User Score
7.9

Generally favorable reviews- based on 9 Ratings

User score distribution:
  1. Positive: 8 out of 9
  2. Mixed: 0 out of 9
  3. Negative: 1 out of 9
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  1. Apr 3, 2011
    9
    Technically poor, Growlanser even so manage to stand on its own among the many rpg clones out there. Its story has pathos and a deep meaning, and the way it's comunicated to the player through multiple prologues and twists make it really interesting to play. The combats are also intelligent and innovative, having the charm of an action game with the scope of a strategy game. Urushihara'sTechnically poor, Growlanser even so manage to stand on its own among the many rpg clones out there. Its story has pathos and a deep meaning, and the way it's comunicated to the player through multiple prologues and twists make it really interesting to play. The combats are also intelligent and innovative, having the charm of an action game with the scope of a strategy game. Urushihara's artworks are also really beautiful, even if I prefere some of his earlier works. Collapse
  2. Vocarin
    Dec 20, 2007
    8
    Though this game certainly as cutting-edge as FF XII or it's Atlus counter-part, Persona, it certainly goes far utilizing an old-school feel and system. With an intriguing story with twists and turns that keep you guessing, an enjoyable battle system, and an excellent music score, Heritage of War is for the FF IV generation, and can be considered an acquired taste as compared to Though this game certainly as cutting-edge as FF XII or it's Atlus counter-part, Persona, it certainly goes far utilizing an old-school feel and system. With an intriguing story with twists and turns that keep you guessing, an enjoyable battle system, and an excellent music score, Heritage of War is for the FF IV generation, and can be considered an acquired taste as compared to Persona's blockbuster qualities. Older, but certainly no less impressive. Expand
  3. ChrisC.
    Oct 24, 2007
    8
    This game isn't nearly as bad as the critics are saying. Just, it's a bit archaic because it's a port of an older game, and it's one of those Atlus games oriented at their core niche audience. With bad graphics and quirky niche appeal, critics must almost feel obligated to trash it.
  4. Apr 3, 2011
    9
    Technically poor, Growlanser even so manage to stand on its own among the many rpg clones out there. Its story has pathos and a deep meaning, and the way it's comunicated to the player through multiple prologues and twists make it really interesting to play. The combats are also intelligent and innovative, having the charm of an action game with the scope of a strategy game. Urushihara'sTechnically poor, Growlanser even so manage to stand on its own among the many rpg clones out there. Its story has pathos and a deep meaning, and the way it's comunicated to the player through multiple prologues and twists make it really interesting to play. The combats are also intelligent and innovative, having the charm of an action game with the scope of a strategy game. Urushihara's artworks are also really beautiful, even if I prefere some of his earlier works. Collapse

Awards & Rankings

#53 Most Discussed PS2 Game of 2007
#17 Most Shared PS2 Game of 2007
Metascore
60

Mixed or average reviews - based on 7 Critics

Critic score distribution:
  1. Positive: 0 out of 7
  2. Negative: 0 out of 7
  1. 65
    Save your money (or spend it on "Persona 3," Atlus fans!) and skip this mediocre mess. [Import]
  2. Heritage of War can easily last you a 100 hours if you want to explore all aspects of it. There's a lot less filler than with your average RPG, but if you're the impatient type, you're still going to experience a lot of frustration. Especially when you have to level-up new playable characters.
  3. If you can handle bad presentation and clunky gameplay at times, then the story just may be enough of a reward. Growlanser: Heritage of War is a long game in the end, and while the flaws are obvious and often irritating, it is still by no means despicable.