Shin Megami Tensei: Nocturne Image
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Generally favorable reviews - based on 42 Critics What's this?

User Score

Generally favorable reviews- based on 35 Ratings

  • Summary: (Also known as "Shin Megami Tensei: Lucifer's Call") Shin Megami Tensei: Nocturne is actually the third game in the series, which first appeared on the Super Famicom. Remakes of the first two titles were recently released in Japan for the PlayStation and Game Boy Advance. While Nocturne continues the series' tradition of a modern-day post-apocalyptic setting, demonic overtones and mature themes, the PlayStation 2 version brings it into the next-generation of gaming with mind-blowing graphics and refinement of the gameplay system. Set in post-apocalyptic Tokyo, the game begins as nearly the entire population of the world is annihilated by a global catastrophe called the Conception. Now, the fate of the entire world lies on the shoulders of one boy, who must battle his way through opposing demonic forces and shape the world to come... or destroy it. Yesterday?s foe is today?s ally. Persuade over 100 different demons to join your party. Some demons may evolve into new forms on their own or fuse them to form even more powerful demons. Customize your character with Magatama, living parasites that grant the host demonic powers! Depending on the choices you make, you'll follow one of several ideologies which will ultimately determine the fate of the entire world! Special guest appearance by Dante, from Capcom's Devil May Cry series. Will he become your most feared enemy or your greatest ally? Over 50 hours of gameplay! [Atlus Software] Expand
Score distribution:
  1. Positive: 36 out of 42
  2. Negative: 0 out of 42
  1. 100
    Behind the cool art and bizarre story is a fun, addictive and challenging RPG with great gameplay systems and a lot more variety and choice than most of today’s, cinema-heavy RPGs. Games rarely stray this far off the beaten path and actually work out so well, making Shin Megami Tensei: Nocturne a must for the adventurous RPG fan.
  2. The games real draw is its character customization and ally development via fusing and negotiating with enemies.
  3. 86
    It's outright fun, with some genuinely creepy moments and a conclusion that's not only interesting, but also, ultimately under your control.
  4. It’s an introspective RPG not just in theme, but in the outlay of time and thought it asks of the player to make sense of what’s otherwise a cosmetically unfair challenge. It’s a work of art, but one on such a dauntingly high pillar that only the most dedicated will appreciate it to the full. [Christmas 2004, p.87]

See all 42 Critic Reviews

Score distribution:
  1. Positive: 13 out of 14
  2. Negative: 0 out of 14
  1. JosephJ
    10
    Simply the greatest RPG for the PS2. Unrivalled depth, unique story-telling and wonderful stylised visuals, not to mention a superb musical score all encompassed in a huge and challenging adventure for the more mature gamer. Expand
  2. Completely unrivaled in story, depth, replayability and totally original. Absolutely amazing - there still hasn't been anything quite like it in over half a Decade. Expand
  3. Lazlo
    10
    Possibly the most enthralling game ever created. Why it only has an average of 82 is beyond me, while games that have 90's and upwards fail to hit the mark. With the most original graphic design you'll ever see, a difficulty curve that kicks newbies in the ass and gameplay/storyline/existence that will make you cry Kagutsuchi's name in joy, if you miss this game, you suck at life. Expand
  4. So much about SMT:Nocturne is stellar that it's difficult to hold it's weaknesses against it. As is, it's still one of the best PS2 era games in terms of what it has to offer contemporary players new to the series. It certainly does feel like it drags for long periods, despite the fantastic aspects and moments of sheer brilliance peppered throughout. If you don't mind a little drudgery, and if your inner demon is screaming, go ahead and pick it up. Expand

See all 14 User Reviews