• Publisher: EA Sports
  • Release Date: Aug 12, 2003
  • Also On: PC
  • Summary: [Metacritic's 2003 Playstation 2 Game of the Year] Key Features for 2004 include New Playmaker Control - Make pre-snap adjustments to your receiver routes, direct receiver routes during a scramble, direct blocking down field during a run, or read and react to the offense to deliver a crushing tackle; New Owner Mode - Hire your own staff, set your team's ticket prices, build your own stadium, reward key players with signing bonuses and boost player attributes in Mini-Camp drills; Most Realistic NFL Playbooks Ever - Tons of new trick plays, multiple formation variations, and the deepest NFL playbooks from all 32 officially licensed Coaches Club Head Coaches; New Animations and Enhancements - New QB scramble transitions to improve throwing on the run, stumbles, open field blocks, whirlwind defensive reaction moves, sideline wrap tackles, and out of bound pushes. [Electronic Arts] Expand
Score distribution:
  1. Positive: 27 out of 29
  2. Negative: 0 out of 29
  1. Simply the deepest sports game ever made. It's got almost everything a football fan could ever want in a game - and then some. [Sept 2003, p.24]
  2. The most complete and polished piece of football software I've ever spun (!) on my PS2.
  3. Along with the balance issues, unrealistically high numbers of turnovers and frequent worst-moment-possible penalties shatter the illusion of simulating an NFL game.

See all 29 Critic Reviews

Score distribution:
  1. Positive: 58 out of 66
  2. Negative: 6 out of 66
  1. This review is late, but I think it means something that I am still playing this game over 8 years later. This game is one of the most addicting football games I have ever played, and I have never been bored with it. Just the fact that I still play it means this game is awesome. Expand
    • 0 of 0 users said yes
  2. AndrewC.
    6
    Why couldn't they make this more like NCAA? NCAA is a classic from Tiburon, but this game has horrid graphics, lacks a deep playbook with different formations, and the commentary is repetitive. The owner mode is solid, and I have no complaints there, but if EA wants to keep up with Sega, they have their work cut out for them. Expand
    • 0 of 0 users said yes
  3. MichaelC.
    1
    Madden 2004 moves entirely too fast. The 2003 version moves more smoothly, and more realistic. When you add equiptment to a player, for example long sleeves, if the weather happens to be hot, the computer will take the long sleeves off for you. A player cannot have long sleeves and arm pads, and other combinations. The 2003 version allows the players to wear what they want, when they want. Madden 2004 is a definite downgrade from 2003. I've played it once and put it away. 2003 is the best Madden ever made in my opinion. Expand
    • 0 of 0 users said yes

See all 66 User Reviews

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