- Summary: Enemy Unknown couples tactical turn-based gameplay with action sequences and on-ground combat. Recruit, specialize and train unique soldiers and manage your personnel. Detect and interrupt the alien threat as you construct and expand your XCOM headquarters. Direct soldier squads inEnemy Unknown couples tactical turn-based gameplay with action sequences and on-ground combat. Recruit, specialize and train unique soldiers and manage your personnel. Detect and interrupt the alien threat as you construct and expand your XCOM headquarters. Direct soldier squads in turn-based ground battles and deploy air units such as the Interceptor and Skyranger. The fight spreads around the world as the XCOM team engages in over 70 missions, communicating and negotiating with governments around the world.… Expand
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Oct 5, 2012Firaxis' outstanding design strips away every last vestige of tedium from combat while maintaining the agency that makes the original such a classic...The PC version is slightly superior thanks to improved textures and resolution and drastically lower load times, but those are minor differences.
LEVEL (Czech Republic)Nov 4, 2012Enter the story of the fierce war between humans and aliens! XCOM is back in full force, though it's not the same game as its predecessor. [Nov 2012]
Oct 17, 2012At a time where FPS, RPG and action games appear on the market everyday, the return of XCOM is welcomed with a great satisfaction. If purists will be sad to find some of the original features gone, the newcomers will be pleased with XCOM : Enemy Unknown and its strategic and pleasant gaming experience that teaches a lesson to traditional and boring war games.
Oct 8, 2012Despite some bugs and average production values, Firaxis convincingly restores XCOM to life: its difficulty, management and tactical gameplay are there. Very nice to explore, Enemy Unknown leaves you with but one desire: to play a sequel that is richer and prettier than ever. Get to work!
Oct 9, 2012Let me just start this review of by saying: This game is fantastic... It is, however, not 1993 XCOM with updated graphics. If that's what youLet me just start this review of by saying: This game is fantastic... It is, however, not 1993 XCOM with updated graphics. If that's what you wanted, don't buy this game and please don't bother us by giving 0 point reviews here.
As I said, this game is different from UFO: EU(X-com: UFO Defence in america) it is however not worse or dumbed down. They may have simplified the tactical combat, but simplifying is not the same as dumbing down. Dumbing down is making the game easier and losing strategic depth in the process, simpifying is making a game easier to understand while trying to maintain or improve strategical depth.
And XCOM: EU does the latter. The strategic base management is probably even more complicated than it was in the original and the tactical combat is, while streamlined and symplified, just as deep or even deeper than the original game.
It now involves units working together instead of having 14 nearly identical soldiers just scouting if every direction. Ammo is now more important unlike what many 1993 fanboys are saying. Guns still need reloading you just don't need to equip your soldiers with ammo anymore. And most of all there's the completely new cover system. Now, when you move your soldiers, you actually need to think about flanking aliens, because shooting aliens in full cover isn't going to kill them. I've come across a situation where my assault soldier tried to flank an alien but revealed another alien in the process which left him exposed. I then moved my support soldier in to throw a smoke grenade to protect my assault and used my heavy to suppress the flanking alien to avoid him shooting at my assault... Tactical situations like that would almost never occur in the original X-com so i completely disagree wit people who say this game is dumbed down.
The things that were simplified are mainly things like Time Units and i think the new system is actually better. It might kill the nostalgia a bit but this system is faster, easier and makes every decision more important and rewarding.
So, to come to a conclusion: I think this game is absolutely brilliant! I normally wouldn't give a 10 to a game. But I'm sorta doing this to cancel out the zeros that were given. Because even if you preferred the old X-com, it's ridiculous to say this game is worth a 0...… Expand
May 17, 2013Where to start.... First of all, don't let the fans of the old X-COM scare you away, they are just angry that this game isn't an exact remakeWhere to start.... First of all, don't let the fans of the old X-COM scare you away, they are just angry that this game isn't an exact remake of a game they remember from when they were young. This is a new generation and this game is MUCH more entertaining than the old game it is inspired by. X-COM: Enemy Unknown is incredibly various in gameplay, player choices and story progress. You instantly grow an attachment to the crew, and if your favorite soldier gets killed then you'll fi yourself yelling "WHYYYYY" out loud. It's *that* immersive. If you're expecting a copy of the old game from '93 with updated graphics then you'll be disappointed and will probably give this game a bad score and scare away people who would love the hell out of it like I do.… Expand
Oct 14, 2012This game is fantastic! Very well done and is (almost) all I hoped for in a reimagination of this old classic! I write "almost" because thereThis game is fantastic! Very well done and is (almost) all I hoped for in a reimagination of this old classic! I write "almost" because there are a few things lacking, but nothing serious.
First the good things: The game! Yes, it does almost nothing wrong. I know there are a lot of people ranting over the things that are missing compared to the old game. But really, this is an reimagination and most things have been changed up - and for the better. Inventory management is quick and intuitive, no more 10 min. inventory checks before each mission. The research tree is expanded and you are able to customize everything from troops and items to vehichles. More varied missions. Nice cutscenes and input from NPC's adding to the atmosphere and storyline. MUCH more emphasis on tactics - make too many mistakes and you are seriously punished, think before you move and you are rewarded. Soldiers have different classes, contributing to the tactical thinking. Base building requires more consideration. Resource management! Probably the single most mportant enhancement if you like this sort of game! Depending on difficulty level, you really have to pay a much closer attenyion to your resources than in the old Xcom. You can no longer mass produce laser rifles and sell them off, this is a big plus as it keeps the end game interesting! Even though you are 4 months in you can still make mistakes that can cause you to lose the game. This and much, much, more!
