User Score

Generally favorable reviews- based on 726 Ratings

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  1. Dec 30, 2012
    My favorite game of all time. I'm still enamored by it, and find myself replaying it every other year. Great story, graphics, gameplay. Usually the reason people don't like this game is because of previous expectations, or because final fantasy fans are pricks who enjoy arguing about which is best.
  2. Sep 28, 2010
    It's a bit late to write a review for this game for I'll just hop in the wagon anyway. It's simple, it's like Final Fantasy XIII, the breaks boundaries when it comes to graphics and gameplay, but snoozes on plot and characters. The score for Final Fantasy XII is easily one of the weakest in the series, but to me gamplay is the heart of all games, and Final Fantasy shines by giving us a similar to MMOPRG style gameplay. I just want to say that I give props to whatever game that's willing to take risk so Square Enix, good for you. Expand
  3. Nov 5, 2010
    The JRPG market has been dead and foul-smelling for a long time. Growing up in the 90's I first got my taste of their rpg's back when it was a fresh concept, with Final Fantasy IV and Phantasy Star I being my first, but it's a sad thing to see that their combat mechanics have changed in the way that evolution changes organisms...extremely freakin slow. In that time I've slogged through FF VI, VII, VIII, IX, X, and XI and with each new addition, I've felt the same way about their new "changed mechanics" for their combat: It still sucks. I don't know if the developers had a hair up their ass this time, but whatever the case XII is a refreshing new look at this series. First for me is that the combat was actually fun and strategic, as well as engaging. The ability to program your characters routines, via the Gambit System, is an excellent addition to help alleviate the grinding that inevitably dawns on a JRPG, but is still flexible enough to allow you to take control of your characters at any moment. Options is the key, as options can be taken or left depending on your tastes. So you don't have to use the Gambits if you don't want to, but it will always be accessible if you change your mind. This is good. Many people seem to hate the characters, and I do agree Vaan is pretty annoying at times, but in XII the main characters are less obvious. You play through the view point of Vaan, but you'll quickly learn that two of the other characters that join you are the true protagonists of the story. This didn't bother me one bit, and I found the characters to be really different from previous Final Fantasies, and although Penelo seems kind of a throw back, most of the characters are very human and believable. The story is very in-depth and more of one about nations vying for power, politics, and grey areas for motivations, which are all elements that I love. The pacing is pretty fast at times, although there are moments where it does lag and lose focus, but I think it servers as a good moment to side quest to break up the constant advance of the story. These side quests are obviously optional, so you could just rush through the story as quickly as possible, but I wouldn't recommend it. FF XII is as close to a sandbox as you're gonna get for a JRPG, and I really appreciated their attempt to not conform to typical JRPG standards. This is probably the most western approach they've taken that I can recall. One of the things that makes this game shine is the voice over's, which are amazing when compared to pretty much anything. The quality of the voices and the accents are interesting (I can never get enough of Fran's accent) and it makes you look forward to those moments when the characters speak. I can't say the same about the music, however. It isn't bad, but it isn't the best of the series, and sometimes I don't even notice it's there. Overall if you are interested in a non-linear JRPG, with open exploration, great combat mechanics, an interesting and highly political story, and a mostly memorable (if somewhat small) main cast, then this will make you smile. It did for me and renewed my interest in a decrepit and ailing series. (Insert obligatory Final Fantasy XIII jab here) Expand
  4. Jul 14, 2012
    Another miss-score Final Fantasy XII is awesome and done the best out of all FF titles on PS2 for its epic story and FMV's which help immerse players into the game
  5. May 27, 2012
    A masterpiece game. One of my favorite final fantasies and favorite games of all time. You feel like everything happening in this world is happening in real time. You really care about your characters and the outcome of their journey!
  6. Aug 25, 2012
    A game people seem to either love or hate. I loved it, loved the characters, story and more importantly gameplay and the world you explore. I disagree about the music from some comments, as i thought it was excellent and matched the zones perfectly, Feywood is a great example, plus the different weather was a great idea and how it changed areas. Lots of exploring to do and some places are shockingly hard if you stumble upon them too soon, which makes for a challenge. The best since FFVII, and different armour and weapon bonuses. Great game. Expand
  7. Aug 26, 2012
    This is one of my favorite final fantasies, it has a rich storyline, some memorable characters (but i don´t really like Vaan, Balthier is my favorite character in the game though), the battle system is one of the best in the series, it has a good musical score, and the graphics are amazing.
  8. Nov 22, 2012
    some people say this game is bad......... WHAT!? most of the things they say are opinion, like "I DON'T LIKE IT BECAUSE THE BATTLE SYSTEM IS DIFFERENT" yeah its different and its BETTER. square enix tried to give us a new battle system that actually made sense, before you were forced into a battle after taking a few steps which was ANNOYING. it wasn't too bad, but i'd say this battle system is BETTER. another thing, people complain about the soundtrack saying it was not as good as previous games................ heres something you should try........... TURN UP THE VOLUME! Expand
  9. Sep 17, 2012
    One of the most controversial Final Fantasy game (for its battle system) but (probably) the best Final Fantasy game ever made and one of the best video games for PS2.
  10. Dec 6, 2011
    The best game of my gamer life. Final Fantasy XII has a rich world, amazing party and beautiful graphics. Haters gonna hater but the majority liked this game. Just look at 92/100 and 77/100 on user score.
  11. Jun 24, 2013
    The gambit system is the best KI system to date. You can tell your characters exactly what and when they should do something. The battle system by itself is also very good having a nice tempo and style to it. The world is bigger than in previous ff´s and beautiful. The OST backs the atmosphere of the game having some really nice tracks in it. Easily best RPG in the PS 2 Era.
  12. Feb 20, 2012
    When all is said and done with the Final Fantasy franchise, I won't be surprised if VII and XII still stand out to me as the games that completely consumed me while I was playing them. Granted, it took me a couple tries to establish any momentum with this game (but that's fairly common for me). Once I did, I fell in love with the gambit system. It has become the measuring stick by which I judge every combat mechanic in a game that goes beyond needing a single player and single character to accomplish everything. I wish ever MMO I played let me set up a FF12-like gambit system for as many characters as I need to fill out a party or raid. Any game that does....just reminds me how much I loved FF12. I finished all but the last hunt (as I could only stomach one four-hour attempt, only to have it end when a rez didn't happen quickly enough while the guy was one-shotting the group), which is more effort I've put into a non-MMO since FF7. Near perfection, this game's only shortcoming, from my perspective, is the vacuous story that was heavy on pageantry and light on having a point. Expand
  13. Jan 20, 2012
    I love the game so much. It is the the second best final fantasy game next to FF 13. Up until now. I am still playing it. I'd finished this 11 times. Still ain't boring.
  14. Nov 19, 2012
    FFXII creates a sensational world to travel through with it's excellent music always adding to the atmosphere. Very absorbing. The combat system is fresh and gambits allow the player to customize as much or as little as desired for more complex or simple combat. The primary story and character development are subdued for a final fantasy game, but there is a surprising amount of detail involving npcs and lots of rewarding sidequests (especially hunts), which allow you to explore the vivid and vast world of Ivalice. Expand
  15. Mar 24, 2013
    The FF XII storyline is one of the best and most mature FF storylines. The story isn't melodramatic or geared toward preteen girls. The dialog in the game is beautiful. The music is beautiful. The gameplay gambit system is fun enough although perhaps not interactive enough. I've played a lot of PS2 games (especially via PCSX2), but I keep coming back to this game in particular. I'd have to say it's by far my favorite PS2 game. Expand
  16. Mar 10, 2014
    Back in the day this was one of the greatest games in the PS2 era, sadly it was bashed by a lot of hate because of the direction it took, and although the main character wasn't main at all, this game screams FF all over it.
  17. Oct 5, 2010
    This is the best final fantasy in almost every aspect, its even artistically superior to XIII, however its not the best overall, because the story and characters plays a fundamental role in Final Fantasy and this entry fails in that department, there is a lack of side quest and minigames that not involves kill monsters, and sidequest that add pieces to the story.

