Mixed or average reviews - based on 35 Critics

Critic score distribution:
  1. Positive: 6 out of 35
  2. Negative: 6 out of 35
Buy On
  1. So playing through File 2 with its linear, claustrophobic levels, constant backtracking, awkward controls (despite the full use of analogue movement this time) and limited menu space does more harm than good.
  2. Cheat Code Central
    This game will only be done correctly on the next gen machines. No load times. Communication via headset. Expanded gameplay not limited by 5 year old technology. That's the way it should be.
  3. Suffice to say, even Resident Evil-loving broadband-obsessives will struggle to wrestle any fun from what is, essentially, a second detour down a dead end street. [PSW]
  4. Hard-core Resident Evil fans might consider renting "File #2." But for online thrills, I'd rather do "Halo," and for a real thrill, "Resident Evil 4" is much more worthwhile.
  5. A title that shows so much potential in its unique gameplay, but it is also a title that shows how technological shortcomings can ruin an otherwise interesting game and render it a frustrating mess.
  6. 60
    Not an ambitious sequel, but it’s a frightfully intense experience for horror enthusiasts who like to share their scares.
  7. It’s a great concept and could have been a ton of fun if only it were set in a more open-ended, no-load time world, like "GTA" with zombies.
  8. 50
    Only the true RE addicts should pick this one up.
  9. 50
    It's having to help brain-eatingly bad A.I. (alone) or trying to cooperate when you can't communicate (online) that makes survival horrible.
  10. The best missions are better than the first Outbreak's but the others are too similar. Wait for the UK release to get the best of all words - online and fresh levels. [JPN Import; PSM2]
  11. games(TM)
    File #2 just about survives its many flaws to warrant curio status for series veterans and online play addicts. [Nov 2005, p.117]
  12. Still hamstrung by the lack of voice communication among human players online and workman-like AI for non-human-controlled allied characters in the single-player mode, the game just fails to differentiate itself enough to avoid a comparison with the new "Resident Evil 4" kid on the block.
  13. Outbreak was an interesting experiment a year ago, but since we've now seen the Resident Evil series finally move on with its incredible fourth installment, dealing with the archaic gameplay conventions of File #2 today feels a little like taking a step backward.
  14. 60
    File #2 doesn't break a lot of new ground like Resident Evil 4 did. For better or for worse, it's simply more of the same with a few cosmetic tweaks.
  15. The game can only be seen as a disappointment for those expecting an online extravaganza (or for series veterans looking for something new).
  16. The implementation of a few new features just might be enough for fans of the original Outbreak to warrant a purchase, but if you like your gameplay to be slightly more evolved than your brain-dead enemies, you’ll find little satisfaction from playing this game.
  17. It's just not executed as well as we've grown to expect. If you're familiar with the first Outbreak, you'll find File #2 to be very much an expansion of that game.
  18. The new missions are nice but the lack of major gameplay changes or new PCs is a drag.
  19. It’s not something I got a whole world of benefit out of, more a feeling of been here and done that, but for anyone eager to keep their enthusiasm for Outbreak going it’ll do the job.
  20. 65
    It's hard to forgive Outbreak 2's repetitive nature, sluggish pacing, and lack of an effective online communicator.
  21. 60
    Broken in both single and multi player, Resident Evil Outbreak: File 2 is a barrel full of missed opportunity.
  22. PSM Magazine
    Abhorrent AI, limited saves, and sluggish pacing generate frustration. [Apr 2005, p.77]
  23. 50
    After the bloodcurdlingly imaginative Resident Evil 4, this add-on to Outbreak barely qualifies as a legitimate expansion of the story's classic mode of play. We screamed for voice chat and better AI after the initial release, but those cries have gone unheard.

Awards & Rankings

#31 Most Discussed PS2 Game of 2005
#27 Most Shared PS2 Game of 2005
User Score

Generally favorable reviews- based on 79 Ratings

User score distribution:
  1. Positive: 20 out of 27
  2. Negative: 5 out of 27
  1. Nov 15, 2011
    great game! I love this game and i hope that the game gets a third. PLEASE fans, sign this petition:great game! I love this game and i hope that the game gets a third. PLEASE fans, sign this petition: we need 10000 and have 9000 Full Review »
  2. Mar 19, 2013
    I know 10/10 is questionable but I have so many memories with this installment. It kept the whole survival horror aspect, File 2 was of courseI know 10/10 is questionable but I have so many memories with this installment. It kept the whole survival horror aspect, File 2 was of course the best out of the two. I will always consider this the best & the most fun. The characters were not super cops nor soldiers or skilled fighters. Each character had their own stats and special abilities (excluding unlockable skins). Voice chat was a complain some had, voice chat was only allowed in the lobby but not in game, This could have ruined the game in some ways due to the fact that locating a partner who needs help would have been a cake walk, so no in game chat was a huge plus because it kept players on their toes. Having the ability to talk to players would have ruined most of the memorable moments that scared us and had our hearts pumping. Proximity chat would have been very welcomed, never the less it did not ruin the experience at all.
    When a game leaves you with unforgettable memories (funny, scary, suspensful or plain fun) then you know it is a great game. The outbreak series is by far one of those hidden gems, a cult classic perse'. I for one wish this game got a decent makeover like RE1 did on the NGC. Pros:
    -Survival Horror at it's finest.
    -Normal characters who did not posess super skills but rather required teamwork. -Teamwork was a must; if an allly was injured you could help them up but risk was involved.
    -Bio-monsters from past cannon entries make an appearance as well as new ones.
    -The exclusion of in game chat added to the experience. Players had preset voice commands that were muffled if you were indoors & sounded distant if you were far of course.

    -Community was considerably small.
    -The marketting for this title was so bad that most people know nothing about it.
    -Bad timing, this title would have done better on current gen console.

    Unfortanately this is an online only title (you won't survive alone), so the chances of going back to experience this cult classic are very slim as I am sure the servers are dead & the chances of a remake or sequel ar also slim due to how obscure this great title was.
    I for one hope to see a revival or a good remake of file 1 & 2.
    Full Review »
  3. Aug 25, 2010
    The graphics are simple but the difficulty is absurd, a few bullets and many monsters, is the kind of Resident Evil that is characterized asThe graphics are simple but the difficulty is absurd, a few bullets and many monsters, is the kind of Resident Evil that is characterized as Survival Horror. Full Review »