Mixed or average reviews - based on 22 Critics

Critic score distribution:
  1. Positive: 4 out of 22
  2. Negative: 1 out of 22
  1. 74
    A decent space shooter that will probably disappoint hardcore fans of the show who would want more of the magic that made the show so endearing.
  2. The combination of the irritatingly tough mission structuring along with the relative simplicity of the combat ultimately makes Battlestar Galactica a bit too basic of an experience for any seasoned space combat fan, and it's too difficult of an experience for casual fans that are just looking for a simple trip down memory lane.
  3. By combining a solid space flight/combat game with a solid mission structure, Battlestar gives players a fun experience.
  4. Ugly and smelly enough that only a dedicated few should bring it home. [Jan 2004, p.135]
  5. 80
    There’s nothing particularly special here for classic TV fans, but classic shooter fans will find a battle worth fighting.
  6. But if you're the type that will get a kick out of watching the fighters launch from the tubes on the titular ship (and those launches look a lot like they did on the TV show), and you long to put those one-eyed robots in their place, this game will entertain you enough to feed your nostalgic cravings even if none of the characters or even the robots look all that familiar.
  7. A solid attempt that unfortunately does nothing new or unique and suffers from some strange gameplay quirks.
  8. Taking the story into the past was a nice direction on the part of the writers, and the story and missions are inventive and flow nicely, but the poor performance of Adama tarnishes the overall presentation.
  9. The audio effects are disappointing but everything else is up to par. Unfortunately, it fails to become really meaningful and memorable, thus making it a good space action title but not one that will be talked about years later.
  10. It's a great game, with good graphics, immersive storyline and an overall appeal that I can't ignore.
  11. Blame slightly unnatural control and a rather generic feeling. [Dec 2003, p.84]
  12. Problem is the game is about as friendly as a Cylon; there's no tutorial to ease you into all those moves or the different mission types, and the difficulty spikes at odd moments, making some levels painfully tedious.
  13. An extremely challenging game, with a lot going for it, but unfortunately the game is hindered by some aspects, like the save function.
  14. If the difficultly was a bit more consistent and mission parameters more forgiving, then Battlestar Galactica could have been a massive hit. As-is, the game is sure to please fans of the license, but those looking for something deeper will likely be disappointed.
  15. Will prove too frustrating for most gamers. It is best left to Galactica buffs who know the difference between a dagget and a Cylon and who are looking for any nostalgia fix that they can get their hands on.
  16. This is the very definition of a linear game. Ok, we can accept that. But if the game is going to be so particular, it would be helpful if it wasn't so restrictive and occasionally clumsy.
  17. Protection missions, like escort missions, are the bane of space-sim players, and BSG has quite a few of them. [Jan 2004, p.112]
  18. Hardcore fans of the series will enjoy it, but those looking for an engaging space battle - or a decent game - won't. [Jan 2004, p.32]
  19. There's a lot of good special effects like detailed explosions, missle trails, other giant ships and huge planets you have to fly near and around. And there are some great cutscenes using both the game engine and pre-rendered CGI to help move the storyline along.
  20. Battlestar Galactica's biggest flaw is a brutal difficulty level that will make grown men (and women) cry and beg for their mommy. Graphics, sound and control are definitely top notch though.
  21. Despite a solid structure, the key appeal (and focus) of the game’s presentation is to the gamer looking to re-immerse themselves again in the mythos surrounding Battlestar Galactica, and without that sense of nostalgia, it becomes a lot harder to forgive some of the game’s more glaring flaws.
  22. While fans will lap it up like an autograph of the late Lorne Greene, there’ll always be that nagging feeling that this could have been much more.

There are no user reviews yet.