Metascore
75

Generally favorable reviews - based on 45 Critics

Critic score distribution:
  1. Positive: 26 out of 45
  2. Negative: 0 out of 45
  1. The amount of intricate detail found on the planes is astounding, as the developers obviously put a lot of time and effort into making the aircraft as realistic as possible.
  2. Heavy on action and ramping the difficulty to new heights, Ace Combat Zero: The Belkan War is one of the best flight combat games you can play on the PS2.
  3. 88
    The Belkan War doesn’t change the formula established by its predecessors. It does, however, add yet another layer of polish and refinement to a series that’s near perfect at what it sets out to do.
  4. A fans dream and an excellent place for newcomers to enter. The best of AC 4 & AC 5 have been melded to make what feels like the best iteration of the series yet. [JPN Import]
User Score
8.4

Generally favorable reviews- based on 45 Ratings

User score distribution:
  1. Positive: 12 out of 19
  2. Negative: 1 out of 19
  1. Jul 2, 2012
    8
    More replay value than 5 and better mission design in terms of playing it again, Zero does a hands down amazing job at adding in enemy squadrons and really makes them feel personal, adding in enemy squadrons and bios for named aces really gives you the feeling of fighting an actual war against actual people, not just computer controlled pilots. However the acting seems just a tad odd, I can't quite put my finger on it, other than that they do a good job of giving each squad a theme. The game tries to really model a real war, and does a good job. You end up bombing civilians and Pixy constantly acts as the voice of reason towards PJ, the stereotypical peace fighter with no complexity or depth. The gameplay is standard, nothing really too new other than the change of the plane roster to(for some reason) remove a lot of planes from 5 and add in a few new ones, this is remedied by more special weapons and paint schemes. wingmen customization is also slightly removed by not allowing plane choice, yet also adds in the ability to specify for your wingman to only attack ground or air targets. Difficulty is nice, with the final squad mission being the highlight of the game for me, the final battle is pretty eh, and a death of a close character is added in very randomly and really feels useless and anti climactic. Soundtrack is simply amazing as expected, with a nice mix of genres that stays fresh. Overall the game does a good job of setting up a real war, but it really just doesn't do it 100% justice, meanwhile gameplay is improved in certain aspects and hurt in other places, it's odd that ACES forgot what they excelled in in their past installments, yet found new things to improve this time around to balance Full Review »