• Publisher: EA Games
  • Release Date: Mar 21, 2005
TimeSplitters: Future Perfect Image
  • Summary: In TimeSplitters Future Perfect, victory is in the hands of the player's past, present, and future self in a battle that stretches throughout time where humanity is on the brink of destruction from the malevolent TimeSplitters. Cortez--the tough-as-nails hero from previous installments--finds himself in a frantic race against time in a desperate bid to trace the origin of the TimeSplitters and save mankind. This third installment of the best-selling franchise will feature hundreds of hours of gameplay and an improved Story mode that ties all the missions together, immersing gamers in an epic adventure between the years of 1914 and 2401. Innovative "meet yourself" time travel gameplay lets players be their own ally by teaming up with past and future versions of themselves. The game also will allow two players to fight through the Story in Co-op mode, and features extensive Challenge and Arcade modes, and a Multiplayer mode that allows gamers to battle in 16-player death match online on the PlayStation(R)2 computer entertainment system. In addition, gamers will experience an improved Map Maker feature allowing them to easily create and play their own maps and share them online. TimeSplitters Future Perfect promises to be one of the deepest arcade shooters on the console with hundreds of unlockables, more realistic environments, spectacular special effects, high quality animated cut scenes, an improved physics engine, smarter enemy AI, and much more. [Electronic Arts] Expand
Score distribution:
  1. Positive: 37 out of 39
  2. Negative: 0 out of 39
  1. So say what you will about TimeSplitters being too arcadey or too cartoony or not serious enough-I'll just be over here having a hell of a time. Last I checked, that's what games were for.
  2. Ok, so I get a little geeked out over TimeSplitters: Future Perfect. It's easy to see why though, and besides who really wants to run around as a marine who can't even tape a flashlight to the bottom of his shotgun?
  3. 70
    Much of the run-and-gun action is marvelously good but whenever we were just starting to get comfortable with a level or a particular set of weapons, the game was already zipping us off to someplace new.

See all 39 Critic Reviews

Score distribution:
  1. Positive: 26 out of 28
  2. Negative: 0 out of 28
  1. The best game in Time Splitters history
    • 4 of 4 users said yes
  2. 10
    Quite possibly the best FPS ever made, no discussion. They packed so much onto the DVD, Fully Co-Op Supported campaign packed with humor and variety, Arcade matches with bots, friends or both, league matches - arcade matches with a twist, challenges - silly **** like driving robotic cats around or curling monkey in siberia, Mapmaker - make complex maps with assault or story rules, or just a shoot-em-up for arcade use, Multiplayer via System Link or Online... And theres more! 150 playable characters (Yes, 150), huge variety of guns (I won't even try to count them all), Player stats and bios, implemented cheats (Silly **** like huge heads etc)... and theres still more but I think I will stop here. Quite easily one of the best, if not the best game of the 6th generation. tl;dr: GET THIS GAME. Expand
    • 4 of 5 users said yes
  3. MarkJ.
    5
    Looks nice. but it breaks some of the good stuff from TS1 and TS2. continuous checkpoints mean that you can't get back very far, which seems bad if you are nearly dead at checkpoint. but since the game is so much more shallow than previous games, actually it doesnt matter. lots of locked door and other contrived things keep the game strictly on rails.(is this a memory limitation on the PS2?) of course, the game engine rocks, so the multiplayer deathmatch etc are great. shame about the game, though. feels more like an arcade game. Remember twin calibre? Expand
    • 0 of 3 users said yes

See all 28 User Reviews