Maintaining high standards of visual and technical expertise, while valiantly tackling the formidable task of creating a game to appeal to an almost impossibly wide audience, Lucas Learning has created a game that is worthy of praise.
It's aimed towards a younger market, but the visuals are good, the controls are great and the game manages to elicit more endearment out of The Phantom Menace than a crate full of unwanted plush Jar Jar dolls.
Maybe my expectations were set so low that there was nowhere to go but up the scale, but I truly found myself enjoying the gameplay. It was a relief to play a Star Wars title that made fun of itself before I could.
Introduces a few clever concepts, but its length, with only nine playable courses, and the gameplay flaws such as the ineffective power-ups, loose controls, and the unnecessarily large multiplayer arenas significantly limit the game.