Samurai Warriors 2: Empires Image
Metascore
55

Mixed or average reviews - based on 20 Critics What's this?

User Score
7.3

Mixed or average reviews- based on 6 Ratings

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  • Summary: Samurai Warriors 2 Empires, the follow-up to the Tactical Action game Samurai Warriors 2, combines aspects of Action, Fighting and Strategy games. Japan is divided into 25 warring states and it is up to you to resurrect a nation using equal amounts of strategy and strength. Before each battle, you meet with their war council to discuss military and political affairs; then it's time for combat. Samurai Warriors 2 Empires is a unique blend of strategy and true warrior action. An account of Japan's Warring States era. A must-have for anyone fascinated by Samurai culture. Vicious multi-Musou attacks with up to four officers. 6 Regional scenarios, plus 5 Unification scenarios. 50 new policy cards based on Japanese history. 30 different tactics cards allow you to hire wind ninjas, set an ambush or form a blockade. – 90 policies in all. Create your own warrior in New Officer mode or choose from among 400 playable characters. 2-player co-op play. Forge alliances with rival clans and hire captured officers. Includes Empire mode, Free mode, and an extensive Archive section with rare art and information on Samurai history and tactics. [Koei] Expand
Score distribution:
  1. Positive: 1 out of 20
  2. Negative: 4 out of 20
  1. It improves on the format already established in the previous games, and the strategy level adds another dimension to the game.
  2. 70
    There might not be any innovation here, but there's still some fun to be had. Just don't expect much more than what you're used to getting.
  3. Once again, the strategy elements of the empires mode do a lot to make up for the mundanity of the aging Warriors combat system, but it's not quite enough.
  4. 55
    Unfortunately, the game's basic concept, button-mashing combat, really hasn't changed one iota since 2001. But hey, there is a two-person option for co-op play!
  5. Nothing more than another sub-standard oriental warrior battle game with one or two barely life-saving features.
  6. A layer of strategy is draped over the hack-and-slash combat: Players can tweak countless variables, from the training of their steeds to the formations their grunts will assume. But no amount of strategic dressing can hide the fact that the game hinges on button-mashing.
  7. Samurai Warriors offers the same dull gameplay that doesn't really lead anywhere and if you've played one, you've played them all. [May 2007, p.78]

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