Metascore
57

Mixed or average reviews - based on 10 Critics

Critic score distribution:
  1. Positive: 0 out of 10
  2. Negative: 1 out of 10
  1. In "Wipeout," when a missile is homing in on you, you are filled with a sense of dread and impending doom. In Drome Racers you just can’t help thinking “oh well, never mind”, which sums it up nicely.
  2. Another promising game struck down by execution. [Jan 2003, p.96]
  3. A good, non-violent, racing game for children this Christmas season, but if you are an older gamer, it will not prove to be that much of a challenge to you.
  4. 62
    It doesn't control as well as it should.
  5. 60
    Drome Racers' controls are frustratingly floaty, just as they were in Rollcage, and the cars themselves are even floatier, hovering several inches off the ground instead of maintaining contact with "terra droma."
  6. It would have been nice to say that the uninspired design and presentation of Drome Racers are offset by some superbly executed gameplay, but such is not the case.
  7. Buy some legos instead. [Jan 2003, p.120]
  8. There just isn't anything exciting about controlling these nondescript racers. [Jan 2003, p.78]
  9. The only really addicting quality to the game are the upgrades.
  10. A handful of neat fire and particle special effects can’t hide the fluctuating frame-rate, generic track design and lack of originality that permanently doom Drome Racers to PS2 inconsequentiality.

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