• Summary: The Prince has to embark upon a path of both carnage and mystery to defy his preordained death. His journey leads to the infernal core of a cursed island stronghold harboring mankind's greatest fears. Only through grim resolve, bitter defiance and the mastery of deadly new combat arts can the Prince rise to a new level of warriorship - and emerge from this ultimate trial with his life. In order to accomplish his mission, the Prince benefits from a brand new free-form fighting system that allows gamers to channel his anger as they wage battle without boundaries. Each game fan will find his or her own unique fighting style as they manipulate their environment and control the Ravages of Time. You can dig into an arsenal of weapons that, when used in combination, create advanced arm attacks that verge on fatal artistry! Prince of Persia: Warrior Within promises that game fans will fight harder, and play longer, emerging from the experience as deadly-capable skilled masters of their own unique combat art form. [Ubisoft] Expand
Score distribution:
  1. Positive: 43 out of 51
  2. Negative: 1 out of 51
  1. One of the most awe-inspiring and memorable games ever created. Everything from the twisted plotline to the perfected gameplay works in tandem to create an experience you're not likely to ever forget. [Dec 2004, p.68]
  2. Ubisoft has taken a flawed game of boundless promise, destroyed some (but not all) of its appeal, fixed some (but not enough) of its problems, and jeopardised the whole endeavour by making the same mistake twice and rushing it to market before it was steady on its feet. Prince of Persia is strong and supple enough to survive this with many of its immense virtues intact. But it deserved so much better. [Christmas 2004, p.80]
  3. The tone of the game has gone from an Arabian Nights fantasy to something akin to a Marilyn Manson music video. In dark and grimy settings, the once gallant prince curses and jeers as he swings his sword at demons whose decapitations are lovingly shown in slow motion to a soundtrack of screeching guitars.

See all 51 Critic Reviews

Score distribution:
  1. Positive: 18 out of 26
  2. Negative: 5 out of 26
  1. ShalashaskaG.
    7
    Hated the guitar sound from the beginning. the developer seemed to be watching too much lingerie shows evident in encounter with the woman wearing a filthy ugly clothes. it completely alienated me from the start of the game, on a ship with emphasis too much on combat, elements that draw me in on the first game completely fell apart with changes for the second one, similar to halo 2's disappointment . dont change something that works...... Expand
    • 1 of 1 users said yes
  2. OMGWTF
    6
    Well... i know this game was released a while ago but i decided to wait for the demo and finally came. I tried last weekend and didn't liked it, at first sight controls seem not to respond accuratelly, the guitar thing is awfull and he seems to have a big head, i'm not sure but seems to me the prequel looks better, anyway i'm going to try the demo again but... i doubt will make me get the full version (i hope i'm wrong). Expand
    • 1 of 2 users said yes
  3. SomeGuy
    2
    This game is garbage. Let me start by saying I didn't mind the darker style, I think it could have worked. However, the game itself was so poorly made that the team responsible should be sacked. Combat is boring- all the enemies have the same strengths/weaknesses and can be killed by the same moves. Even Sands of Time had deeper combat thanks to it's varied enemies! The movement puzzles are awful and the fixed cameras always hide the thing you need to see. The stages are poorly designed- going through he same environments over and over again is repetitive and boring. There is hardly any story development until after you become the Wraith, so you spend most of the game walking around with nothing interesting happening. Also, having an alternate ending is dumb- it's a story-driven trilogy, so it needs to set up the next game with it's ending! Who wants to find all the life upgrades when the game is so dull and boring that you want to spend as little time playing it as possible? Basically, if you loved Sands of Time you'll hate this, not because of the style but because of the gameplay. I gave it a 2 for the excellent cut-scenes and voice acting. Expand
    • 1 of 1 users said yes

See all 26 User Reviews

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    • Release Date: Dec 1, 2005
    • Platform: PS2
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