    The music is good but not
    the most memorable. the battle system is great , funniest grinding ever in a final fantasy, the character customization system is good enough but could be better Expand
  18. Jan 16, 2012
    Many fans of Final Fantasy will bash this game because of its dramatically different Gambit battle system. While this is definitely unlike any Final Fantasy game you have experienced, the Gambit system really is an extremely well done battle system that even went on to inspire games like Dragon Age Origins. If you take the time to learn it you will appreciate the strategic aspects of planning your battle commands beforehand but in the event you really do not like the battle system, Gambits can be turned off for a more traditional Final Fantasy style of gameplay. Once Gamebits have been turned off, the battle system becomes Final Fantasy except with a controllable character and seamless battles, both of which are enormous improvements to the game. I fear many people have dismissed this game far too early, and if they had taken the time to appreciate the mechanics of the game they would have been able to experience one of the most intricate stories and deep characters ever created in a Final Fantasy game. Expand
  19. Jan 6, 2011
    Im not going to lie here, the gameplay itself is ok, but the game is more passive due to all the gambits. If you wanted to lvl up in the game and you have enough gambits you can basiclly just go to one map and leave the room because the gambits will do all the work for you. Also, the way they have you moving from one end of the map all the way to the other is kind of annoying. I liked the storyline to the game even though it follows Vaan and Bashe. I like the game mainly because you also need skill to play and not just a very high lvl, i like games when i can go up against a boss that is like 10 or 15 lvls higher than me because makes the game more difficult. In this game you dont need to lvl up to go to certain areas and live, also the new way to flee from a battle is ok, i always hated FFVII because when i was trying to get to a save spot I would run into like 50 battles at least Expand
  20. May 18, 2011
    This game pretty much did everything right. Amazing story(older audience), endearing characters, for it's time good graphics, amazing battle system (FFXI style) and great open world experience. Now, the only reason I didn't give this game a 10 is more due to a personal preference and that's the language. They speak in the old shakespearean dialect which i never took time to learn so I missed some parts. Aside from that this was a great game with an insane amount of side content. Expand
  21. Jul 21, 2011
    Pretty sweet game. So much to do, awesome battle system. Interesting characters (some are annoying but most are great). One of my faves for Playstation 2
  22. Mar 16, 2013
    By far my favorite of the "modern" (PS2/PS3) Final Fantasies. I absolutely love the Gambit system, I cannot say enough about it. The customizability of character AI is beyond anything seen before or since. Although character roles are rather genericb since any character can acquire basically any skill, individual characters are still very tailored towards certain specializations because of base stats and early in the game their different starting positions on the License Board

