- Publisher: Eidos Interactive
- Release Date: Jun 20, 2003
Dec 6, 2013this game not counting Tomb Raider 2013 was Lara's most ambitious game ever. but just like Sonic the hedgehogs first leap onto the next generation of consoles (Sonic 06), it did not pay of as it almost killed the franchise. The story is not as amazing as other people make it out to be. Lara is nasty to everyone she talks to, even when they are trying to help her. The story is predictable.The plot of the game involves Lara needing to find out if she killed her mentor or not. Well of course she didn't. It is very predictable from the very beginning. The game looks great for an early PS2 title though, and it even puts more detail into character animations and environments than games later in the series. and the soundtrack is absolutely incredible. one of my favorite video game soundtracks of all time.
The gameplay though is absolutely horrendous. Lara's control is really awkward and horrid. The game is littered with bugs and the stealth mechanic, while it works surprisingly, is absolutely useless due to the games hilariously bad enemy AI, some examples of how stupid they are include, running into walls, running in the opposite direction of Lara, and not doing anything even when Lara is standing right in front of them. And I will also add that there is only one tomb in the entire game, yeah, only one tomb, the rest of the game takes place in Paris.
Overall a horrible game that almost killed the series. Thankfully Crystal Dynamics took over as they have created in my opinion the three best games in the franchise, Tomb raider Legend, Anniversary, and Underworld. You Should not waste your time with this disaster. Play the other games in the series, they are all better video games. (Well....... except Tomb Raider III)… Expand
Painfully average... With the trial-and-error gameplay, lack of very much innovation, and the occasional annoying bugs, it might just require more patience than you have. [Sept 2003, p.36]