• Summary: The sequel to Gust's RPG about an alchemist out to prove himself and make use of his awesome skills. Atelier Iris 2 focuses on two main characters whom you can assume at will. One character embarks on adventures in distant worlds, facing off against enemies via a turn-based battle system. The other character stays behind at home and creates items and weapons. Expand
Score distribution:
  1. Positive: 12 out of 34
  2. Negative: 1 out of 34
  1. 89
    It's the kind of game that made me feel disappointed it was over. If all games that were just polished versions of older games like Atelier Iris 2 is, then I'd never want for an original game again.
  2. The break-up of the storyline as you switch from Felt in Belkhyde to Viese in Eden gets incredibly tedious over time, and the storyline – while incredibly naturally told and performed well – is rather uninspiring, but the game itself should give you a good 40 hours of gameplay.
  3. 40
    Mana and magic system aside, the game's primary selling point is the same as so many other RPGs: a couple dozen hours of content. And if merely killing time is the goal, then it could fill the bill.

See all 34 Critic Reviews

Score distribution:
  1. Positive: 0 out of 1
  2. Negative: 0 out of 1
  1. NicholasT.
    5
    The game offers us more of the same goodness but also has quite jumpy difficulty level that reeks of inbalance. That could become a real turn-off for some. The game is a walk in the park for the first introductive parts of the game and then the very 1st proper dungeon skins your ass raw. The 1st AI had a steady not too easy but not painful difficulty which is much more enjoyable than this 1st overpowered then underpowered then back and forth all the time gameplay. Expand
    • 0 of 0 users said yes