Generally favorable reviews - based on 31 Critics

Critic score distribution:
  1. Positive: 28 out of 31
  2. Negative: 0 out of 31
  1. 100
    Like a new year’s line of automobiles, Onimusha 2 has a sleeker look, more bells and whistles, and improved standard features over its predecessor model, "Warlords."
  2. One of the best games of the year. Even before finishing Onimusha 2, I looked forward to playing through it again.
  3. Quite simply, Onimusha 2 is one of the year’s best offerings on the PS2.
  4. Visually near-perfect (the opening gave us goose bumps). [27 Sept 2002, p.89]
  5. 91
    Sure, you won't be spending "Final Fantasy X"-calibur time with it, but it's a good way to kill a dozen or so hours. [Sept 2002, p.30]
  6. The camera has been improved a good deal, although there are still a few times when you’ll be racking your brain and craning your neck to see where your character needs to go.
  7. It’s certainly a great game, but doesn’t break ground in the same way that Onimusha did.
  8. Brutal, bloody and brilliant with a massive body count. Few can match its looks. [GamesMaster]
  9. Thanks to an interesting trading system and the promise of literally hours and hours of extra gameplay-unlocked goodies, an improved system for absorbing and applying souls and perfectly executed graphical and aural treats as so few developers in this industry can really deliver, the game is simply too good to miss.
  10. 89
    Longer, deeper, and more personal than the original, fans of "Warlords," "Resident Evil," and the like have their next great adventure right in front of them.
  11. Early on, Onimusha 2 showed promise and appeared to be the innovative follow-up that it so desperately needed to be. However, as the game went on, and the entertaining gameplay aspects disappeared, my enthusiasm for the game withered. [Sept 2002, p.77]
  12. 87
    An enjoyable, but yet again, hack n’ slash fighting type game, but was balanced enough with the way you had to fight a boss that I didn’t mind the hack n’ slash as much.
  13. The graphics have matured to push the bar higher for what a PS2 game should look like and despite flawed localization and some awkward moments in the voice-acting, it delivers the promise of "more, deeper, better."
  14. 83
    One of the most beautiful games ever to grace the PS2.
  15. Solid gameplay with plenty of new improvements make Onimusha 2: Samurai's Destiny another fine blade.
  16. As is the problem with most games built with pre-rendered backgrounds, there are going to be a lot of times where the game camera is going to leave you open for cheap shots as you move from one angle to another.
  17. While a definite step forward in the series, Onimusha 2 doesn't really introduce much that's too remarkably new. [Sept 2002, p.27]
  18. 80
    In every sense what a gaming sequel should be: bigger, better, and bolder than the previous incarnation in every almost respect imaginable. With huge steps forward in terms of design, graphics, and gameplay, this should equally delight and entertain fans of the original, as well as newcomers to the trilogy.
  19. Part of me is screaming at the lack of analogue support and the frustrating nature of pre-rendered environments. However once you get past that and slaughter your first wave of demons you can’t help but get sucked into the game.
  20. There’s not much here that will entice replayability once the game’s numerous secrets have been uncovered.
  21. Onimusha 2 may not be as great as it could have been, but it's clearly improved and worth your attention if the idea of samurai hacking up demons from hell sounds good to you. It sure does to me.
  22. The production values kick demon ass, it's easier to learn (and yet more difficult to master) than the previous game, and it's almost a constant joy to look at.
  23. 80
    Anyone looking for a great hack-and-slash adventure will be more than satisfied with Onimusha 2. You still have to put up with funky camera angles, but the overall control is more than sufficient to get you though this 10-hour-plus trek.
  24. Includes almost everything we loved in the first game and takes it all to the next level. [Sept 2002, p.113]
  25. Gorgeously drawn and richly stylized, constructed with a mystical flair, Onimusha II is a fantastic sequel to one of the best games of last year. [Aug 2002, p.57]
  26. Has the same drawbacks as its predecessor, including some frustrating camera angles and a relative short main quest.
  27. Dicing up the undead with your oversized Ginsu knife is a helluva lot of fun (if you can live with the occasionally annoying camera angles). [Oct 2002, p.188]
  28. A good sequel... But if you didn’t like the first one, you won’t find much new to like here.
  29. Onimusha 2 avoids the mistake made by the previous title in placing difficult puzzles, often under a time limit, at awkward points in the game.
  30. Anyone coming to Onimusha 2 cold will find brilliant beauty, but baffling execution.
  31. This time around there is more character interaction, more action, more techniques, and THANKFULLY the game is much longer.
User Score

Universal acclaim- based on 36 Ratings

User score distribution:
  1. Positive: 15 out of 16
  2. Negative: 0 out of 16
  1. Sep 13, 2014
    Still one of my favorite games! Remember playing this all the time and completed it way more times then I can remember. It blew my mind how everything was improved, to the combat, weapons, story and shopping system. Still get my PS2 out to play this today! Full Review »
  2. Mar 26, 2014
    In most respects, Samurai's Destiny is everything Warlords was and more, though I can't help but feel that Warlords' formula has been diluted somewhat. Nevertheless, Samura's Destiny is bigger, has more of everything and is - for the most part - all the better for it. I finished Warlords in 5 hours, this one took me 10. Full Review »
  3. Dec 26, 2013
    This is a graphically stunning game with it's own style, great character designs, and plenty of pretty scenery. It's also a fun and addictive action game. Full Review »