Generally favorable reviews - based on 37 Critics What's this?

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Mixed or average reviews- based on 417 Ratings

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  • Summary: Dead Space 3 embodies deep space terror. Players take a thrilling ride through space that takes them to a hostile new planet, Tau Volantis. Fortunately, they are not alone this time around. The fully integrated drop-in/drop-out co-op feature gives players the option to play alone or team-up with a friend anytime. Players that choose to take down the terror together experience additional story details, side missions and gameplay mechanics only found when playing as John Carver. Expand
Score distribution:
  1. Positive: 22 out of 37
  2. Negative: 0 out of 37
  1. Feb 5, 2013
    Dead Space 3 is still creepy, but this entry is more action-packed than previous games. That’s a good thing. Isaac’s intuitive new dodge roll makes avoiding the larger nercromorph attacks more manageable.
  2. Mar 18, 2013
    Dead Space 3 is no more Survival than Dead Space 2. The game is therefore capable to maintain high the nervous tension and to involve players in an interesting adventure.
  3. 80
    At the end of the day the feeling that remains is that Dead Space 3 is a good game, but not a good Dead Space.
  4. Feb 5, 2013
    The environment is continually interesting and involving, the character and enemy designs are highly accomplished, the third-person action is reliable and responsive, and the deep weapon crafting system adds intricacy. But the subtler aspects, the slightly more artistic elements, the more cerebral parts of the production; they take a back seat to the insanity. Hence, the epitome of flash over substance.
  5. 74
    All things considered, Dead Space 3 just isn’t made for those of us craving another horror experience. It’s far less scary and far more shooter-y than the previous games in the series. But for fans of set piece-based action games, Dead Space 3 has a pretty healthy buffet of amazing content. Just don’t spend any money on the microtransactions; EA needs to know that we’re not going to tolerate that sort of crap.
  6. Feb 20, 2013
    A combination of an average shooter (that won’t appeal to shooter fans) and a (tension and atmosphere barren) survival horror game.
  7. Apr 1, 2013
    Despite all these issues, Dead Space 3 isn't a bad game—but it's not a particularly good one, either. The focus on co-op, attempts to ditch the horror elements in favor of more mainstream sci-fi shooter aesthetics, and the disjointed, repetitive feeling of the project as a whole prevent it from ever becoming something that pops.

See all 37 Critic Reviews

Score distribution:
  1. Positive: 76 out of 96
  2. Negative: 12 out of 96
  1. Feb 5, 2013
    I am not sure if those that actually play/enjoy the Dead Space franchise are the ones leaving reviews. This game has not lost it's touch to the scares and frustrations that the necromorphs cause, and still finds a way to keep the story fresh. It is a double edged sword that Visceral had to deal with, if they change nothing then people complain about the lack of innovation.. they change something, people complain about fixing something that was not broken. The game is solid, keeps you on your toes, good replay value. This is $60 dollars well spent, and I hope people can look past some poor reviews. Expand
  2. Apr 8, 2013
    I'm a huge Dead Space fan, and when I finished this last game I felt a sense of accomplishment. Its not as scary as the first two entries in the series and a lot of fans will be extremely upset about that. But you play this one for the story because it is as unforgettable as ever. And the graphics are the series highpoint and anyone can appreciate that. Expand
  3. Feb 12, 2013
    Not really sure where all the negativity being leveled towards this game is coming from. Many fans and critics seem to be complaining about a straying from the roots of the series, what makes dead space a unique, original, series. After playing DS3 I can say that the new direction of the developers towards a more action oriented game was well thought out. DS1 was all about the unknown and survival, DS2 strayed from this but still kept the feeling of creepy horror while combining it with heavier action elements. At this point, there was only one logical way to go with the series. The horror and survival aspects had been thoroughly explored, now it was time to see what Isaac could really do when faced with intense combat situations. I have to say, I found this to be the most difficult of the three games. When swarms of semi-humanoid necromorphs come screeching after you and surrounding you, it because very difficult to survive. The addition of customized weapons was great, as well as user-made blueprints. The story was well-paced and the layout of the game superb. The amount of content was large, the whole time I felt as though I was accomplishing much. The only gripe I have about this particular Dead Space was the lack of marker induced hallucinations. For me, those were the creepiest parts in the first and second game. Excluding that, remarkably well-done game, delivers well on the hype. Expand
  4. Mar 14, 2013
    Per other users' feedbacks, I had the impression the whole micro-transactions thing was more abusive and annoying. It's not. I mean, it's there, of course, and if you have the cash you can save the trouble of farming for resources. But it's a very discrete thing, meaning the core mechanics are not disrupted by this at all. Now, about the game itself. I don't think it deviates from its origins, by all means. The first acts, as a matter of fact, did remind me of the first entry and, as I traversed the narrow, dark corridors of the spaceship I got a (delicious) déjà vu. I do agree they added more action to this game which, unfortunately, cuts a bit of the thrills and scares (but it doesn't cripple the game pun not intended). Dead Space 3 is still a very compelling, scary game with a haunting atmosphere and a main character we learned to love through the course of the years. It suffers from the occasional... Uncharted-Lost Planet complex? Yes, it does. But after you get used to it, you realize the Necromorphs are there, they are thirsty, hungry, angry and scary as ever. So, by the end of the day, this is still a fantastic Dead Space game we are playing. Period. Expand
  5. Feb 12, 2013
    Having played through all the Dead Space games and watched all the weird Dead Space animes, it seems that the only reason gamers do not like the game is because they feel too overly entitled to expect a certain type of game primarily a survival horror game that scares the hell out of you. There are no scary people laughing in dark corridors happily chopping sawing people open, like in the first game, nor is there some freaky image of your ex trapped within your mind. And so, people being as fatalistic as they are, they tend to rate the game horribly being that it is devoid of any extraordinarily freaky things.

