Madden NFL 2005 Image

Universal acclaim - based on 30 Critics What's this?

User Score

Generally favorable reviews- based on 70 Ratings

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  • Summary: Force the action on defense in Madden NFL 2005. New defensive tools allow you to make more plays and be in on all of the action. The all-new Hit Stick lets you lay the big hit to turn the momentum of the game in your favor. Modify pre-snap assignments, including double teams and player-specific match ups, for any defensive player on the field. With the new Storyline Central, you get the inside scoop around the league from radio host Tony Bruno, along with local and national newspapers, to help you make critical franchise decisions. New Hit Stick — Change the momentum of a game by using the right analog stick to make a huge hit, force a turnover, and send the crowd into a frenzy. Time it just right or you'll get burned for a big play. Enhanced Franchise Mode — Players now react to everything that happens in the franchise—reward a hard-working player by naming him team captain or trade away unhappy players. The new game-by-game progression system rewards players for their performance during the season. Your team's crowd is now customizable with new Create-a-Fan. Be on the lookout for team-specific super fans via all-new 3D fan scenes. New EA SPORTS Online - Take on the best Madden players in quick tournaments, or compete in a mini-game of Rushing Attack. Improved EA SPORTS Fair Play keeps the playing field level. [Electronic Arts] Expand
Score distribution:
  1. Positive: 29 out of 30
  2. Negative: 0 out of 30
  1. 100
    The defense upgrades bring a lot of welcome strategy to the game, and the new AI is simply superb. Its amazingly deep, well thought out franchise mode is the best I've ever seen, while the basic gameplay still can't be beat.
  2. In its 15th year, this well-oiled machine enters the 2005 season with one of the finest football games ever crafted. Raising the bar to an unheard of level, Madden 2005 is football at its very best. [Aug 2004, p.73]
  3. To say that Madden 2005 is the best of all the games is accurate, but is it the strongest year-to-year improvement? To that, I say no. Nonetheless, Madden is king.
  4. It's still great, great football, and al the new stuff makes it the best one yet. I'm just not so sure it's worth 50 bucks if you already have last year's edition. [Aug 2004, p.87]
  5. It still doesn't own the grahics category, but Madden controls better with that same great pace it's known to have. [Sept 2004, p.86]
  6. Too many returning (though greatly enhanced) elements from last year’s version, combined with some ill-advised new additions (anything involving the obnoxious Tony Bruno!), conspire to bring Madden 2005 down a notch from the all-around perfection of the previous season.
  7. 56
    Sure, the series succeeds in the atmosphere department, but atmosphere is more needed for the spectators than the guys playing the game. Madden, to me, is a warm, fluffy roll without the hamburger. Yo EA, where’s the beef?

See all 30 Critic Reviews

Score distribution:
  1. Positive: 43 out of 54
  2. Negative: 6 out of 54
  1. Oct 31, 2013
    (updated review): Although some may argue that this game doesn't compare to ESPN NFL 2k5 in certain respects/aspects, it seems to me at least that this is a decent improvement over last years Madden specifically to say the least, (not that last year's game necassarily needed noticeable improvements.) It is easy for some fans to argue or at least think that ESPN NFL 2k5 is better just because it is something different than what most are used to. (2k5's tackling system was arguably 7 years ahead of it's time considering it wasn't until Madden '12 could match it's realism and feel, the crib featured offered some addicting milestones/acheivements to keep you playing and wanting more.) Madden 2005 ought to be thought of as a defensive upgrade to last years award winning Madden NFL 2004. Although last year's game was arguably the biggest year-to-year improvement in the entire series, (or at least for the PS2-Xbox-Gamecube generation,) the improvements in that game were heavily offense oriented, (mainly offensive pre snap adjustments such as changing the direction of a run, leading your fullback to a key block for a big gain, directing your receiver to an open spot on the field for a big passing play.) Madden 2005 had some fairly effective defensive improvements such as committing to the run/pass, double team coverage and changing individual player assignments that it basically countered the offensive spark Madden 2004 offered to it's football frenzy gamers. Factor in storyline central which beefs up the excitement of franchise mode, slightly improved graphics and even more animations than it's predecessor and this is much more of a definite buy, (at least to gamers whose most recent purchase was madden 2003.) Expand

See all 54 User Reviews