User Score
6.7 out of 10

Mixed or average reviews- based on 30 Ratings

User score distribution:
  1. Positive: 20 out of 30
  2. Negative: 8 out of 30

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  1. Oct 6, 2011
    4
    I had very high hopes for this game but it turned out to be the worst silent hill game I have ever played. The story was good certainly better than SH homecoming but the thing that kills this game is the gameplay. It has to easy puzzles ( I mean the only thing you need to know is how to open a PURSE to get the key!? ).
    enemies only appear when you are in the "ice world" so literally half o
    f the game you don't get any enemies which also makes the game too predictable. Ant the biggest mines that a horror game can have is not being scary! So in conclusion good story but boring, easy and not scary gameplay. Expand
  2. JordenK.
    Jan 27, 2010
    2
    I was very excited to play this game! Couldn't wait for it to come out. I am very disappointed in it. It is NOT scary. It's way to easy and at some points quite boring! The creature chases are about the only thing that's a little difficult. The story line is good, but the game is over way too fast. You can play it over again and get multiple endings, but I hate playing a game a second time. I agree with Benoit- it is definitely an acquired taste (not my taste). Expand
  3. BenoitL
    Jan 21, 2010
    9
    Great game, shows the platform limitations, but it genuinely gets under your skull. It's an acquired taste though. It's slow and sometimes close to be a click n' play game. You have to love the genre
  4. AlexG
    Jan 24, 2010
    9
    Silent Hill: Shattered Memories for the Playstation 2 is a great survival horror game. It's truly scary at times, and the psychological profiling element isn't some gimmick, it really does provide a personal experience depending on who you are. The graphics will surprise you too despite some flaws. Another thing that really separates it from the crowd is it's stellar soundtrack, which is just as creepy and atmospheric as it always has been. The game is short, but that's okay because there is some extreme replay value. Overall this surreal and sometimes terrifying journey to find Cheryl will wow you. Collapse
  5. Dec 31, 2010
    5
    I didn't played any game of SH when i buyed it. It was very good but then i played SH1, 2 and 3 so then it was like, well i think my note say everything i mean.
  6. Mar 13, 2011
    8
    Possitive - Fixed SH's terrible Combat system by throwing it in the bin.
    Dumped the whole "Evil Cult Bullshit" expanded the characters and builds up an amazing atmosphere.

    Gripes - Not Scary, the monsters are squealing wooden dolly's, and they don't even want to hurt you, they just want to give you a cuddle, I got the PSP version cuz 1.) The Wii's hardware makes me want to punch a kitten
    2.) The controls are terrible.

    Gameplay - Great
    Atmosphere - Great
    Inventory Management - Great
    Tension - Terrible
    Pants weight - 0 LBS
    Expand
  7. Apr 23, 2011
    4
    I loved SH1-3 (4 not quite as much) and I was looking forward to playing this. Removing combat and monsters from the game was a horrible idea. Silent Hill just isn't scary (at all) if you feel safe whenever you're not in a chase scene. The fog world is exclusively there for puzzles and a little exploration. The otherworld for the "scares". The chase scenes are another thing I'd have liked to be changed. The Raw Shocks are the most bland enemies I've ever encountered in the whole series.
    This wouldn't be such an issue if they weren't the _only_ type of monster in the whole game.
    The chase scenes are annoying at best, but they didn't scare me.

    Another annoying element is the cellphone.
    The soundtrack is okay, but Yamaoka wrote better. (Hello SH1-4)

    I got the SPOILERSPOILERSPOILER "We'll always love you" ending and it didn't touch me emotionally at all, especially when you compare it to the endings of SH2.
    Expand
  8. Jun 12, 2011
    8
    This review contains spoilers, click expand to view. A definite improvement upon Homecoming. A lot of people criticize this game for the lack of ability to defend yourself, but frankly I thought it was brilliant. Unlike Silent Hill: Homecoming, this Silent Hill is purely based upon it's psychological aspect and atmosphere rather than having to constantly fight. And though it seems like a re-imagination of the first game it really is, in a sense, a sequel. The only real flaw is the lack of variety in the monsters, which only change form based on what you do throughout the game. There's also a great variety of endings that show what kind of person Harry Mason is. I was a little iffy also on the lack of fiery hell-like atmosphere and its being replaced by an icy one - though this is perfectly explained later, or can be theorized later. Expand
  9. Jun 1, 2012
    9
    I tried playing this on the wii with poor results, then I played through on ps2 with much more success. It's hard to articulate the ups and downs of this game, the action sequences feel mildly thrilling but quickly become a trial and error race to the end of a maze, the normal play sequences are about exploration and it's interesting phoning some of the numbers made available in the game (there's like 80 numbers to call!). The truth is the ending is the real reward... Expand
  10. May 31, 2012
    7
    This review contains spoilers, click expand to view. The story is solid but the game itself is disappointing in a lot of other ways. First of all, I really would have liked to see the original silent hill remade in a proper way with updated graphics, and this title might kill off that possibility. It's nowhere near as good as the original and has almost nothing to do with it outside of Harry looking for his daughter. Secondly the 'psychological profiling' aspect the devs kept gloating about ended up being very simple and your actions and choices make very little impact on what happens. At most your conversations will pan out slightly differently and ultimately lead to the same conclusion. For a game this short I wanted to see split paths that change the game's outcome a little more than 'you're a drinker... wait no you're a sleazy hobag' The last main thing I don't like is the exclusion of combat. I originally liked the idea of being defenseless and having to run away or hide from monsters, but upon actually playing the game it only reminded me of how important being able to defend yourself was to the earlier games of the series, even though it was never combat heavy. Instead the action is replaced by chase sequences where you have to get from point A to point B, and once in a while you're forced to solve a problem or puzzle before being able to proceed to safety. This works okay I guess but gets old fast and the hiding mechanic doesn't work 80% of the time. However the story is pretty interesting to follow, there are a few really intense moments to be found, and it's fun to explore the game world your first time through. Expand
  11. Aug 12, 2012
    9
    Im just gonna start of by saying that i knew this game was completely different than the others in the series and i was interested in how the game would play out. Turns out that i really did like this game. Even though its so much different than the others in the series it really impressed me. The amount of detail put into it was amazing and the puzzles i found were good, even though some of them had me scratching my head. When i realized combat was taken out of the game i was a little worried but i found it a great addition. It made the nightmare sequences much more panicky than the other games. The games story, i believe, is brilliant. Im not gonna spoil anything but after beating the game i was left in awe. I was amazed at how much i got into the game, especially during some of the nightmare sequences (like the nowhere like area) some of it just amazed me by how psychologically this game was. People would rather pass up on this game cause theres no shooting and what not and thats fine. But please dont complain about it, alot of shooting games are absolutely terrible and id honestly prefer this game if people like a deep story and like to figure things out. Expand
Metascore

Generally favorable reviews - based on 8 Critics

Critic score distribution:
  1. Positive: 5 out of 8
  2. Negative: 0 out of 8
  1. Here's what you will recognize: a convoluted plot involving a missing daughter and rampant, depraved ghosts; frequent switching between the "real" world and a ghastly nightmare realm; and many locked doors with craftily hidden keys.
  2. Shattered Memories was an attempt at doing something different with the Silent Hill series. Unfortunately, just because something is different doesn't mean it's better.
  3. 80
    The PS2 iteration is no slouch, either. It very closely resembles the Wii incarnation and controls well enough with dual-analog sticks that gamers who don't own both systems won't miss the Wii remote. Meanwhile, since the content is otherwise identical, there's great fun to be had.