- Summary: Prepare to die... Again. Dare yourself to engage against intense gameplay in a vast world powered by a new engine. Immerse yourself into mind-bending environments filled with new twisted monsters and deadly bosses. A vast array of threats will prey on human senses & phobias - auditoryPrepare to die... Again. Dare yourself to engage against intense gameplay in a vast world powered by a new engine. Immerse yourself into mind-bending environments filled with new twisted monsters and deadly bosses. A vast array of threats will prey on human senses & phobias - auditory hallucinations, vertigo, acrophobia, etc. More intricate customization options provide weapons and armor tailoring to player style. [Namco Bandai Games]… Expand
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Dark Souls II - TGS 2013 Trailer
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Mar 10, 2014Everything that made Dark Souls into a cult success carries over: complex game mechanics, punishing but fair gameplay and a richly detailed setting if you dig a little deeper. To keep things fresh, this is peppered with a mix of new elements, from improved graphics and game engine to a better designed starting sequence and new mechanics. Dark Souls II is a perfect sequel to Dark Souls.
Mar 11, 2014Dark Souls 2 won't change anything: if you liked the experience FromSoftware offered in the former episodes, then you will like it again. But if not, you won't start liking now. The great atmosphere, the feeling of loneliness, the intriguing soundtrack and the difficulty still make the quality of this game. But Dark Souls 2 begins to fall behind from the technical point of view, and it's far too demanding for such old-school gameplay.
Mar 14, 2014aside from it being last gen, its game play and enemy ai is fantastic, i find the game awesome beyond my expectation , keep up the good workaside from it being last gen, its game play and enemy ai is fantastic, i find the game awesome beyond my expectation , keep up the good work from, and as a suggestion you should remake the king field games with the dark souls engine that would be epic!!!… Expand
Mar 20, 2014The game is hard, no lie. It's not the kind of game where you enter a room full of zombies and blast them away first try. Dark Souls 2 teachesThe game is hard, no lie. It's not the kind of game where you enter a room full of zombies and blast them away first try. Dark Souls 2 teaches critical thinking: When to attack, which weapon is most suited, how to use your stamina efficiently.
There's plenty of roleplaying. As soon as you find a weapon or spell, you'll want to use it immediately. Go dual swords, become grim reaper like, whip people into submission, the choices are unlimited.
This is one of those games that in order to enjoy fully, you have to walk in blindfolded with no guide or wiki. Every secret passage discovered and enemy you kill gives self-satisfying confidence and encourages you to believe "I carve my own destiny!"… Expand
Mar 11, 2014Easily one of the greatest RPGs of this generation. If you are a gamer that wants to explore and figure things out by yourself you will loveEasily one of the greatest RPGs of this generation. If you are a gamer that wants to explore and figure things out by yourself you will love it, if you aren't then you won't like it. Like Dark Souls, this game does not hold you hand. It encourages to seek answers for yourself. But it has a more advanced tutorial section than Dark Souls. So it will be helpful to newcomers of the game.The difficulty level is even higher, and the penalty of death is even severe than its predecessor. But if you have the will, you will overcome it. The combat is excellent. It is more fluid and smooth than DaS. I have played almost 20 hours and haven't felt so excited and terrified at the same time playing a game ever before. The enemy design is quite intimidating. You won't just rush into enemies, like other games, before planning what are you going to do. I think this is the most unique game I have played in a LONG time. If you don't have the patience or just play games casually I won't recommend this game. This game needs your time. But if you overcome the challenges of it you will experience a sense of accomplishment like never before. I yelled when I beat the second boss, because he was tough and I died like 15 time trying to beat. But when I did I was overjoyed. So be prepared to die, again and again.… Expand
Mar 14, 2014Great sequel. I had concerns at FromSoft's ability to produce a good sequel after how much praise Dark Souls got. Thankfully, they'veGreat sequel. I had concerns at FromSoft's ability to produce a good sequel after how much praise Dark Souls got. Thankfully, they've delivered a hugely enjoyable game just like the first. They have combined mechanics from both Dark Souls and Demon's Souls to create a new experience which is still true to the series. Dark souls notoriously annoying multiplayer issues have vanished. The single player is as vague and puzzling as you would expect and there is tonnes of lore hidden in NPC dialogues and whatnot. FromSoft have created another stunning game world with beautiful background music. The level design is above anything else I have seen.
