Metascore
74 out of 100

Mixed or average reviews - based on 35 Critics

Critic score distribution:
  1. Positive: 15 out of 35
  2. Negative: 1 out of 35
  1. 100
    A decent and unique gaming experience that takes sand box gaming to new heights. With all the combat, customization and multiple paths you can take Vanilla on, there's really nothing to complain about.
  2. The addictive RPG Steambot Chronicles may seem like a perilous adventure involving man-operated battlebots, but at heart, it's really just another in a tradition of charming Japanese games about making friends.
  3. No matter what game genre you're most fond of, if you'd like to see a great game world that doesn't rely on the usual trappings found in RPGs, Steambot Chronicles is an absolute must - it cracks open the RPG mold by taking some familiar elements and running around outside the box, thumbing its nose at them all the way from beginning to end.
  4. Steambot is so much fun and so full of possibilities that, while playing, I mentally outlined not just my next playthrough, but the one after that. [May 2006, p.80]
  5. 90
    The game lays out so much for the player to happen across and take an active part in that you're able to suspend your disbelief and feel like your actions actually mean something.
  6. Steambot Chronicles is a little weird at times, but in the end it is both fun and unique, and not many recent games can claim to be both – sandbox fans should definitely take a look.
  7. 85
    Go into it looking for the freedom to play as you want, indulge in it looking to participate in numerous quests and mini-games, get into it looking to solidify your claim to fame as a celebrity performer — the bottom line, just play it!
  8. 85
    The most appealing factor in SC is that I can do nothing at all to progress the story..there are so many side quests, recipes, general stuff to collect, go on dates, and daily activities that you really need never finish the story line and SC would still be a lot of fun.
  9. It's an esoteric game that creates some of its own off-center rules while sticking to pleasant tradition. [Apr 2006, p.53]
  10. 80
    It is, in the end, what you make of it -- and if you can look beyond its humble visuals and the occasionally janky controls, that's a fine thing indeed.
  11. 80
    What sets this game apart is of course, the mecha. While inside the trotmobile, the controls feel very much like operating a machine thanks to the use of both analog sticks needing to work in coordination to move around.
  12. Overall, Steambot Chronicles is a tremendously ambitious effort that sometimes falls under the weight of its own innovation.
  13. Even though the game has its fare share of flaws (such as the slow-down I repeatedly mentioned), it also has several strong points that can easily make it a fun experience.
  14. Many aspects of the game become tedious after awhile, but once you get past the 6 hour or more mark, there is a lot more to do in terms of story and adventure.
  15. It’s a quirky, refreshing mix of action, sandbox, and mini-games with enough style and charm to Trotmobile past its aggravating technical flaws.
  16. 73
    The ton of slowdown and the touch and go controls for Trotmobiles leaves Steambot a decent, albeit flawed title for RPG fans.
  17. Steambot Chronicles comes with a few blemishes, but it offers a variety of minigames and a malleable story wrapped in a charming little world.
  18. If you’re a fan of all of the different types of gameplay, mecha combat and rhythm gaming in particular, then you should give Steambot Chronicles a try.
  19. It’s undeniably charming, fun despite its problems, and laugh out loud funny at times.
  20. 71
    The building your own mech aspect is good enough, but the rest of the game is let down by the shallowness of the twee characters, unwieldy combat and simple plot. [Issue 143, p.92]
  21. Attempting to race beyond its own predetermined speed limits only results in frustration, but given the time to slow-burn and settle in at its own tempo the immensity of its offerings will rarely disappoint. [Aug 2006, p.87]
  22. Nevertheless, the sum of these parts makes this a fun place and all the raw materials provided to put together your own unique adventure are imaginative and enjoyable - all you can really ask for in a sandbox.
  23. Stubbornly quirky, unashamedly inventive, strangely relaxed and only a little bit broken, Steambot Chronicles is a game quite unlike anything else out there at the moment. [Aug 2006, p.122]
  24. Even with its lumps, Steambot Chronicles is still full of lovable personality.
  25. Steambot isn't as polished or as deep as "Dragon Quest" or "Final Fantasy", but it's still a charming curiosity laden with fresh ideas. [Oct 2006, p.88]
  26. Full of innocent charm and fun, the Steambot Chronicles are worth a bit of frustration. [Aug 2006, p.85]
  27. Steambot Chronicles was a great idea that just wasn't realized to its full potential. You have everything customizable, from clothes to trotmobiles to jobs, but it is ultimately brought down by slow gameplay.
  28. All the fun ideas and uniqueness of the game are marred by the actual execution.
  29. If you haven't done so already, do yourself a favor and get a copy of "Dark Cloud 2," which plays a bit like this and is a lot better. Steambot Chronicles isn't a bad game - it's just not very good.
  30. A light-hearted but patchy take on RPG free-roaming, with a personality that will suffocate or delight. [Oct 2006, p.84]
  31. A charming little adventure that deserves to find an audience for its creativity and its endless list of adventures to complete.
  32. 60
    Whether it's the charming, funny dialogue (which, apart from the clumsy song lyrics, is translated well), the pretty landscapes, the fact that even if you lose most of the Trotmobile fights the game keeps going... there's always a reason to pick it back up and push on.
  33. 60
    Aside from the junky control scheme and bizarre naming conventions, Steambot is a vast RPG title. [Jun 2006, p.86]
  34. The characters are shallow(amnesia strikes again), and the combat utilizes a clunkier version of the "Katamari Damacy" dual-analog controls. [May 2006, p.101]
  35. Humor and unusual storytelling can't save it from stiff controls and an awkward camera.
User Score

Generally favorable reviews- based on 9 Ratings

User score distribution:
  1. Positive: 3 out of 3
  2. Mixed: 0 out of 3
  3. Negative: 0 out of 3
  1. GarrisonO.
    10
    I can't think of anything bad to say about this game, and that's saying something. I've beaten it twice and plan to a third time. It is the best, most underrated game of the year. I'm not sure what the GameCritics reviewer was talking about when he mentioned an "awkward camera" and "stiff controls", because I think the dual-analog control scheme is inventive and intuitive, and the camera never bothered me. It was probably the best action RPG of 2006, and is, hands-down, the best RPG I've ever played. So what are you doing, just sitting there? Steambot Chronicles is only $20!!! Go play this game, now!!! Full Review »
  2. JalexD.
    10
    I must say that this is my favorite game ever. i regularly play it and haven't gotten bored with it in the year i've owned it. i keep playing thru one way and then starting over and doing things differently. There are still things i haven't done yet, there's so much! i really wish i could find more games with this level of customization. It is truly amazing. Full Review »
  3. AndersS.
    9
    A great "sandbox" game with a flew flaws that can be overlooked easily because the game is so charming its impossible not to love it!