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Shin Megami Tensei: Nocturne Image
  • Summary: (Also known as "Shin Megami Tensei: Lucifer's Call") Shin Megami Tensei: Nocturne is actually the third game in the series, which first appeared on the Super Famicom. Remakes of the first two titles were recently released in Japan for the PlayStation and Game Boy Advance. While Nocturne continues the series' tradition of a modern-day post-apocalyptic setting, demonic overtones and mature themes, the PlayStation 2 version brings it into the next-generation of gaming with mind-blowing graphics and refinement of the gameplay system. Set in post-apocalyptic Tokyo, the game begins as nearly the entire population of the world is annihilated by a global catastrophe called the Conception. Now, the fate of the entire world lies on the shoulders of one boy, who must battle his way through opposing demonic forces and shape the world to come... or destroy it. Yesterday?s foe is today?s ally. Persuade over 100 different demons to join your party. Some demons may evolve into new forms on their own or fuse them to form even more powerful demons. Customize your character with Magatama, living parasites that grant the host demonic powers! Depending on the choices you make, you'll follow one of several ideologies which will ultimately determine the fate of the entire world! Special guest appearance by Dante, from Capcom's Devil May Cry series. Will he become your most feared enemy or your greatest ally? Over 50 hours of gameplay! [Atlus Software] Expand
Score distribution:
  1. Positive: 36 out of 42
  2. Negative: 0 out of 42
  1. 100
    Behind the cool art and bizarre story is a fun, addictive and challenging RPG with great gameplay systems and a lot more variety and choice than most of today's, cinema-heavy RPGs. Games rarely stray this far off the beaten path and actually work out so well, making Shin Megami Tensei: Nocturne a must for the adventurous RPG fan.
  2. What I love about Nocturne is that the game forces you to play intelligently all throughout. At no point do you feel as if you are taking a backseat to the story or the occurrences on-screen. Absent-mindedly progressing through every battle will bring you straight to the Game Over screen. You have to strategize to be able to get through the game.
  3. It's an introspective RPG not just in theme, but in the outlay of time and thought it asks of the player to make sense of what's otherwise a cosmetically unfair challenge. It's a work of art, but one on such a dauntingly high pillar that only the most dedicated will appreciate it to the full. [Christmas 2004, p.87]

See all 42 Critic Reviews

Score distribution:
  1. Positive: 13 out of 14
  2. Negative: 0 out of 14
  1. Completely unrivaled in story, depth, replayability and totally original. Absolutely amazing - there still hasn't been anything quite like it in over half a Decade. Expand
    • 1 of 1 users said yes
  2. JosephJ
    10
    Simply the greatest RPG for the PS2. Unrivalled depth, unique story-telling and wonderful stylised visuals, not to mention a superb musical score all encompassed in a huge and challenging adventure for the more mature gamer. Expand
    • 1 of 1 users said yes
  3. i started playing the game on my ps2 and it wasnt even widescreen witch kind of sucked but i started playing anyway i got to a fight with some pretin things and then i died WTF I MEAN THE GAMES MEANT TO TEACH YOU HOW TO PLAY ANS STUFF i did think it was cool how the personas were social links tho, i think hua po is the best one also it is pretty dum how you have to talk to persons to get them rather than going to see pointynose because u have to wrok more to get them and its stupid overall i give persona nocturne a 5 because its kind of gud but not as good as persona 1 psp Expand
    • 0 of 0 users said yes

See all 14 User Reviews

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