Metascore

Generally favorable reviews - based on 39 Critics What's this?

User Score

Mixed or average reviews- based on 10 Ratings

  • Summary: Lillet Blan was very excited. Her heart had been racing since the moment she heard Lillet had been invited to enroll into a Magic Academy where only talented youths were personally sought out by the greatest wizards. The school was lead by the famous wizard, Gammel Dore, who had once defeated the Archmage. And the campus on which they study, the Silver Star tower, was once the destroyed Archmage's castle. The tower was full of unsolved mysteries and dangers, and this attracted many who had their own personal reasons in mind. Lilet had opened her first grimoire, and began her studies. But only five days later, a terrifying disaster threatens the academy, and all lives are lost. All except she, who had traveled back throgh time without knowing why...Can Lillet come closer to the truth by repeating days? Can she end the nightmare at the end of those five days? [NIS America] Expand
Score distribution:
  1. Positive: 31 out of 39
  2. Negative: 0 out of 39
  1. This is going to be another one of those sleeper hits that squeak out just before a consoles life comes to an end. A true gem that should be picked up before it becomes one of those sought after titles long past its short shelf life.
  2. Grim Grimoire doesn't have quite the depth or complexity of a western RTS like "Command & Conquer 3, but it does have an elegance that such games lack. [June 2007, p.72]
  3. A superb blend of battles that differ from the genre’s norms. It is a grim (and grand) blend of glorious missions that are fought and won in a 2D, side-scrolling environment. The controls are top-notch.
  4. A few interface niggles and the eventual feeling of repetition don’t hold back a creative reimagining of a game type that, thanks to the execution, is as important as it is enjoyable. [Nov 2007, p.96]

See all 39 Critic Reviews

Score distribution:
  1. Positive: 2 out of 4
  2. Negative: 1 out of 4
  1. JenC
    10
    A great game and change for fans of RTS, and a great beginner RTS for those just getting into the genre. The story is original and the characters all have their individual charms. The "Harry Potter rip-off" comments all seem to be from people who forget there are thousands of books, tv shows, etc about kids going off to magic school, and the philosopher's stone wasn't invented by J.K. So if you're worried Grim Grimoire is just like Harry Potter, don't be. Grim Grimoire's story is a lot more mature and in-depth. This game used to be everywhere for pretty cheap, but is not starting to fade away. Grab a copy before it disappears. Expand
  2. TomH.
    10
    I truly enjoyed this title. The plot, while certainly influenced by Harry Potter, was original in its execution and twists. I loved the dark tones to the characters, and the story was a "page turner" until the very end. As a 2-D RTS, you won't find another game quite like this. The difficulty isn't high, but there will be some stages that will require you to try a different strategy. Overall I'm glad to see this breath of fresh air from Vanillaware (along with Odin Sphere), and am eagerly awaiting their next game (though I'd love to see the original Princess Crown). Expand
  3. ChrisC.
    5
    None of the review blurbs here at metacritic mentioned that the plot was a total ripoff of Harry Potter. The battle system is okay, but frankly, western companies do it way better and without those cutesy little aesthetics. Hearing fairies and elves say "Okay! Okay! Okay!" every time you do anything overwhelms all the fun aspects of the game. And like I mentioned, the plot is a total complete ripoff of Harry Potter. The headmaster's name is 'Gammel Dore' for christ's sake. Expand
  4. If this game's story is a rip off of Harry Potter, then I never want to read a Harry Potter book or watch a Harry Potter movie. The story is filled with random characters who all have little motivation to do what they are doing. It's as if the developers made some story, then actually played a mission... Then they tried to continue their story without reviewing what they wrote before the mission. There's a whole disjointed feel to it all. It's as if the story and characters are all trying to go somewhere but don't go anywhere at all. Yes, it's a beginner's RTS game, but it's not very user friendly. I think it would have been great on the PC. It sort of reminds of StarCraft Brood War in a sense that there are no rally points and you can only select a small amount of units. So the game is you constantly selecting units and then constantly scrolling back to your base (since there are no hotkeys) to make units. I will say that the art is awesome. Expand