    I thought the story was much more mature than most Final Fantasies (and JRPGs in general). Nothing overly special but it kept me moving forward and I really enjoyed the character developtment and underlying political intrigue. Like I said it's not mind blowing but it is very well toldThe world is large with lots to do, although some areas do feel rather empty.

    I can see where some wouldn't like the Gambit system. You'll love it or hate. If you like absolute control over everything your party does under absolutely any situation, you will love it. If you want the old school RPG status quo of on-your-toes turn based menu selections, this may not be for you.

    Last but not least, the first 2-3 hours (as with many RPGs) are extremely slow, IMO. Once you get full party control and start acquiring Gambits and Licenses, the game absolutely shines. Do not judge this game until you are a few hours in.
  23. Feb 10, 2012
    The plot failed to attract me, and the characters were generally flat (except Balthier or Basch) but the game hooked me since the first moment. The fighting system is excellent, and I never got bored of it throughout the game.

    Another positive point was the length of the game. A lot of secrets and new weapons that required long walks along the huge maps and had a proper difficulty.

    gambits were well established, although if you abused them, that could worsen the experience of the game.

    I forgot the OST and other themes. I would stand out the boss fight theme, it was extremely EPIC.
  24. Dec 26, 2013
    I really enjoyed this one! Final Fantasy XII has a great political fantasy story. The story stays compelling and interesting and it doesn't fall on it's self. Diverse cast of characters and they are all memorable. Also the character development is great. Licenceboard system is great and new gameplay is very deep. Every RPG fun should check this out.
  25. Apr 6, 2014
    Is there something wrong? Why do I see all the negatives? The hate? Have the other Final Fantasies turned you all haters into fanboys/fangirls? Peace friends!

    For one, I love this game. It develops an imaginatory, that's right, storyline and YOU decide the story for your characters. It was time Square let people imagine, not just sit lazy and take in the video game itself. The story is
    full of betrayal, drama, humor (Balthier), and unpredictability... So don't your dare review FF XII without completing it!

    I can assume the haters are rushing the game to simply put it, skipping plotlines and not caring to enjoy the scenery. Why? Well guaranteed you are in favor of another Final Fantasy (VII, like always...) But anyway, the story needs your imagination. That's what Square did. Really smart eh?

    As for the gameplay... Gambits unlock a whole ton of options/accessibility for the players to experiment with and test with. A ton. Thousands of limitless ideas.... As for that, you can also toggle gambits off if you aren't in favor of that general idea.

    The scenery and visuals, are in one word, stunning. Have you ever took the time to look at the architecture of each city? Dungeon? You should.

    The soundtrack takes time to listen to and stick it to your head. Eventually, it will fit in with the theme like a puzzle piece. It is performed orchestrally unlike its predecessors instead of using computerized music which was the case for all the earlier Final Fantasy series.

