Metascore

Generally favorable reviews - based on 63 Critics What's this?

User Score

Generally favorable reviews- based on 143 Ratings

  • Summary: The world of Dragon Quest VIII is created with breakthrough 3D graphics. The world, which includes fields, towns and dungeons, allow players to move around seamlessly. The graphics are of a high-quality animation, and players can feel as if they are walking around inside the world created by Character Designer, Akira Toriyama. The battle scenes and monsters make users feel as if they were actually facing them All of the monsters and characters are transformed with 3D graphics. Battle scenes provide astrong presence of characters and monsters due to its stunning visuals. Moreover, both new andfamiliar monsters have been recreated with uniquely detailed animation. Characteristic monsters popular among fans of Dragon Quest VIII come alive with a fresh breath of life. An entirely new original score by Koichi SugiyamaKoichi Sugiyama, the composer of Dragon Quest VIII and all of the music from previous titles in the series, composed an entirely original score. A classic and elegant score, the music is also memorable and will leave people humming the tunes. The impressive score makes the journey much more adventurous and paints each scene with emotion. [Square Enix] Expand
Score distribution:
  1. Positive: 59 out of 63
  2. Negative: 0 out of 63
  1. DQ8 is the epitome and ultimate maturation of traditional role-playing, nothing more, nothing less. [Nov 2005, p.26]
  2. 100
    Thanks to careful balancing, rewarding pacing, and an excellent translation, Dragon Quest VIII is one of those rare games that's more than the sum of its parts.
  3. Dragon Quest VIII is bound to polarize RPG gamers. Veterans will appreciate Dragon Quest VIII’s challenge, excellent localization and emphasis on exploration. However, compared to most modern RPGs the story is a mere skeleton and the battle system is primitive. [JPN Import]
  4. For fans of the Dragon Quest series, technology advances have now meant that the transition from PC to console is a smooth one, although its appeal to non-RPG fans is limited - Final Fantasy this most definitely is not.

See all 63 Critic Reviews

Score distribution:
  1. Positive: 44 out of 50
  2. Negative: 4 out of 50
  1. ChrisW.
    10
    It is an awesome game. It's the most fun rpg I've ever played. The music brings the game to life. I have the music stuck in my head because its so awesome. It's the best Square Enix game yet! Expand
  2. Dragon Quest VIII has a traditional turn based battle system, an orchestral soundtrackm and good voice acting (Yangus). But most of all i like the world in which DQ VIII takes place. Expand
  3. 7
    A great ps2 game, probably one of the fewest on the console who had an interesting story with unexpected twists, a classic yet always fresh combat system and, most importantly, an actual world map to explore by sea o flight : I really loved to play this game and gave so much fun until I finished. However I can't simply put a 10 for one big reason (at least to me): this game is insanely and extremely HARD....without a guide. That's right, I used a guide for this game, but I want to mention that the first time I played this game, and reached about 70% of the game, I didn't use the guide but I barely managed to pass some bosses: some of them require so much preparation that you won't be able to figure out right away, unless you die often or unless, yes, you use a guide, and the preparation mentioned isn't about levels or else it would be easy...actually it wouldn't, because griding normal enemies is out of the question: you will NEED to grind one specific enemy (metal slimes) in order to level up properly and, in order to beat one, you need either a crit or a ton of luck...but you know what it's best to kill them only with a guide. Again. But even with that, it's not always about the levels, it's usually about the skills: the first time I used different weapons (sword-hammer-bow-whip), but this setup wasn't actually any good because most of the bosses were extremely tough and my weapon skills were completely useless. On the second playthrough however, using the specified set "it" told me (Lance-axe-sword-whip), the game became soooo easy , mainly because these skills are the ONLY ones that are actually any good, while others MIGHT or MAYBE could work (scythe, for instance, is good for stealing items, but axe is far better because it decreases defense...isn't that a huge difference?): this means that there isn't much freedom in the skills and if you fail at putting those points (which is easy because you WON'T know what skill you get. Without a guide that is), you might make an easy boss fight into a nightmare. I'm sorry to say this but this game was one of those that, without a guide, was almost an nightmare to play and even though you CAN play without a guide you might have some problems to play and you could encounter some hard parts that, without a proper preparation (or a walkthrough) will be hard. However, even with this (personal) flaw, in my opinion this game is still valuable and still a good piece of jrpg that showed what the ps2 was capable of. With or without guide, it's worth a try. Expand
  4. JoshB.
    0
    Should have been called Dragon Grind VIII. If I wanted to play a game with shallow characters, non-existent plot, and a combat system that feels as tedious as a grind, I would have played an MMO. Expand

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