My only criticism is that the textures are fairly low-res. If this game had been released on the PS4 with higher res textures then it would been a 10/10 rating from me.… Expand
Mar 13, 2014Fromsoft have done it again! Dark Souls 2 is the game we were all hoping for. Brilliant.
One of the changes I did notice more so thanFromsoft have done it again! Dark Souls 2 is the game we were all hoping for. Brilliant.
One of the changes I did notice more so than others, was my character is a lot slower to start off with. Slow to react, slow to recover and just generally sluggish all round. Took me a while to get used to and twitch reactions weren't coming into play as much as planning out my movements in advance.
Frame rate still drops on my old PS3 in certain areas, but I do plan on switching to PC once it's out.… Expand
Jun 25, 2014A good game, not the greatest, but good.
The start is a little rocky, you quickly learn that Dark Souls 2 is entirely linear and some areasA good game, not the greatest, but good.
The start is a little rocky, you quickly learn that Dark Souls 2 is entirely linear and some areas can't be accessed early in the game. That's fine and dandy though annoying when compared to Dark Souls and Demon Souls which allowed the player to choose the path they wanted to take.
As you can tell by the rating though, it isn't all bad, or even close. The game maintains its difficulty from the previous two incarnations by FromSoft even though at times to a more casual gamer, some deaths seem cheap. The new menu layout is a huge upgrade from DS/DkS, however I personally find it a bit less twitchy.
I don't really want to give much away, but I will say having friends for this game will make it a lot more enjoyable. If you can, do yourself a favor and get the limited edition of the game for some extra equipment that will save you a lot of frustration at the beginning of Dark Souls 2.
Overall, my ratings are
Gameplay: 7/10 I never had the issues most people seemed to, but it still felt a bit clunky on PS3
Graphics: 9/10 The game looks really good compared to its predecessors
Fun: 9/10 If you have friends, 6/10 if you don't
Replayability: 2/10 I can't see playing this game again, beating it once alone is enough for me… Expand
Apr 18, 2014An unworthy successor. Following two of the best games I've ever played high standards need to be met, and ds2 doesn't come close. While aAn unworthy successor. Following two of the best games I've ever played high standards need to be met, and ds2 doesn't come close. While a great deal of it's failing can be traced to the same deeply flawed decision by the devs to make multiplayer opt out rather than opt in (present in both demon's souls and dark souls) it's disastrous implementation in dark souls 2 pales when compared to its greatest shortcomings. In both predecessors the threat of having some random fool/player/griefer drop into your game to ruin your day was always a threat and made the lack of pausing, safe zones asinine (level 3 knights shouldn't have to face off against a jerk wearing allant' s armor and a scraping spear, and I shouldn't come back from the bathroom standing next to a bonfire on top of my bloodstain) but now they've raised the bar and guaranteed to over with multiplayer. It's brilliant that the game hangs for a moment to let you know you're being invaded. Not so great when it happens again. And again. And ag... well it was happening again only while you were standing still with all those pauses the first person who invaded ran in for a backstabbing, and you're dead. Not to worry, because things could be worse, at least there aren't places where other players can pull you into their game over and over and over until your equipment is breaking and you run out of supplies and have to quit the area. Well, not before invasionland there aren't.
As lousy an implementation as is the poorly conceived multiplayer, it shines when compared to the awful camera. The camera was great in demon's souls, doing exactly what I wanted when I wanted. It was till pretty good in dark souls, somewhat twitchy but for the most part it didn't make things more difficult. This time around the camera might be the toughest obstacle in the game. Movements is quick and crisp when trying to make fine adjustments and painfully slow when it needs speed. The cameras behavior being the opposite of what is required at nearly every given moment isn't difficult, it's lazy and frustrating. If that isn't enough, the camera is stellar when compared to the controller. The slightest touch might launch you into a full Sprint, or moving further and further off center may do nothing more than keep you moving at a crawl--until you suddenly take off running. I've also gained no appreciation for the way buttons and triggers work to *maybe* cast spells, use weapons or a shield--or do multiple things all at once, back out of one menu, then the apparent menu, then hop backwards off a cliff, all with a single touch.
All three souls titles have flaws at their core. This game has failings evwrywhere.… Expand
Published: January 13, 2014We preview 2014's most notable upcoming game releases, including major new titles like Titanfall, Watch Dogs, and Destiny, sequels to popular franchises like The Witcher and Elder Scrolls, and a few key indie games.