    I won't spoil the secondaries, but there are a TON of things to do in FF XII... Filling your bestiary/monsterpedia, obtaining all items, completing the "bounties" ( Won't spoil the name), and items to find et cetera.

    The beginning starts out as a Star Wars replica like stated before, but eventually the pod blooms and the story opens up... into the Final Fantasy XII. The beginning isn't even a fun game, but that was Square's smart move. After you continue the story of FF XII the story all ties in together and oh my, the goosebumps you will get later on. After you finish the game you'll hit the climax and will really miss the game...

    Whoever reviewed this game poorly probably is suffering from a long-term headache, is a fanboy/fangirl of another Final Fantasy game, did not get into the "fun boundary", as I stated above, or simply did not complete the game. I am a laxative person and I enjoy games and dislike games, but this game is a like, or love, for me.
  26. Jan 8, 2013
    Final Fantasy XII is an amazing game, like all Square Enix games. This game is probably the best Final Fantasy in terms of things to do. You could spend 50 hours on the main story line, and then have content worth another 100 hours still left to do, and whats great about it is that it gives you ultimate freedom. Tired of doing the story line? You can go do mark missions, or find side quests, or just explore and level up. The game has some of the best boss battles of the FF series, and wonderful areas to explore. A lot of people seem to hate the new combat system, but I for one love it and think it was a great change new change to their games up until this point. Expand
  27. Oct 29, 2013
    This is probably the best Final Fantasy game so far, in my opinion, this great tale of deception and political war games bring true thrill to those who seek the finest in storytelling. The battle system is different from it's predecessors, but it works very well. You don't need to worry about cheesy clichés that plague your average RPG, this is a grown up Final Fantasy title and it is waiting for open minds to play it. Expand
  28. Nov 13, 2013
    A near masterpiece that will enthral you in it's countless moments of magnificence. Aside from the slow start (which might have trended certain people away from the game's true beauty), the game deserves all the praises it gets, as once you pass those sluggish hours, you'll find yourself spending countless, unregrettable hours in the endless, outstanding world of Final Fantasy XII.
  29. Nov 26, 2013
    On the subject of the game play only, FF-XII introduces a new type of battle mechanic unique to the Final Fantasy games. It gives an air of pseudo-real time combat which strays from Final Fantasy's traditional turn-based actions. Its innovative and adds to the level of immersion because it deliberately demands one's attention. The player technically only ever controls one of the three characters at a time, as the other two are governed by AI and a new system called "Gambits" which are basically a set of instructions and priorities programmed by the player for the character AIs to follow. This allows the player to essentially control their entire team at once while being in an pseudo-real time battle. Understanding the functionality of gambits will consume time, as it requires experimentation and strategy. Players will need carefully crafted gambits to tackle the most difficult of bosses. Expand
  30. Dec 12, 2013
    Totally awesome game. Its quite a change from the turn base combat system. It feels MMO-like but you build the AI via gambits. Takes a little time to get used to the gambit system, but it become very powerful and handy for grinding exp.
  31. Mar 25, 2014
    When I started a game I was shocked with number of critics about this FF. I wanted to try it and... damn, that's a great game! At the moment I'm after hmm, around 20 hours of playing and I must admit that it's really hard to get bored with this FF. For me new battle style, leveling method etc., all this things are just perfect. For me, now, it's definitely the best FF out there. Story and characters are great too. Main char is empty and boring? Please... he's 100x better and less annoying than Tidus! He could be his father as well, in the mature of the nature meaning. Open world is great too! Generally, this is THE MUST PLAY jRPG for console. Absolutely. Expand
  32. Apr 16, 2014
    People have been saying that every Final Fantasy under the Square Enix title has sucked, but with XII it is not so. With a great story, an incredibly large open world, a well designed combat system, good soundtrack, and an extremely complex but very fun gameplay. Final Fantasy 12 is definitely my favorite of all the Final Fantasy games.
  33. Jun 25, 2013
    The first six hours were a bit of a trudge; to begin with it didn't "feel" like (previous) Final Fantasy but once I got used to the mechanics FFXII really grew on me, possibly due to the innumerable similarities to Star Wars or the fact that it resembles western RPG "dungeon crawlers" in places (the influence on the Dragon Age games is huge). Characters are a bit flat thus excluding any sufficient emotional engagement to them (or the story), but not so it prevented me from enjoying either. The politicking, scheming and manoeuvring amongst the antagonists was well done. Impressive visual design, a common criticism is the lack of a Nobuo Uematsu score; which is noticeable at first, though Hitoshi Sakimoto's music fits the game perfectly and certainly grew on me enough that I had to buy the soundtrack. Gameplay can get repetitive in places and the new battle system negates any sort of strategy (the free camera is also an annoyance in confined areas) but the game is well worth playing through to the satisfying (and spectacular) finalé. Expand
  34. Sep 3, 2011
    FFXII is a step in the right direction. Its the most dynamic Final Fantasy to date, which can make it good or bad depending on how you play it. If you have to do alot of grinding then you are not using all of the tools available correctly.
  35. Sep 20, 2013
    I only played this in 2013 on a ps2 emulator (4x resolution) and it was one the best game experiences I"ve had in a long time! (and I play a sht ton of games) It truly is a beautiful RPG with a very good story, massive world and deep gameplay.
    I didn't mind at all the supposedly negative MMO influences, at the contrary it feels so natural in the context of open world mechanics. Nice new
    touch compared to the usual ATB/RTB battle systems and I even loved the gambit system which a lot of people seem to complain about.

