Metascore
74

Mixed or average reviews - based on 34 Critics

Critic score distribution:
  1. Positive: 20 out of 34
  2. Negative: 0 out of 34
  1. Sep 25, 2012
    92
    Beneath its erotic appearance there's solid gameplay that keeps improving. New challengers (including three from Virtua Fighter), new fighting styles, bigger and better stages, Tag mode, a very complete multiplayer and a great story mode. All those features are certainly enough to bolster the notion that DOA 5 is one of the best fighting games in a long while.
  2. Sep 25, 2012
    88
    Give Dead or Alive 5 an honest chance, and you'll find a formidable, enormously entertaining fighter that will keep you busy for a long time to come.
  3. Oct 1, 2012
    87
    Dead or Alive 5 provides some well balanced fighting mechanics that ensures endless hours of fun on your PlayStation 3 as you pummel the absolutely living daylights out of AI controlled opponents and online opponents. Thankfully it doesn't take itself too seriously which goes in its favour of one of the most entertaining fighting franchises available.
  4. Sep 27, 2012
    86
    Dead or Alive 5 capably reaffirms the intrinsic charm of the series: fast, technical fighting that's easy to pick up, easy to appreciate, and easy on the eyes. But rather than advance the series into a new level of play, it merely repackages the its strong points rather than evolve them.
  5. Dec 12, 2012
    85
    Dead or Alive 5 is a solid beat'em up. It has great visuals, and the intricacies of the gameplay entice both the novice and the expert alike. [Dec 2012]
  6. Oct 23, 2012
    85
    Dead or Alive 5 is certainly one of the better games that has come out since the fighting game genre made a comeback. While the core of the fighting system remains the same, the new additions give it a much-needed boost without ruining the balance. Though it could still use some improvements, the presentation is a little better than its previous home console incarnation, and the online play is also smoother.
  7. 83
    Dead Or Alive 5 is accessible both to casual players and hardcore fans of the genre and it feels very rewarding when given enough time. Underneath all of the saucy attire, it is definitely a frantic fighting game with both depth and substance and one worth playing.
  8. Oct 17, 2012
    81
    Breathless, beautiful combat that hasn't matured in any way. Roman Bellic would love it. [Dec 2012, p.82]
  9. Sep 29, 2012
    81
    Best played in tag mode with mates, not solo mode in the duff story mode. [Nov 2012, p.96]
  10. Sep 27, 2012
    81
    Dead or Alive 5 is, to be precise, a game without any identity issues. It knows what it is, it knows its fans like it that way, and it doesn't want to change too much.
  11. Oct 14, 2012
    80
    The great graphics, nice - interconnected between the characters - story mode and enjoyable fighting system make Team Ninja's latest game a worthy contender for the title of the genre.
  12. Sep 29, 2012
    80
    Tecmo-Koei manages to bring back its DoA franchise in a way that appeals to both old school veterans and early adopters. Fast-paced action and great visuals help the title to fight its battle in the fiery genre competition.
  13. Sep 27, 2012
    80
    Dead or Alive 5 is a nice fighting game, pretty different from the previous chapters. The fighting system is deeper and more oriented to the pro gamers, due to the revamped Stun mechanics. The Story mode is pure trash but...whatever, the game is still great!
  14. 80
    There is not a whole lot of complexity yet the depth is there. All the new training tools will encourage new and long-time players to keep improving. Despite its shortcomings, DOA5 is the best Dead or Alive period.
  15. Sep 25, 2012
    80
    DOA5 lives up to the phrase "fighting entertainment" by being a game that trades mechanical depth for accessibility and flash. It's very friendly to mashing, boasts a very simple fighting system without any hidden mechanics, and wraps every match in a dazzling spectacle. It's almost like a Michael Bay version of a fighting game; you don't have to think about it too hard but that's why it's so entertaining.
  16. Oct 2, 2012
    78
    A solid, enjoyable fighting game held back by an overly mechanical feel to fights and an air of simplicity that's just too hard to ignore. [Issue#223, p.80]
  17. Oct 2, 2012
    78
    Dead or Alive is back for its fifth bout and this time it changes up its gameplay a bit more than past games!
  18. Oct 31, 2012
    75
    It's a return to the PlayStation for Dead or Alive, but not an especially triumphant one. This is a great looking game that fails to separate itself from a crowded field of fighters and relies a bit too much on a tired gimmick.
  19. Sep 25, 2012
    75
    Dead or Alive 5 provides just enough new content and combat tweaks to stay fresh, but the sequel ultimately feels like Dead or Alive 4.5 instead of a bold new title.
  20. Sep 25, 2012
    75
    Dead or Alive 5 is a deceptive game. The subtleties of its solid fighting mechanics are easy to miss under all the flashy visual effects layered on top. It is a game new players can pick up and enjoy without feeling overwhelmed by too many options, while still offering complexity to those who know where to look. It's a dynamic fighter that can be enjoyed by players of all skill types.
  21. Dead or Alive's biggest fault is its lack of innovation. If you turn off the Danger Zones (because a stupid (un)lucky hit can cause a hell of a lot of damage) you realize not much has changed since Dead or Alive 2. [November 2012, p.62]
  22. Nov 15, 2012
    70
    Dead or Alive 5 is just as unique as it is awkward. On the surface it still wants to be the kooky, over-the-top brawler that is known more for its breasts than it is its fists. However, underneath that façade is a high-quality fighter still struggling for acceptance within the fighting game community.
  23. Nov 14, 2012
    70
    DOA5 plays it too safe, coming across as more of a revision or remake of DOA4 than a full sequel in its own right. [Dec 2012]
  24. DOA 5 is a slick, beautiful mash of fighting polish and icky sleaze. There's a mountain of fun to be had with its characters, combos, and counter system, but it often degenerates into a confusing high-speed mess. [November 2012, p71]
  25. Oct 3, 2012
    70
    Dead or Alive 5 isn't out of the fight, but it is a little scuffed up.
  26. Sep 25, 2012
    70
    Despite originally pitching itself as a more serious fighter, Dead or Alive 5 stays very true to its roots by offering a gentler introduction to the genre. Tits, thongs and throws, it still offers everything you'd expect from Team Ninja's famous fighter, though maturing fans might find themselves put off by all the titillation.
  27. Oct 16, 2012
    65
    The heart of Dead or Alive 5, an accessible and fantastic fighting system, is still great after a few improvements were administered. Combined with its graphical prowess, that's really all its got going for it. There's not much content, no innovations and our online experience was disastrous. Who doesn't want to play against his friends is golden, but there isn't much else to get excited about.
  28. Oct 2, 2012
    65
    Don't get me wrong, I love the amount of jiggle, it's been a ridiculous and hilarious theme for several sequels now. But what I was really hoping for was more focus on how to play the game and tools to improve. I didn't see that in this installment.
  29. More than Tekken and Virtua Fighter, DOA is light, flashy entertainment. [Dec 2012, p.80]
  30. Oct 23, 2012
    60
    For all its style and silliness, Dead or Alive 5 is a fairly conventional game. The ridiculous story mode is an enjoyable distraction for an afternoon – but it's not enough to keep you hooked. Unless, you're a fan of the fighting mechanics in general – which, aside from a few minor tweaks, are largely unchanged – there's not a lot to get excited about here. Well, certainly not from a pure gameplay perspective anyway.
  31. If it stops condescending to gamers, Harada and Ono might have some pressure at the top. [Nov 2012, p.117]
  32. Oct 8, 2012
    60
    For all Team Ninja's talk of keeping it more real, DOA5 is mostly business as usual. There are tweaks to the formula and aesthetic, but nothing too sacrilegious or enticing. It's disappointing, then, that this has little to offer over its forebear.
  33. 60
    If you've got a hankering for scantily dressed girl fighting muscle-loaded men, you'll probably be ready to pick up your preorder, but the rest of us have better things to do with our time.
  34. Sep 25, 2012
    60
    Dead or Alive 5 can be a decent fighter when you're settling into a good match, but the overall package just doesn't deliver what a sequel should. New characters Mila and Rig are fun to control, and some cameos from Virtua Fighter are a nice bonus, but this series simply hasn't progressed in the same way that its peers in the genre have. This may have sufficed as a sequel in 2007, but Dead or Alive is getting lapped by its competitors in 2012.
User Score
7.7