It is a teeny weeny lacking in the original atmosphere. The music, although good, is a bit too upbeat in my opinion. You just don't get the same creepy sensation... Then there is the clunky characters, guess it is because of the console adaption, but come on, some of the guys got hands twice as big as a normal person's head. Finally I wish they would have spent a little more time on finding talented voice actors.
But all on all highly recommendable. If you loved the old game you shouldn't be dissapointed.… Expand
Nov 14, 2012I`ve disappointed in XCOM 2012 because I am old style XCOM fan, BUT this game made with lots of improvements: graphics, tactical features,I`ve disappointed in XCOM 2012 because I am old style XCOM fan, BUT this game made with lots of improvements: graphics, tactical features, base components, storyline, and others. For me this game was a hope, that I`ll see BRAND NEW XCOM. So brand new XCOM disappointed me with: absence of map generator, and as a consequence poor map set, no randomize of enemy spawn, and as a consequence loss of challenging and interest to the game. Developers quickened game release and those who liked old XCOM are disappointed.
No matter what XCOM: Enemy Unknown 2012 worth to be played and gets my 8 (-2 for generators absence )… Expand
Oct 17, 2012Please consider my rating an 8.5 (I'm a big fan of the idea of adding .5's to this system, and am still a bit confused how an overall userPlease consider my rating an 8.5 (I'm a big fan of the idea of adding .5's to this system, and am still a bit confused how an overall user score of 8.1 can come about with everyone forced to give x.0 ratings. But that's neither here nor there.)
XCom: Enemy Unknown is a truly addicting gaming experience. Luckily (?) for this experience at least, I had not thoroughly played the original XCom back in the early 90's, so the lore of the game was new to me. Most of the negative reviews I've read are from people contrasting this game to the original. The game isn't without it's faults. There are some unusual bugs that pop up from time-to-time. A few have been very nearly game-killers (the inability to go through a door when the level has only one door you need to get your soldiers through, etc.) - but with so many firefight options (including later abilities to psionically control enemies) you can even get through the buggy levels. The other major negative I'd like to point out is the tedium that sets in after so many battles. One of the first things I'd like to see developed are new, more creative maps, because you do start seeing the same maps repeat over and over. While the levels are semi-random (you never really know where enemies or objectives are going to be located), the game play for any level is just the same. Locate the objective (usually a UFO to infiltrate, pedestrians to save, etc.), strategically place your soldiers in the most tactical positions, hunker down and shoot. What really makes this game for me is the building phase of the game. You are tasked with building facilities which allow you to construct new and varied weapons, armor, aircraft, satellites, and so forth. Your soldiers are constantly gaining experience with each fight, and although their skill trees aren't large (would love to see expansion here, too), it is ridiculously satisfying to level your crew up. With the ability to name and outfit them to your choosing, you really do feel like the CEO of a fighting machine. As such, you also become very invested with your troops, and when one drops in combat, it can be an emotional experience, because there are no reincarnations here. If a soldier dies, he dies for good. With that everlurking fear, how you strategically place troops on the battlefield becomes that much more important. You really do want to keep them alive. Watching a soldier fall who you've spent 20+ missions building up and training is excruciating, and can leave a serious hole in your roster. But crunch all you want, you'll build more! The graphics are really quite superb, I'm most impressed with the HQ build screen, a cut-away view of your facilities that is bustling with activity.
Even as I became a bit bored with the gameplay, I just couldn't quit, and still haven't, the game is definitely replayable thanks to a lot of random factors built-in. It's been a while since I'd purchased a game that became a MUST play after a day of work. And it's been a while since I've been so enchanted by the way a game works that I'm already hungering for additional content. If you can play this without thinking "Oh, this is dumbed-down version of the original", then you're in for a real treat. Buy this game, it's one of the good ones.… Expand
Mar 19, 2013Everyone who has given this game a good score has clearly never played the real xcom from the 90!!!!!!!!!
I am not saying this is a badEveryone who has given this game a good score has clearly never played the real xcom from the 90!!!!!!!!!
I am not saying this is a bad game i am just SO disappointing how they could take a master peace like the old one and turn it in to this.
-Childish looking aliens (the old game was so creapy) actually everything looks that childish way the game has no mature feeling!
-Story to simple and short.
And where are the awesome base battles every map just looks the same the old game had much much variety when it comes to game play and everything else.
Still i enjoyed the game but sometimes i wish programmers would program like they used to in the 90 using the stat of the art tools they have to day games are becoming so simple these days.… Expand
Dec 30, 2013Worst purchase ever, Installed 13GB and it wont let me play a single player game without updating 6GB first.
Firaxis and 2K games are justWorst purchase ever, Installed 13GB and it wont let me play a single player game without updating 6GB first.
Firaxis and 2K games are just insulting players with this.
The whole point of buying a retail disc is to avoid huge downloads, I can understand requiring up to 1GB update in order to play multiplayer. But 6GB just to play a single player...... i'll never buy anything from 2K games or Firaxis again.
And they wonder why PC retail is dying to console games, least a console game you buy from a store you can play single player out of the box without updating. I would rather they didnt bother at all with a retail store copy if they are going to be like that, it just wastes my time.
This one is going back for a refund, misleading packaging does not state anywhere on the package that it requires an update to play single player, only that online activation is required.… Expand