• Publisher: SCEA
  • Release Date: Aug 27, 2002
User Score
7.9

Generally favorable reviews- based on 80 Ratings

User score distribution:
  1. Positive: 65 out of 80
  2. Negative: 14 out of 80

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  1. Jun 8, 2011
    4
    This might have been fun when it came out do to the multiplayer, but now days it sucks, the campaign's story sucked, that is if it even had a story I honestly can't remember if it had one, it had the ability to be a great 3rd person run and gun shooter, but instead they made it a crappy stealth game where the A.I. is either completely oblivious to the fact that your there, or are instantly alerted the second when you make a move, the multiplayer was fun, but it's dead now, I honestly can't recommend this game to anyone at all, skip at all costs. Collapse
  2. Jun 8, 2011
    0
    This might have been fun when it came out do to the multiplayer, but now days it sucks, the campaign's story sucked, that is if it even had a story I honestly can't remember if it had one, it had the ability to be a great 3rd person run and gun shooter, but instead they made it a crappy stealth game where the A.I. is either completely oblivious to the fact that your there, or are instantly alerted the second when you make a move, the multiplayer was fun, but it's dead now, I honestly can't recommend this game to anyone at all, skip at all costs. Collapse
Metascore
82

Generally favorable reviews - based on 42 Critics

Critic score distribution:
  1. Positive: 31 out of 42
  2. Negative: 0 out of 42
  1. It’s easily said that SOCOM is the best console based tactical shooter ever, and it wins that throne quite handedly.
  2. 87
    After playing online, say goodbye to your social life, and also the 12 mission single-player attempt.
  3. One of the greatest features of this game, by far, the headset lets you tell your computer-controlled teammates exactly what to do...makes SOCOM such an innovative title. [Oct 2002, p.28]