Generally favorable reviews- based on 98 Ratings

User score distribution:
  1. Positive: 21 out of 26
  2. Negative: 4 out of 26
  1. Sep 25, 2012
    8
    What is wrong with people? I didn't by this game for **** and ass. I bought it because it has one the best fighting mechanics out there. It even has in my opinion the best tag gameplay so far. I think people are giving this a low score because of a recent fighting game that came out. This game easily deserves an 8. Full Review »
  2. Oct 3, 2012
    10
    Pros.
    Best Fighting Mechanism out there. Brutal and hard hitting, like a Beat em up should be.
    Good looking characters. Long lived through
    online play and difficult challenges. Waste diversity in combat styles and customized looks.
    A lot of fanservice



    Cons.
    Require some time to understand the mechanism. The patch that fixes online lagg has not yet reached the western marked. Lipsynch to voiceacting in storymode could be a lot better. Conclusion.
    This game should be graded 8,5-9,5 out of 10 depending on your preferances. Criterias open for subjectivity:
    Fighting mechanism - This game allows for comebacks and turnarounds, and leave very few pauses for both players. Other mechanisms may rely on X hit combos and airlifting, ultimatly making it a 1-player games at 10 sec periods at the time. If you like fast paste and constant thrill, then this is something you'll like.



    Good looking characters - Both the men and women looks above average, however from eider practical, realistic or ideological view this may be viewed as a con. The fighters rarly look battle scared, even though they may turn sweaty or dirty if you put on this function, their faces will never become pummeled, bloody or utherly destroyed. There also is the aspect at practicality as some costumes would be really hard to fight in, (like a clown uniform.) and some may view strong female fighters as unrealistic. Lastly arch-conservatives may view some of the costumes to be too revealing or unethical.
    Full Review »
  3. Sep 25, 2012
    0
    Beware of the online pass. You need to buy a new game to play it on another console. Don't support this evil practice. The game is okay though but nowhere as good as DOA4. Full Review »