• Publisher: Atari
  • Release Date: Nov 18, 2003

Mixed or average reviews - based on 25 Critics

Critic score distribution:
  1. Positive: 13 out of 25
  2. Negative: 1 out of 25
  1. 40
    Unfortunately, Kya is a very difficult game to play as the controls are not particularly intuitive and the camera seems to delight in going haywire during delicate jumping situations.
User Score

Generally favorable reviews- based on 21 Ratings

User score distribution:
  1. Positive: 9 out of 11
  2. Negative: 1 out of 11
  1. JeremyG.
    Aug 10, 2007
    One of my very favorite PS2 games. There are several elements in this game that are better executed than I've seen in any other game: 1. Fighting controls are very good and feel like a 2D fighting game while still allowing you to effectively combat multiple enemies. 2. The flying mechanic is (to my knowledge) unique and really fun. 3. The very best intro/tutorial level I have ever seen. When I taught game design, this intro level was the one that I showed to my students. It never breaks the action, always feels tense and like something is happening, and explains several modes of transportation in a way that the player is able to remember. Full Review »
  2. May 25, 2013
    When I saw videos for it I thought it would mostly be an action platformer w/ hoverboarding levels. What you end up doing is navigating complex floating islands, jumping, hitting switches, collecting and button mashing. It even has stealth elements. While fun, I think its just too much for someone that wanted a pure action game. It could have been Mario Galaxy basically, but it doesn't have addictive pacing. Instead it sort of has quests, items, and blocked areas. With no warp menus I have to do too much walking. There are in-game tunnels, just not enough in my opinion. The production values are high, and has a lot of gameplay styles and good music. There is LOTS to see. Every corner of the game has something new, like triggers, new pathways... or many times its sometimes its just something that keeps electrocuting you. Eventually you get pretty far and die from an enemy. Sometimes you go back pretty far, sometimes not. Ineveitably there will be some backtracking for coins or items and just some places where you get lost. The money system and questing does hurt this game that could have been a good action platformer. Its surprising how great the graphics are on this one, and how much to explore, but its not something that I want to keep playing finish is all. For the market they were making this game for there is just too much going on. I really think this could have been a Mario Galaxy like game that would be a system seller, had they made it more addictive and easier to navigate. There is a lot fun going on in this game, but the slow parts hurt it too much. Full Review »
  3. matrix1004
    Dec 13, 2007
    Even 4 year after it's release I can say that I loved this game. As soon as I started it sucked me into it's world with the simple story. I liked the Wolfen villains, the (slowly learned) fighting style, the well designed levels, the air/wind gliding play control, and I even didn't mind the stealth (something I usually don't care for). It was a fun & enjoyable trip into the world of Kya. Full Review »