- Publisher: Sega
- Release Date: Sep 28, 2002
- Critic Score
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80Still one of the most rewarding racers out there. Stick with it long enough and you'll be glad that you did. [Nov 2002, p.50]
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The visuals are top notch all of the effects look great, even down to the muffler stutter when throttling up.
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Captures the feeling of driving a car like no other game on the planet. The physics model is so highly developed and tuned that it actually makes this bare-bones game very engaging. [Oct 2002, p.83]
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78You must like that individual car an awful lot; you have to like only two viewpoints, bad music, and less than forgiving AI. And you have to like simulation racing real bad.
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75Surprisingly, you'll find that the graphics hold up remarkably well, and the control, though at times frustrating, is as unforgiving and challenging as in the original.
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The visuals and audio could have been improved greatly, but if you want to log the many hours to master the controls, underneath all the pain and suffering is a pretty enjoyable racing game.
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The game's steep learning curve will have sim-heads in heaven, but may be a little too tough for most. [Nov 2002, p.128]
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70A potentially rewarding but decidedly punishing experience.
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70What the game lacks in the bells and whistles department, it makes up for in its insane depth.
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67I like the idea of a simulation driving game but I just dont think its feasible. Confining it to one car hurts the games replay value.
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Its depth will hook hardcore racing fans, but its difficult AI will have mostly everyone else frustrated.
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60Plagued by sound that's not so good and a very challenging difficulty level, this isn't quite one we'd expect to wear the Ferrari name.
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50There are a butt load of better racers on the PlayStation 2 that are worth your time and money.
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Full unadulterated boredom. [Oct 2002, p.147]
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User score distribution:
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Positive: 0 out of 3
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Mixed: 0 out of 3
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Negative: 3 out of 3
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