I am disappointed. I admit, I wanted a better-looking game; a faster, more finished title with more areas to explore, better looking locations, smarter puzzles, and better fights. But, I still liked playing it despite its obvious faults.
The graphics are no longer fresh, killing people is just bloody, not inventive, the cut scenes are long and uninteresting, and the story isn't nearly as strong or complicated as the plot of the "Soul Reaver" games.
Simply put, Blood Omen 2 sucks (no pun intended) more than it awes, and goes awry with weak puzzles and action-adventure gameplay that doesn't feel as well put-together as Raziel's lesser challenges in the "Soul Reaver" universe.
Even with the ordinary combat and rather tedious puzzles, Blood Omen 2 still manages to be compelling enough to keep you playing to the end, which is a testament to the overall presentation and varied locales.
An occasionally buggy, always laggy and generally sub par release to get there. Crystal Dynamics lost everything they made right in "Soul Reaver 2," as the fluid combat, dexterous hero and grand puzzles have been sacrificed.