    Make no mistake the game is far from perfect when compared to the other games in the series. The new weapon system is, for a game of this type, rather convoluted and probably looked great on paper, but in practice, causes you to think too hard about what type of weapon you would like. And the scares are much tamer compared to other games in the series, as the scare factor relies chiefly on trying to startle you. While I am the easily startled type, it still doesn't hold a candle to the scare factor of previous games. Part of the scare factor of the previous games was that ammo, while available, was certainly not plentiful. That is not the case in this game, as even the hard difficulty has a bountiful pile of ammo in every corner that allows for a blind man to fire thousands of shots that he may as well be firing at the broad side of a barn.

    And that is not because Dead Space doesn't try to be scary because it still feels dreadful walking around in dark, tight corridors with malfunctioning lights, creepy noises rattling around ships, and things jumping out at you when you least expect it. The problem is that the franchise seems to have expended all its tricks. We've seen the flickering lights, the necromorphs that play dead, the necromorphs that jump out of ventilation ducts. We've seen the hallucinations and heard the creepy whispers. Dead Space 3 does not evolve its fright fest enough especially for a series that has released three titles in six years, and to try and recycle all this a third time is to invite fanboy rage and will certainly cause people to say that the game just isn't scary enough.

    But the game is far from horrible. It still presents several gameplay innovations, some of which take getting used to like the new weapon system but there is also a touch of non-linear game play, along with its much touted co-op system. To have the full effect of the game, there can be no doubt that you should find a good friend to play the game with as playing by one's self seems to leave out key parts of the experience. And there can be no doubt that the game still has very intense moments, including some stressful firefights and brief moments where you're separated from your partner, all the while getting swarmed by creepy corpses coming to chop your head off with an axe. It is an incredibly atmospheric game with some of the most unique environments you will ever see in gaming, making it a universe that is psychedelic and awe-inducing to explore. Ridley Scott once said that the reason the Aliens movies had became less scary and more action oriented was because the mystery of the alien had disappeared by the time we had reached the third movie. The same idea could certainly be applied here as we can more easily see what the necromorph is and come to understand it, it becomes much less scary and more about action. If you're a fanboy or a high-expectation gamer who has played the previous games in the series and you are looking for the ultimate fright fest, this isn't it and you should probably give the game a 1 or 2 of 10 perhaps a 5 or 6 at the very most. But for everyone else, and especially for those who are new to the series, or for those who are looking to explore the fascinating universe of Dead Space, this game easily meets or surpasses an 8 out of 10.
  6. Feb 6, 2013
    Overall, this was a good game. The graphics were greatly improved, sound was decent. Game play was good. Length was appropriate for a horror/action game. The problem I had was adding coop (immediately made less scary), how easy it was (about 11-12 hours, played on normal) and I played through with the same weapon the entire time. Writting wasn't as refined as in previous Dead Space games. No spoiler, the ending was kinda lame. To be fair, this game does not deserve these low scores. As of 06 Feb 2013, none of the negative scores have a review behind them. Expand
  7. Jan 19, 2014
    Not much words about this game. I stopped playing and having hopes on chapter 6, so can't say how it was until ending. But it was not worth to try more. Seems EA ruin every game they touch. In DS3 they changed everything good in First 2 games. Atmosphere, weapon crafting and endless pointless unskipable cut scenes are major changes which was enough to ruin whole game. So, rather replay few more times DS1 and DS2 than even try to play that!!! Expand

See all 96 User Reviews

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