• Publisher: Capcom
  • Release Date: Oct 12, 2005
Metascore
64

Mixed or average reviews - based on 27 Critics

Critic score distribution:
  1. Positive: 6 out of 27
  2. Negative: 1 out of 27
  1. Though in general a direct Dynasty Warriors clone, Devil Kings does try to take this familiar play style and make it something different, though it sacrifices the things that made Dynasty Warriors so popular amongst PlayStation 2 owners.
  2. 85
    "Dynasty Warriors" is an excellent series, but Devil Kings is just downright exciting to play, and there's something about being able to remember the names of the characters that's nice too.
  3. There is plenty to like about Devil Kings, the presentation is top notch and the combo system really does have you trying to chain up the hits.
  4. Although the game borrows liberally from its contemporaries, Devil Kings manages to have fun with the formula by removing any sense of pretension or seriousness, leaving a game that's a lot of fun to play.
  5. Devil Kings is a beat-em up romp of wanton destruction more than anything else, and it's a very good one.
  6. Congratulations to Capcom for creating something fun and exciting. The bottom line is that this game is worthy of your attention.
  7. Despite dodgy localisation issues - which actually serve to limit the game’s appeal - Devil Kings remains an entertaining battlefield game that marries its wild, over the top style with enough substance to keep you plugging away.
  8. Devil Kings is an unashamed Dynasty Warriors clone, which is great news for fans of the series, as it improves on many of DW's flaws.
  9. You'd be excused for taking this as a Dynasty Warriors clone, but Capcom's free-form fighter provides a solid controls and decent if unspectacular gaming experience.
  10. This isn't just a clone of Koei's slash-'em-ups, but a game that actually improves upon them in several ways. [Oct 2005, p.68]
  11. Just mindless combat that amounts to little more pressing the attack buttons over and over from beginning to end.
  12. 70
    A "Dynasty Warriors" clone. It's also the best one I've played in years -- and I've played them all. If you have any type of interest in these kinds of titles, and consider imitation the highest form of flattery, check out Capcom's take on the genre.
  13. Devil Kings isn’t a bad game it’s just a game that doesn’t offer anything new and exciting that we have played before in another game.
  14. 67
    It's "Dynasty Warriors" for those who find "Dynasty Warriors" too complex. Without these elements though, the gameplay is left lacking. [Apr 2006, p.96]
  15. Going after Koei this aggressively certainly proves that Capcom has celestial-sized gonads. [Nov 2005, p.161]
  16. Unfortunately, it feels a bit dull after performing your 50th 200-hit combo. [Nov 2005, p.146]
  17. But good sound isn’t going to save the game. There’s wasted potential here in Devil Kings, perhaps a sequel could bring that out. As it stands it is a flawed game thanks to repetition and some technical issues.
  18. Despite some superficial changes, which add a certain Capcom-esque feel to the game, Devil Kings remains extremely similar in terms of gameplay experience to Koei's Chinese dynastical franchise. In such a case, if you're a fan of Dynasty Warriors then it's more than likely that you'll enjoy Devil Kings but if not, it's hard to believe that the game will stand out to you.
  19. It's also easy to die in the space of seconds, losing a half-hour's progress in one vein-throbbing instant. [Dec 2005, p.108]
  20. Players really have the feeling of being in the midst of a huge conflict. But the lack of multiplayer options is baffling and the difficulty can quickly lurch between effortless and frustratingly tough.
  21. 59
    About as repetitive as they come. The fighting is a simplistic combination of two buttons, and for the most part, the only skill you need is the ability to run headfirst into a pile of enemies and mash buttons.
  22. 55
    Devil Kings is the title gamers can use to take baby steps into the hack-‘n’-slash world. Not much in the way of advancing any genre, although, as mentioned it does contain some of the most charismatic and slick characters in recent times.
  23. Do you feel like hacking the living hell out of a thousand-plus enemy factions that you can easily defeat? Do you want to just repeatedly press the square button until you grow a blister? If so, then Devil Kings will be superb for you. If not, then you’re likely to be somewhat bored.
  24. A variety of playable characters, extra moves, and a Risk-style campaign map do little to hide the fact that there's little more on offer here than an endless swarm of identi-soldiers to hammer. [Mar 2006, p.95]
  25. The graphics are exceptional but it's just too bad they are wasted on such a simple and repetitive gameplay style.
  26. Admittedly, there are some people who enjoy hitting the same button all day long, but don't be surprised if after ten hours you're left with nothing more than thumb ache and a weird sense of regret. [PSW]
  27. Devil Kings' mailed-in gameplay is a classic example of what developers should avoid at all costs in the future. [Nov 2005, p.117]
User Score
6.9

Mixed or average reviews- based on 9 Ratings

User score distribution:
  1. Positive: 3 out of 5
  2. Mixed: 0 out of 5
  3. Negative: 2 out of 5
  1. ERB
    Aug 3, 2013
    9
    Actually I think this game is very cool and awesome. Full Review »