical combat, but simplifying is not the same as dumbing down. Dumbing down is making the game easier and losing strategic depth in the process, simpifying is making a game easier to understand while trying to maintain or improve strategical depth.
And XCOM: EU does the latter. The strategic base management is probably even more complicated than it was in the original and the tactical combat is, while streamlined and symplified, just as deep or even deeper than the original game.
It now involves units working together instead of having 14 nearly identical soldiers just scouting if every direction. Ammo is now more important unlike what many 1993 fanboys are saying. Guns still need reloading you just don't need to equip your soldiers with ammo anymore. And most of all there's the completely new cover system. Now, when you move your soldiers, you actually need to think about flanking aliens, because shooting aliens in full cover isn't going to kill them. I've come across a situation where my assault soldier tried to flank an alien but revealed another alien in the process which left him exposed. I then moved my support soldier in to throw a smoke grenade to protect my assault and used my heavy to suppress the flanking alien to avoid him shooting at my assault... Tactical situations like that would almost never occur in the original X-com so i completely disagree wit people who say this game is dumbed down.
The things that were simplified are mainly things like Time Units and i think the new system is actually better. It might kill the nostalgia a bit but this system is faster, easier and makes every decision more important and rewarding.
So, to come to a conclusion: I think this game is absolutely brilliant! I normally wouldn't give a 10 to a game. But I'm sorta doing this to cancel out the zeros that were given. Because even if you preferred the old X-com, it's ridiculous to say this game is worth a 0...… Expand
Jun 25, 2014If you judge this by how well it is made, it is a complete ten. I've played the entire XCOM series except Terror From the Deep and the UFOIf you judge this by how well it is made, it is a complete ten. I've played the entire XCOM series except Terror From the Deep and the UFO Aftermath spinoff. This is the best XCOM game I've ever seen. Yes, it is simplified and streamlined but in a good way.
However, this game follows the World of Warcraft formula. There is no real end in mind. The game has an ending but you level up to level up to get better gear to level up to level up. This creates addiction. The first time I've played it, I've did it for six hours straight and then deleted the game. I've installed it a second time and played eight hours in a day.
Since then I gave up on it. If you have a lot of time on your hands, it is worth it. It has enough variety to keep you surprised, the level up system is extremely addicting and the story is very good. It combines a techno-military-thriller feel with hunting aliens. Even if the graphics are not that realistic (by design), it has a very strong military vibe to it.
I wish I had the 50 - 100 hours to finish it (with Enemy Within). However, the second time I've woke up at 02:00 AM in my bed, with my girlfriend sleeping still playing this game, I've realized I've gone too far and deleted it right away.
As a bonus though, it works great on integrated graphics. Since it is turn base you don't need big FPS but even on an Intel HD 4000 I can play it on low with decent graphics. If you tweak the ini file a bit, you'll gain 15 - 30 FPS right of the bat.
So it is hard not to give this a 10 / 10 but since there is no end in mind to it, I won't play it. It follows the same formula as Call of Duty, as World of Warcraft, as Civilization 5. And it works. If only this game was released 10 years ago when I had the time for it.
One last thing, the action is not that hard.
As long as you equip your soldiers with the right weapons (or better yet, the MEC suits in the expansion which are way overpowered in the early stages) and place them in cover, that's about the entire strategy you are going to get.
I could place my sniper high or throw a flashbang or ruin their cover with a rocket but why do so?
It is enough to place three MEC suits in front, three people in cover, preferably the support class that can fire twice after the upgrade and press "1" and "space" for every single one of them. It works for a large section of the game.
If you follow the instructions, capture the aliens, do the right research, it is hard not to overpower every alien you meet.… Expand
Oct 10, 2012The original Xcom made me love turn based strategy games, and since then no game has been able to fill that void... Front Mission series andThe original Xcom made me love turn based strategy games, and since then no game has been able to fill that void... Front Mission series and Incubation were close... This new Xcom is the real thing. Shut up and take my money!… Expand
Nov 24, 2012Before I judge this game on how well of a remake it is, I consider that it is an entirely new game, years from the original. In the sameBefore I judge this game on how well of a remake it is, I consider that it is an entirely new game, years from the original. In the same fashion that the Fallout series was adopted into mainstream play with Fallout 3, this continuation of the XCOM series pulls a similar trick. XCOM: Enemy Unknown features excellent gameplay and a pretty neat storyline. The risk/reward of each action is clearly defined and once you have the formula figured out its mostly grinding missions until game completion. Multiplayer is not a feature worth going out of your way for, with the same mechanic as single player in action, however it is still a mechanic worth grabbing a friend or two to enjoy with. The gameplay I give a high score for it is fun, exciting, and held my attention for hours. The PC controls are the biggest negative, with UI reacting poorly to mouse inputs and many options requiring two clicks to register. Menus are sticky and don't update quick enough. The character models are a bit goofy and many visual bugs in solider models and squad customization aggravate me a lot. Despite the visual hitches, the gameplay is solid and stable. One poor gameplay decision can domino a mission quickly out of control, giving this game a tense edge and making every level a risk and a thrill. I give this game an 8, with high overall quality at a price I can appreciate, but losing points for many visual and interface bugs.… Expand
Oct 23, 2012After more than a decade of waiting, I must say that XCOM: Enemy Unknown managed to satisfy my palate. The graphics and art style look goodAfter more than a decade of waiting, I must say that XCOM: Enemy Unknown managed to satisfy my palate. The graphics and art style look good and the gameplay although simplified, still made it fun. Especially liked the ability to customize your soldier right down to the nicknames. The armour, weapons and the way your soldier(s) moved made them look really badass!
On the downside, the lackluster storyline and no aliens attacking your base brought this game down a notch. After the final cutscene, all I could do was go " That's it...?" I sincerely think the storyline and ending could have been better. Overall a good game, worth playing and worth every penny.… Expand
Nov 10, 2012when I first started playing this game I thought it was fun. The graphics are really cool. It was not, to me at least, an easy game to beat.when I first started playing this game I thought it was fun. The graphics are really cool. It was not, to me at least, an easy game to beat. But, after a while it started to seem ridiculously difficult. In order to shoot at (and usually miss) an alien I would have to stand out and expose my self to their next shot. Which many times would kill my soldier. After finding that I could not shoot at and hit an alien at a distance I would walk right up next to an alien and my chances of hitting him would still only be 1%. And sure enough I would miss the shot and bye bye soldier on the alien's next turn. The game started to feel very scripted. It seemed like the strategy component of the game was an illusion. Much like winning a game on a slot machine by luck is an illusion. To those who don't know, slot machines pay off at predetermined pulls of the handle. It can pay off at the 50th pull of the handle or the 500th pull of the handle etc. etc. The only luck involved is if you are the person pulling the handle at the 50th pull. It got to be boring to play after that. And I lost interest. I think this game is getting to high of a score for its playability level. I recognize all the hard work the game creators put into this game and I appreciate the effort. But I don't think they succeeded in making an Xcom worthy game.… Expand
Jul 4, 2014This is not a remake of UFO Defense but only a reboot at best. It is simply a downgraded tactical strategy game but with some elements takenThis is not a remake of UFO Defense but only a reboot at best. It is simply a downgraded tactical strategy game but with some elements taken from UFO defense.
Just another generic strategy game taking advantage of the name of XCOM to monetize.
On a side note, the technical issues of this game are also notorious for long, so check them first before you decide to give it a shot.
Fortunately, players cam still have either open xcom project or true remake Xenonauts to choose from, so they can recap the feeling of original.… Expand