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Mixed or average reviews - based on 39 Critics What's this?

User Score

Mixed or average reviews- based on 145 Ratings

  • Summary: Brink is an immersive shooter that blends single-player, co-op, and multiplayer gameplay into one seamless experience, allowing you to develop your character across all modes of play. You decide the role you want to assume in the world of Brink as you fight to save yourself and mankind’s lasast refuge for humanity. Brink offers a compelling mix of dynamic battlefields, extensive customization options, and an innovative control system that will keep you coming back for more. A man-made floating city called the Ark, made up of hundreds of separate floating islands, is on the brink of all-out civil war. Originally built as an experimental self-sufficient and 100% "green" habitat, the reported rapid rise of the Earth's oceans has forced the Ark to become a refuge for humanity. Crammed with the original Ark founders, their descendants, as well as tens of thousands of refugees, the Ark exists in total isolation from the rest of the world. With 25 years of social unrest, the inhabitants of the Ark have reached their breaking point. It's up to you to decide the future of the Ark and the human race. Blurring the Lines Between Offline and Online - Advance your character’s development across every gameplay mode: single player, co-op, and multiplayer. Gain experience points that you can spend on customizing and upgrading your skills and abilities, designing an entirely unique look and feel for your character. Brink uses the familiar shooter controls that you're used to, without frustrating, artificial constraints and takes advantage of a new feature: the SMART button. When you press the SMART button, the game dynamically evaluates where you’re trying to get to, and makes it happen. No need to perfectly time a jump or vault, the game knows what you want to do. Objectives, communications, mission generation, and inventory selection are all dynamically generated based on your role, your status, your location, your squad-mates, and the status of the battle in all gameplay modes. You'll always know exactly where to go, what to do when you get there, and what your reward will be for success. Brink’s proprietary technology, Virtual Texturing, breaks new ground on current-gen consoles and PCs with an even greater focus on highly detailed characters, realistic environments, lighting, effects, and atmospherics. This competitive lead on the squad-combat genre helps thrust players into the gritty reality of the Ark's epic secluded arcology. [Bethesda Softworks] Expand
Score distribution:
  1. Positive: 18 out of 39
  2. Negative: 1 out of 39
  1. May 10, 2011
    90
    Looking for a deep and meaningful single player story? Then step away. Looking for an intense online shooter with more guns than Texas? Come on in, the water's fine.
  2. May 17, 2011
    86
    Brink embodies everything that people thought online play would be on a console. You've got solid leveling up system that adds another layer of depth to a game that didn't need it, as Splash Damage could have just dialed it in and created just another first-person shooter. With that said, if you get the right team together and you understand your task when you play online then you're going to find Brink to be a very rich experience.
  3. Jun 4, 2011
    73
    Sometimes thrilling online, but with only average gunplay and a duff story. [July 2011, p.82]
  4. May 18, 2011
    40
    On the brink of greatness, Brink employs objective-based matches to churn out a dull, frustrating time.

See all 39 Critic Reviews

Score distribution:
  1. Positive: 41 out of 69
  2. Negative: 18 out of 69
  1. Brink is an interesting concept, and has solid fundamental gameplay, but it does have a few flaws. Let me first state that this is a review of Single player only. As of writing this review, the PSN is still down. So, lets touch on the first blemish; whoever said these bots were going to be like players, must have modeled them after the mentally impaired. The bots are clearly bugged. They have one strategy: bumrush everything. Even if their whole team going into that corridor has gotten them killed three times, they will try it again and again. Human players MUST win games for bot teams. Like many bots you may have previously encountered, these frequently stumble around as if in a daze, sometimes completely ignorant to your presence. This is especially annoying if they are a medic and you require healing, or laughable if they are an enemy. I assume these will be patched. Secondly, the story is a bit short, I assume there will be DLC extending it as is apparently the norm with modern video games. Third; there are some minor graphical issues, textures typically need a few seconds to load their normal rez models. Usually this is sorted at the start of a match, so it isn't too bad. Overall the graphics are rather nice, and the cartoonish-hybrid style works. Issue four; Defense maps are heavily slanted in the defender's favor. Engineers are able to almost instantly undo the work of soldiers and operatives that may have taken a minute or more. Defenders can instantly ship "flag" type packages back to their start location, rather than be required to carry them back. Its something more acceptable in a CTF setting, but not in a timed objective game like this. To have five minutes of fighting and running erased by five seconds of activating a flag-item, sending it to it's base is ridiculous. Issue Five: The weaponry does not really explain what it does very well. For example; you may pick out an assault rifle assuming it to be a fully automatic weapon, only to find in actual combat that it is a single shot or burst fire gun. SMGs tend to be extremely powerful in close range combat, which is the order of the day in brink. Assault rifles seem to fire much slower despite having a similar or identical "refire rate" stat bar. Honestly the gear just generally needs more in-game data for the player. The stat bars may as well not even exist when they just don't give you real information about the weapon. Additionally there is no easy way to compare two firearms. In all honesty I am probably being a bit harsh on this game, perhaps because of all the hype. It introduces some interesting features which future FPS games really should incorporate, and if only a few of my concerns were patched into acceptability I would give this a ten, and I am very stingy with my ten scores. Expand
  2. Brink brings fast-paced Action to the Shooter market - very well. The things that Brink boasts the most (e.g. The Objective Wheel, Free-Running, Character Customisation etc.) really fade into the background and do not add too much to the actual game; however, Brink is a truckload of fun. Find a friend or two, and this game will bring you hours and hours of enjoyment - and then some. However, three things really disappointed me about Bethesda's latest masterpiece: You can only play Campaign missions (no deathmatches/capture the flag/king of the hill etc.), the lack of objectives on The Objective Wheel, and the lack of importance/difference between each of the four classes. Expand
  3. this is not what i was expecting from bethesda at all which makes mostly story based games. this is an alright game but is ment to be enjoyed in small doses. there is a story but it feels non existant and like it is getting in the way of you playing the game. the whole game feels is ment to be played online and it has bots to fill in for actual people if you are playing offline. the objectives you need to do in each map is exactly the same all the time you pick a mission to play and it is always the same map and the same objectives, there isnt anything wrong with this it just gets dull after a while. there is also challenges set up for you to do that can help you to learn to better play the game but are pretty dull and boring. the best thing i think about this game is the infinate amount of customization options for you to choose from there are so many peices of clothing and hair styles and accesories that no 2 peoples characters will be the same. over all this game is pretty dull and is not for everyone so my warning is try before you buy Expand
  4. Brink was said to be the next big fps but what it really turns out to be a bunch of unfinished ideas and glitchy gameplay but was thrown out the door anyway. Maybe if Brink was given another half a year it could have been what it was hyped up to be. Instead we have a boring single player campaign with no story, the laggiest online I've seen in a long time and a game thats not worth the price tag slapped onto it. Expand

See all 69 User Reviews