    Graphics are unbelievably good for a ps2 game and one of the best examples where an increased internal resolution on the emulator can make a huge difference in overall quality to the point it doesn't seem you are playing a 2006 game at all.

    The music is simply perfect, I may be old style but it's hard to beat well made symphonic soundtracks. (compared to most of the electronic uninspired garbage 99% of games use today)

    It may have some minor gameplay issues but overall I just love everything about this game, I don't really care if it is a "true" FF game or not, it simply is a wonderful experience and I strongly encourage anyone to give it a try on the pcsx2 emulator on pc even if you have played it 9 years ago.
  36. Nov 2, 2014
    For a Final Fantasy game, it's not great. Don't get me wrong, it was a pretty good game, but not FF VI or VII quality. I started to question the series when XI came out. I'm not a big fan of MMORPG's and when I looked at the combat in this game, and saw how similar it looked to XI, I was hesitant to get it. But I got it because of my inner fanboy. The gameplay worked out well in the end, although it's not the most engaging for me. The story took a lot of ideas from Star Wars making this game pretty unoriginal. Although, the environments, and the lengthy gameplay made up for some of its flaws. One of my biggest complaints though, would have to be the main character. Like many people have said, he's pretty much pointless to the story and you can finish the game without even leveling him up after getting more party members. But again, a lot of its strong points make up for these flaws in the game. If you're looking for a game to start the FF series with, don't start with this. But, if you are already familiar with the series, then give this a try. 9/10 Expand
  37. Jan 1, 2014
    Games in the series FF are my favorite. I burn with love for Final Fantasy VIII, but XII is also great! Games differ radically: Final Fantasy XII has new characters, story, combat system, open and different world, and of course the graphics and music. Twelfth part series leading Square Enix uses all the possibilities PS2 and more! Rendered animations are just beautiful, moreover, the same goes for textures. The characters are designed with the idea and I curiously followed their fate. The new combat system was difficult for me to get used to but I managed, and finally I really liked.It is very different from that of the eighth part of the FF but I really liked him. I believe that the game 100 percent deserved 10/10 from PlayStation magazine. I hope you enjoy it too Expand
  38. Sep 10, 2013
    I'm gonna be blunt since this game has been out for a long time, I've played it twice at its release and I've played through it again and I can only say this game is amazing. Not only is the battle system progressive, it even lets you choose how your AI functions (it's still better than FFXIII's). The story is deep and even though the characters aren't that profound (according to some), you never wonder why the hell they're there instead of just leaving. This game really is an improvement for the Final Fantasy series and I seriously can't help but wonder why there are so many haters. I can see alot of fans are disappointed because there's no cliche romance in this chapter of the series but there's absolutely no need for one. Crying over spilt milk is what all the babies are doing, grown ups LOVE Final Fantasy XII Expand
  39. May 25, 2013
    Some fans does not like FFXII because it is not like previous FF games but i think it is the best one, It does have much of what a FF game is. FF needs change to it so that it doesen´t become clones of each other like COD has.
  40. Ogr
    Jun 28, 2014
    To make it short: FFXII is a great game and in my opinion better than FFX, critics show that they are equal but many fans seem to be disappointed by FFXII... I think it's because the usual Final Fantasy Fan wants a love story and doesn't like a more free to explore world and a political based story, FFXII is more adult than FFX.

