Fire Blade PlayStation 2

  • Publisher: Midway
  • Release Date: Jun 16, 2002

Mixed or average reviews - based on 20 Critics

Critic score distribution:
  1. Positive: 5 out of 20
  2. Negative: 3 out of 20
Buy On
  1. The kind of combat title gamers will find hard to put down and, while it suffers from a number of imperfections, the missions are far too engaging to care about the little things.
  2. 77
    A little too short for wartime veterans, and possibly too complicated for Joe Average.
  3. The game's use of first-person shooting sequences and other unusual gameplay elements, such as the helicopter's cloaking device, makes Fire Blade an interesting and involving game to play.
  4. 75
    On the right track...but in the end just comes up short...Fireblade misses the mark when it comes to graphics with dull textures, dull colors, and dull environments.
  5. Game Informer
    Here's a classic case of a good game with a bad control scheme. [July 2002, p.83]
  6. The overall gameplay in Fire Blade is most likely the games highest point, as it has a lot of depth and takes some time to fully master.
  7. It’s not the deepest game you’ll find, but its oddly satisfying.
  8. I enjoyed the control, graphics and missions designs but ultimately felt the game grew a bit repetitive.
  9. Fireblade has some nice ideas, none of which are carried out with proficiency.
  10. The controls are tight, but very involved, and the mission design doesn't do a good job of easing you into the myriad gameplay features.
  11. PSM Magazine
    Despite these quibbles, we can't seem to stop playing FireBlade - check it out. [August 2002, p.22]
  12. It's a shame that FireBlade is burdened by such stringent objectives when it could have been so much more entertaining. It's recommended for helicopter sim fans only.
  13. I still find Fireblade to be oddly mixed in delivery, throwing some slickly designed, easy to navigate menus at you, then spitting out redundant mission briefings before and during the levels.
  14. While the action levels are exciting, things like the stealth levels, a bad draw-in distance, and ill-placed music detract from the experience.
  15. Play Magazine
    Delivers with easy to grasp flight controls, compelling mission ops, and most importantly, the proper balance between available weapons and tactics for the not so friendly skies and road ahead. [Aug 2002, p.70]
  16. Official U.S. Playstation Magazine
    If I could've set things up more like the controls in "Quake" or "Half Life," I think I would've enjoyed it more. [August 2002, p.108]
  17. It’s got some decent control (albeit with a few quirky cameras), and a whole lot of potential, but I saw none of the flash that it should’ve had.
  18. Unfortunately FireBlade's visuals are a notch below most offerings for 2002, but the control is what ultimately keeps this title grounded.
  19. Electronic Gaming Monthly
    The clunky control doesn't help; I never got the hang of aiming my rockets, no matter how much I practiced on the herds of sheep. [August 2002, p.124]
  20. 40
    It's like every other mission-based helicopter shooter, except that it lacks a personality. Fireblade? Firebland.

Awards & Rankings

#70 Most Shared PS2 Game of 2002
User Score

No user score yet- Awaiting 2 more ratings

User score distribution:
  1. Positive: 1 out of 2
  2. Negative: 0 out of 2
  1. Mr.Chicken
    Oct 6, 2004
    If you're a fan of chopper games like camanche then you'll enjoy this game.