• Summary: The first true sequel to the classic 1988 Nintendo Entertainment System original, Bionic Commando sees the return of the bionically-enhanced Nathan "Rad" Spencer, voiced by Mike Patton, the former lead singer of Faith No More. Time has not been kind to Spencer: 10 years after his heroic defeat of the Imperials in the original game, he has been betrayed by the government he swore to serve, imprisoned for crimes he didn't commit, and sentenced to death. On the very day of Spencer's execution, terrorists detonate a massive experimental weapon in Ascension City, unleashing an intense earthquake that has turned the city into rubble and wiped out its population. With the terrain in ruins and the city's air defense grid now in the control of a massive terrorist force whose goal remains unclear, the FSA have only one option left - a behind-the-lines assault. The perfect job for a Bionic Commando. Bionic Commando transposes the swing-and-shoot gameplay of the 8-bit original to a stunning 3D environment of towering buildings, suspended roadways and monorails, deep canyons and sheer rock faces, where every environment is scalable using swinging, scaling, climbing and wall-walking techniques. [Capcom] Expand
Score distribution:
  1. Positive: 24 out of 48
  2. Negative: 1 out of 48
  1. The gameplay is sheer perfection, the score is superb and the detail for a game this size is plain crazy.
  2. Overall, there's some fun to be had swinging around the ruins of Ascension City, but don't be fooled - it's a flawed experience. The game's campaign is fairly entertaining, but lacks any real depth or originality, falling short of living up to the Bionic Commando name.
  3. The blue stuff could be an analogy for the game at large – unexpected, cool to look at, but utterly, maddeningly infuriating and with little resemblance to what the forces that birthed it set out to achieve.

See all 48 Critic Reviews

Score distribution:
  1. Positive: 12 out of 16
  2. Negative: 1 out of 16
  1. MasonicInc
    10
    A refreshing game that tries something new and gets a beating for from journalists that clearly don't know how to play a game. This is a game for gamers and not just some mainstream product in a long series of uninteresting games. Expand
    • 2 of 2 users said yes
  2. TylerH
    5
    Im very torn on this game. One minute, I like it, the next I hate it. Controls take a while to get used to, some customization with them would have been nice. Only form of save points are when you finish a level. Go through an entire area, make a mistake, start all over! Fantastic waste of time! Graphics are nice here and there, but begin to look dull rather quickly, with everything blending together (aside from the advertizing sticking blatently out in the open as the only things with color). Combat is more or less enjoyable, the sounds of the guns are whimpy. Yet another Capcom game that could have been so much more, its restrained by so many faults that your hard pressed to find the fun in it all. I've gained almost zero satisfaction from getting farther in the game/killing enemies/whatever. My advice would be to rent, as I have, saving a rather nice amount of money. Expand
    • 1 of 2 users said yes
  3. DanleroiXX
    3
    A gameplay bankrupt for videogame frustrating and a boring. Graphically it expire, the control of the personage is very bad. Bionic Command is one of the most large errors than Capcom, the much worse one than Dino Crisis 3. Sin because it could come outside large videogame like its those. Unfortunately if a video game is not giocabile it is not a video game. Expand
    • 0 of 4 users said yes

See all 16 User Reviews