    FFXII has the better combat system, tons of stuff to do
    and explore, a great looking world and a nice (not great) story with no real main character... what I actually like. Expand
  41. Nov 12, 2014
    I've played nearly every core game in the Final Fantasy, and this one has my favorite battle system. Your characters run around and fight in real time instead of having to wait through a cut scene animation for every battle.

    The story is a bit weak compared to other games in the series. There are amazing characters, but I don't feel like the game spent enough time developing them. That
    is to say, the story was still better than what you'll find in most other games, but it wasn't Final Fantasy quality. However, the battle system totally makes up for it. 10/10 for enjoyment. Expand
  42. Aug 31, 2014
    One of the if not THE best game on PS2.
    +This game features an exceptional open world with easily the best graphics on PS2. One of the best soundtracks ever (approx 5 hours of top quality OST).
    +The combat system is the most innovative and original I have ever seen in an RPG. (the gambit system rules). It may be a bit complex at first, but you soon get used to it.
    +The game itself is
    full of content (well over 200 hours of gameplay without getting bored).
    +The characters are very likeable (balthier ftw).
    Frankly, if you have a PS2 or an emulator on your PC or just want to check this game out, don't hesitate. It deserves it's critic rating and is easily one of the best games ever made.
    You can see that the developpers made everything in detail for example when you see that weather conditions affect the usefullness of your weapons, or that some enemies will detect you based on smell, some on hearing, some on vision, and some (like the undead for example) when you have less than 40% HP.
    I think this is enough to see at what extent the developpers wanted to make the perfect game and its really not far from that.
    If there was a negative point I could come up with it's that there are some things that you can not know without going on the wiki or having a walkthrough.
    Apart from that, this game is 10++/10. Definitely a must have.
  43. Sep 14, 2014
    Epico e grandioso, com uma grande historia , jogabilidade e suas sideguest o jogo o prende por horas sem vc nem ao menos perceber. Mas um grande Final Fantasy da Square.
  44. Oct 19, 2014
    This game is my favorite PS2 game of all time! I know there are many people that don't like this game, but thats probably because they are used to the old style final fantasy games of turn-based and random encounters. Final Fantasy XII gets rid of that and lets you choose which enemies to fight, when to fight them, and how to fight them. The "how to fight them" part is where the gambits come into play. Gambits are automatic commands that excute under certain conditions and can be set up for each of the characters. For example, instead of repeatedly pressing attack when your ATB gauge fills up, you can set up a gambit to do that for you. This eliminates the repetitive and time consuming process of navigating through the menus to find the action you wish to take. Gambits are prioritized with the most important at the top of the list and the least important at the bottom. As you progress through the game however, the large diversity of gambits combined with the growing number of gambits you can set up can make the game (if done properly) play by itself without needing your input. So I recommend that you only use a few basic gambits to make sure that doesn't happen.

    Here are some pros and cons to the game:

    - excellent battle system (no random encounters; enemies are seen from a distance and battles are done in real time without switching between exploration mode and battle mode)
    - gambits make battles much more convenient
    - open world; many large areas in the game to explore (and freedom to do so)
    - many optional quests gives more gameplay value
    - boss fights are fun
    - freedom to customize characters' weapons, armor, and abilities.
    - graphics are amazing! (for PS2)
    - great diverse soundtrack
    - story is good (if understood)
    - The world of Ivalice and its history is excellently created
    - lots of optional character interaction

    - gambits may make the game play by itself
    - story is boring and sometimes confusing
    - main characters aren't really interesting and don't go through much change througout the story
    - boss fights can be very long at times (but depending on your play-style, it can be a pro or con)

    Basically, this is kind of like a single player MMO because of all the freedoms this game allows you to have. If you are a fan of MMOs and don't mind the single player aspect, this is the game for you!

    A masterpiece of the PS2 era and a definite 10/10!

Universal acclaim - based on 64 Critics

Critic score distribution:
  1. Positive: 61 out of 64
  2. Negative: 0 out of 64
  1. The story soars, but not so often. The dungeons are long and meandering. The gameplay is effective, but not engrossing. It's a staggeringly well-made game that throws more at you than any other RPG on the PS2... but well-made doesn't necessarily mean "fun."
  2. This is absolutely my favorite Final Fantasy title, a claim I probably would have laughed at two years ago when rumors about the game’s battle system began to circulate.
  3. One of those rare games that can be appreciated by both hardcore and casual fans alike, Final Fantasy XII may very well be Square's last great adventure, and a fitting sendoff, for the PlayStation 2.