• Publisher: SCEA
  • Release Date: Nov 2, 2004
Metascore
70

Mixed or average reviews - based on 67 Critics

Critic score distribution:
  1. Positive: 26 out of 67
  2. Negative: 3 out of 67
  1. 75
    A decent game presented in an intriguing universe and with a stunning sense of style. Ironically though, it's the audio and visual qualities (however faulted they may sometimes be) that save the actual underwhelming gameplay of this one from utter mediocrity.
  2. There's still some fun to be found here, but ultimately Killzone is a barely adequate game that probably won't hold your attention for very long.
  3. The solid controls, good graphics, and solid gameplay make up a respectable game that PS2 owners should try out. But the repetitive sound effects, slow frame rate and occasionally texture problems with the game engine will have some gamers looking for something else.
  4. The FPS gameplay is a little on the mediocre side and the game is rife with flaws including a really bad slowdown glitch that permeates both the single-player and online modes.
  5. Once you accept that Killzone is a mere mortal and not the legend it made itself out to be, you can enjoy this title for the above-average FPS that it is. [Dec 2004, p.176]
  6. 60
    An ambitious, interesting game, but it's badly undercut by terrible AI and annoying and very distracting graphical glitches. They're bad enough to make the game feel like a chore.
  7. 70
    The game is also a trying experience online. Apparent lag, even though you're playing on broadband, is everywhere. Character animations are limited and it's difficult to target someone from long distance.
  8. That Killzone doesn't live up to expectations shouldn't come as a major surprise to anyone; that Sony has chosen to release such a damp squib at this outrageously competitive time of year most definitely is.
  9. But at no point does it feel like anything but an old fashioned arcade shooter with a few more controls. When there are so many first person shooters available that offer opportunity for strategy ' with wide open levels and options for how to approach an objective ' it's disappointing that Killzone is so thin in that dimension.
  10. Small innovations such as the camera jostle and dash screen blur would normally indicate a developer's attention to detail, but a slew of minor frustrations add up to make Killzone a cardiac in a jewel case.
  11. 80
    An entertaining experience that unfortunately never manages to take that crucial step towards greatness.
  12. 80
    In spite of its sorted technical problems and humdrum story, Killzone provides a great ride; perhaps it's a testament to the game's surplus of style and ambiance that it remains enjoyable throughout.
  13. This disregard for some details feels somewhat connected to the lack of full story development as well.
  14. Killzone may have not lived up to the title of “Halo Killer”, but the great gameplay and in-depth story line of the single player campaign as well as the multiple modes of online play should keep even the most disparaging gamer happy for quite some time.
  15. 100
    It's graphically stunning, the sound effects and music immerse you into a tense and exciting atmosphere of total chaos, a strong story compels you through a long single player campaign full of variety and challenge against tough enemies and the fully online multiplayer mode can be played split screen with a bunch of bots for those without a network adapter.
  16. While there is scope for each skirmish to play out differently, it's simpler to respond in kind to cheap deaths by lobbing pre-emptive grenades into scripted entry points - and in doings so, you're not so much numbed to the shock of Killzone's war as anaesthetised. [Christmas 2004, p.84]
  17. Whether head shot or grenade to the feet or shotgun blast at point-blank, aiming your weapon never feels efficiently precise. [Dec 2004, p.60]
  18. While Killzone is fairly satisfying, with suitably gung-ho action, there's never any variation, meaning what seems fun becomes wearisome after an hour or so. [Christmas 2004, p.96]
  19. Killzone is either A) two years ahead of its time, or B) on the wrong hardware. The PS2, bless its little heart, just cannot do consistent justice to the game's ambitious design. [Holiday 2004, p.124]
  20. Your allies are invulnerable for some reason, but that doesn't make them any more useful.
  21. Aspirations aside, the gorgeous screenshots represent a game that is distressingly mediocre in motion...Without the ambitious graphics engine, Killzone's linear run-and-gun combat would vanish into the swarm of generic shooters.
  22. You PS2 owning FPS junkies are no doubt going to love this beast, and the rest of you will have some fun with this game too, just don’t be disappointed when you realize that Killzone's not the ground-breaking experience I think we were all expecting.
  23. If the gameplay matched the atmosphere, Killzone would be a real winner.
  24. The sound design is bad, Plan 9 From Outer Space Bad, meaning that it's so bad to the point that it's unintentionally hilarious. Without a doubt, this is the most memorable soundtrack of the year, but for all the wrong reasons.
  25. In many ways Killzone is ahead of itself from the still graphics and immersion standpoints. However it is also behind with the framerate drops and the sameness of the enemies as you go through the game.
  26. 75
    With some better controls, more polish and better hardware, Killzone could have been a real contender for best console FPS.
  27. While the frame rate occasionally dips and pop-up hasn't been totally eradicated Killzone looks stunning. However, Killzone's total focus on fire fights means that anyone that doesn't relish the thought of scrapping for every inch of territory, yearning for puzzles, switches, vehicles to pilot or woe-betide, aliens, should look elsewhere.
  28. The multiplayer is solid but the offline play just doesn't carry its fair end of the deal.
  29. I can only hope that when Guerilla gets around to making the sequel they obviously have planned for the PS3, they can make it the beautiful, polished experience they obviously wanted this one to be.
  30. While Killzone delivers on visuals, it mishandles movement. This is a game that looks better in screenshots than it does in motion; simply put, the PS2 can't handle what Killzone is throwing at it. [Dec 2004, p.110]
User Score
7.3

Mixed or average reviews- based on 207 Ratings

User score distribution:
  1. Positive: 63 out of 87
  2. Negative: 14 out of 87
  1. Jan 19, 2013
    10
    Killzone (PLAYSTATION) attempted to beat Halo (XBOX) and well they are both epic but I prefer Killzone because its really the Sci-Fi genre I like in Video Games. Alot of people don't like Killzone because it tried too much to be the PLAYSTATION version of Halo but after Killzone 2 and 3 came out everybody shuted-up. I see on METACRITIC that K1 got 70/100 and K2 got 91/100 and K3 got 84/100, um I don't care what those guys say for me K1 is the best out of the trilogy, Its campaign is a real challenge, the graphics I'll pass on that one, the characters are Bad Ass and Killzone deserves 10/10. Full Review »
  2. Oct 27, 2012
    0
    One of the worst FPS ever made. Deemed as a Halo killer years ago Killzone was a game that disappointed the masses. Tremendously bad controls, horrifying AI and superbly bad voice acting are some of the minor problems of this highly touted bust. Campaign is awful, guns are awful, level design is AWFUL. Single player also has occasional frame rate drops and for a game with graphics that aren't that good it's simply astounding that something like this would happen. Full Review »
  3. Feb 26, 2012
    7
    Killzone, to me, was great because of the story and the characters. The gameplay was a bit wonky, and the graphics were decent. I liked the plot twist, the conflict between Rico and the Hakha. I enjoyed how the ending of the game differed on what you chose and who you chose. At the time, there was not any game like this game and it was unprecedented. Overall it was fun, and enjoyable. Nothing above average, but still a good, decent game. Full Review »