- Publisher: Eyebrow Interactive
- Release Date: Mar 27, 2012
- Also On: PC
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May 30, 201290While we were occasionally frustrated by trial-and-error tedium and forced micromanagement of multiple items, these annoyances were easily overshadowed by Closure's highly unique mechanics and presentation. [July 2012, p.78]
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Apr 9, 201287One of those games that just has to be experienced. Even if it's not your cup of tea, you'll probably be thankful that you tried it.
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Mar 27, 201285Stylish and engaging, Closure's thoughtful and pensive approach to the puzzle genre should be applauded. It controls smoothly and looks and sounds great as it both punishes and rewards.
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Apr 4, 201281Closure's grip of levels aren't so devious that you won't exhaust them in a few play sessions, but there are more than enough secrets for those willing to repeatedly wade into the shadows. Puzzle aficionados who like their "eureka" moments mixed with a splash of action will devour this shadowy gem.
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Oct 2, 201280Closure is a great puzzle with unique mechanics.
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Sep 7, 201280Closure may stop short of delivering the sort of swashbuckling adventure one might hope for from a journey through this shadowy netherworld, but it remains thoroughly enjoyable puzzle game that twists your brain in all sorts of maddening directions while keeping the answers just out of reach.
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Apr 8, 2012802D platform- and puzzle games and art go hand in hand. Thus is the case with Closure. It offers an amazing artistic experience and knows how to stand out in a crowd with a unique concept and entrapping atmosphere. Like a reader of poetry, you make your way through Closure: you don't always know what you're doing, but the experience is always amazing.
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Apr 4, 201280By creating intriguing rules and pushing its ideas to impossible places, Closure cements itself as a great puzzler.
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Mar 30, 201280The PS3 game is a neatly-constructed package that wonderfully showcases a smart and challenging puzzle game. It's a great way to dive in and invest your time in a unique and soundly designed experience.
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Mar 29, 201280Closure offers up a unique puzzle experience set in a wonderfully moody environment caught somewhere between the designs of Dan Paladin and Edward Gorey.
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Apr 3, 201275Closure's faults can't prevent it from, at times, reaching some of the greatest heights in the puzzle-platforming genre. Once you get to the final ten stages, you are in pure puzzle-platforming bliss. Or hell. I suppose, bliss, then hell, then bliss again.