- Publisher: Black Label Games
- Release Date: Oct 16, 2002
- Also On: PC
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A very big disappointment for gamers everywhere, because it is a lackluster effort for a game that had the potential to be awesome.
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75I like this game despite its many flaws and annoyances, its often outdated technologies, graphics, laughable character models and voice acting...a truly mixed bag.
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74This game will only suit hardcore fans of the J.R.R. Tolkien series.
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Hardcore RPG fans may find it a bit on the easy side and it's not a particularly long game, but there's definitely more to it than EA's effort despite not having movie clips throughout.
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The game suffers from some repetitive missions with a lot of "fetch this and find that," plus many of the camera angles are finicky.
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While the game may not fully reach its heroic potential, it does competently adapt the greatest sword-and-sorcery epic of all time. [Dec 2002, p.162]
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It doesn't hold a candle to the Xbox version in terms of visual appeal. [Dec 2002, p.82]
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The general lack of interesting and fun gameplay makes this a hard sell.
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60The focus should have been on making the experience as exciting as possible, not just accurate. [Holiday 2002, p.50]
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60But why Surreal Software decided to make the playing the game such hard work is anyone's guess. [GamesMaster]
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60Captures the beauty and magic of Tolkiens world...visually. Once you pick up the controller, youll find your enthusiasm slipping quickly away.
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Even though series fans may be pleased with the inclusion of missing scenes from the movie and faithfulness to the overall plot, I smell a rush job to the market here.
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55Merely an average adventure game with a high-profile license attached.
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True fans of the books will look past the problems and enjoy the game. [Dec 2002, p.210]
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50One boring, predictable and by-the-numbers attempt to cash-in on the popularity of Peter Jacksons movies.
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45Couple the control and camera issues with the bland and slapped-together feel of the graphics, the glitchy control scheme, and a protagonist who does nothing for long stretches of time and then runs from danger, and it's hard to come up with a single reason (other than the big Lord of the Rings logo on the box) why anyone would want to purchase this game.
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40The lackluster presentation combined with the clunky and often frustrating gameplay makes Fellowship of the Ring more of a chore to play than anything else.
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The story is delivered witih all the emotion of a grade school play. This woldn't be such a bad thing, if the gameplay weren't absolutely abysmal. [Dec 2002, p.122]
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Even though the graphics and sound are splendid, the almost across-the-boards flat acting and boring enemies along with the used and abused game play elements combine for one lame game touting more of the same.