User Score
8.1

Generally favorable reviews- based on 101 Ratings

User score distribution:
  1. Positive: 76 out of 101
  2. Negative: 12 out of 101
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  1. SeanM.
    Aug 29, 2001
    4
    I was not excited one bit about Dark Cloud. I thought the game looked great from the package and heard great reviews. Sadly, I ended up trading this game because it lacked in the "fun factor." After awhile it got tiring and not as great as it was rated in top magazines. DARK CLOUD gets the McNair thumbs down!
  2. BoredTodeath
    Feb 9, 2002
    1
    I expected this would be like Zelda with a main story and multiple side quests. This was just multiple dungeons doing the same thing over and over and over and over. The Bosses were easy too, including the genie at the end. Expect to be bored to tears and to spend a lot of time as you move from place to place as the game takes forever to switch scenes. The only good thing I can say is the I expected this would be like Zelda with a main story and multiple side quests. This was just multiple dungeons doing the same thing over and over and over and over. The Bosses were easy too, including the genie at the end. Expect to be bored to tears and to spend a lot of time as you move from place to place as the game takes forever to switch scenes. The only good thing I can say is the graphics were excellent. Expand
  3. MatthewI.
    Nov 12, 2004
    2
    Can people please stop judging this game on the demo as only with the real game can you grasp the true monotony of it. The randomly created dungeon levels are dull and exactly the same as the one before it, and the one before that, and the one before that, and the ten more before that and even when you reach the bottom of the dungeons (if you have the patience to get there) bosses consist Can people please stop judging this game on the demo as only with the real game can you grasp the true monotony of it. The randomly created dungeon levels are dull and exactly the same as the one before it, and the one before that, and the one before that, and the ten more before that and even when you reach the bottom of the dungeons (if you have the patience to get there) bosses consist simply of choosing the character with the weapon that can stun the boss and then hitting it with your strongest one. The weapon system is drab and anoying, never giving you enough repair powders with which you acxn repair your swords so that you're eventually forced to sell anything good that you have in order to buy repair powders. And after putting so much work into "training" a sword for it to suddenly break and you loose everything is one of the most annoying things I've ever experinced. For some reason your character cannot go five minutes without a drink. Literally. If he doesn't have a drink he starts to loose health, meaning you either have to stock up on expensive water or constantly trek back across the levels to get to a spring. It gets two marks only for the village building part, which is also flawed. There is no storyline that I can see. Never ever ever get this game. Get Dark Cloud 2 instead. Expand
  4. AndoT.
    Apr 13, 2006
    2
    Boring and repetitive. Definately one to steer well clear of. It's so dull that it makes Runescape look inspired.
  5. May 4, 2017
    3
    Although the georama feature is incredibly fun and interesting, the vast majority of the game is dull-as-dishwater dungeon-crawling. The worst part, possibly, is the weapon degradation system. They are not the first nor the last game that utilizies this feature, however, it is so extreme in this game that you will frequently break two or three weapons within the space of ONE dungeon (whichAlthough the georama feature is incredibly fun and interesting, the vast majority of the game is dull-as-dishwater dungeon-crawling. The worst part, possibly, is the weapon degradation system. They are not the first nor the last game that utilizies this feature, however, it is so extreme in this game that you will frequently break two or three weapons within the space of ONE dungeon (which take about ~6-10 minutes each). It becomes incredibly frustrating. If you're looking for the best 'menu simulator', this is for you. Otherwise save your bucks for basically any other RPG. Expand

Awards & Rankings

46
16
#16 Most Discussed PS2 Game of 2001
8
#8 Most Shared PS2 Game of 2001
Metascore
80

Generally favorable reviews - based on 27 Critics

Critic score distribution:
  1. Positive: 23 out of 27
  2. Negative: 0 out of 27
  1. It’s a captivating run for about the first ten hours of play, then dungeon levels become too mechanical. Still, for all its shortcomings, the game also has its share of charms.
  2. Crawling through hoards of dungeons in search for more, and more pieces to your missing world never got old for me. I was always driven to go on.
  3. The game could not have survived as a dungeon crawler alone, and thankfully the many side diversions offer hours of fun by themselves.