Atelier Iris 3: Grand Phantasm Image
Metascore

Mixed or average reviews - based on 34 Critics What's this?

User Score

Generally unfavorable reviews- based on 5 Ratings

  • Summary: Long ago, the power of alchemy allowed people to travel between different worlds through dimensional gates; however, with the collapse of the first great civilization, people lost the means to "jump" worlds. A long time has passed since the great destruction and now people once again are unlocking the mystery surrounding the dimensional gates and adventuring to unforeseen territory, seeking the magical book of infinite wisdom. With the fast paced ACCB system, battle sequences are ordered by cards that represent the characters' action order. The quicker the character, the faster their action turn comes around. An innovative change for Atelier Iris 3 is the introduction of a symbol encounter system. Players no longer randomly encounter enemies, but visually confirm and engage them. Unlike previous Atelier Iris titles, this game adopts a guild quest system through which players can easily accept quests and missions that the guild posts. [NIS America] Expand
Score distribution:
  1. Positive: 8 out of 34
  2. Negative: 4 out of 34
  1. 84
    Though plenty of fun is to be had in Atelier Iris 3: Grand Phantasm, it's also short, slightly repetitive in scope, and lacking a compelling plot.
  2. A charmingly colourful, albeit a slow and repetitive RPG with a good cast of characters and a boring narrative. [Sept 2007]
  3. It currently is very solid. But I keep feeling like they could just flesh things out a little more and make these truly grand adventures.
  4. An epic adventure is hiding in here somewhere, but AI3 doesn't bother getting around to it till it's done boring you. [June 2007, p.91]

See all 34 Critic Reviews

Score distribution:
  1. Positive: 1 out of 1
  2. Mixed: 0 out of 1
  3. Negative: 0 out of 1
  1. JohnS.
    9
    This game is highly underrated. While it won't be winning any awards for originality, its fun gameplay and great sense of humour warrant a purchase. I didn't mind the repetitiveness, as there was always something to do, whether it be questing, training or hunting down ingredients for alchemy (the alchemy system is great, by the way.) I'm not too familiar with the first two games in the series, so I can't give any judgement as to whether it lives up to them, but as a standalone game it works perfectly. Expand