Virtual-On Marz PlayStation 2

  • Publisher: Sega
  • Release Date: Oct 14, 2003

Mixed or average reviews - based on 14 Critics

Critic score distribution:
  1. Positive: 0 out of 14
  2. Negative: 4 out of 14
Buy On
  1. Edge Magazine
    You come to Virtual-On to beat up big robots through a mix of opportune tactics and instinctive brawn, and throughout Marz the precise and articulated combat remains as demanding as ever. [Sept 2003]
  2. In short, there are no clear delineations in skill level. Whilst this is one way of making Virtual On more inclusive, it also removes much of the game’s innate charm. To make matters more complicated, Marz lacks a TwinStick peripheral.
  3. While Virtual On has stuck close to its formula, other games have since distilled the giant robot experience into different formats that give people more of what they like about massive humanoid-shaped robots.
  4. The graphics didn’t push the PS2 hardware and reminded me of a Dreamcast game instead of a PS2 game. The story mode will have you confused and might even bring on a headache.
  5. Cheat Code Central
    With gigantic fighting robots and fast-paced, streamlined, arcade action, Virtual-On Marz makes the perfect game for beginners and vets alike looking for some straight-ahead mindless fun.
  6. 60
    I’ve had fortune cookies that have told better tales and I’ve had better gameplay experiences with a yoyo.
  7. Play Magazine
    Hardcore fans will probably be let down by Marz's lack of focus compared to previous entries, and newcomers will probably be put off by its initially very curious control style. [Nov 2003, p.81]
  8. PSM Magazine
    For a game in which high-speed dashing and keeping the enemy in sight at all times is critical, this crippled control and decreased speed detracts from gameplay. [Jan 2004, p.48]
  9. Avoid this game like you would a laser beam to the head. [Dec 2003, p.150]
  10. A fun and decent (albeit shallow and simplistic) way for Sega fanboys to blow steam and reminisce about their favorite developer’s glory days. Renting Marz, however, is the safest (and cheapest) way to get the most of what this PS2 title has to offer.
User Score

No user score yet- Awaiting 2 more ratings

User score distribution:
  1. Positive: 2 out of 2
  2. Mixed: 0 out of 2
  3. Negative: 0 out of 2
  1. Oct 4, 2014
    While not quite as good as it's prequel( VO Ontario Tangram) on the dreamcast Virtual on Marz is a good game made better by it's lengthyWhile not quite as good as it's prequel( VO Ontario Tangram) on the dreamcast Virtual on Marz is a good game made better by it's lengthy single player campaign. It's a unique take on the fighting genre where the camera follows directly behind you, which means multilayer is split screen. If you don't have friends to play with this makes Marz the better choice over VOOT. Having the twin sticks on the controller allows you to play with the original twin stick control scheme, although I prefer the default control scheme(pro-tip: stop completely before rotating with the right stick you'll move faster) My only complaints are changes in color schemes of the mechs, how ridiculously long it takes to unlock new mechs in the single player, a less interesting arcade mode and switching my favorite character to his alternate vehicle mode. Full Review »
  2. KevinA.
    Dec 14, 2003
    Crazy graphics, awesome gameplay, GREAT GAME!!!