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76

Generally favorable reviews - based on 37 Critics What's this?

User Score
6.4

Mixed or average reviews- based on 437 Ratings

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  • Summary: Dead Space 3 embodies deep space terror. Players take a thrilling ride through space that takes them to a hostile new planet, Tau Volantis. Fortunately, they are not alone this time around. The fully integrated drop-in/drop-out co-op feature gives players the option to play alone or team-up with a friend anytime. Players that choose to take down the terror together experience additional story details, side missions and gameplay mechanics only found when playing as John Carver. Expand
Score distribution:
  1. Positive: 22 out of 37
  2. Negative: 0 out of 37
  1. Feb 5, 2013
    98
    Dead Space 3 is still creepy, but this entry is more action-packed than previous games. That’s a good thing. Isaac’s intuitive new dodge roll makes avoiding the larger nercromorph attacks more manageable.
  2. Mar 18, 2013
    85
    Dead Space 3 is no more Survival than Dead Space 2. The game is therefore capable to maintain high the nervous tension and to involve players in an interesting adventure.
  3. 80
    At the end of the day the feeling that remains is that Dead Space 3 is a good game, but not a good Dead Space.
  4. Feb 5, 2013
    79
    The environment is continually interesting and involving, the character and enemy designs are highly accomplished, the third-person action is reliable and responsive, and the deep weapon crafting system adds intricacy. But the subtler aspects, the slightly more artistic elements, the more cerebral parts of the production; they take a back seat to the insanity. Hence, the epitome of flash over substance.
  5. 74
    All things considered, Dead Space 3 just isn’t made for those of us craving another horror experience. It’s far less scary and far more shooter-y than the previous games in the series. But for fans of set piece-based action games, Dead Space 3 has a pretty healthy buffet of amazing content. Just don’t spend any money on the microtransactions; EA needs to know that we’re not going to tolerate that sort of crap.
  6. Feb 20, 2013
    70
    A combination of an average shooter (that won’t appeal to shooter fans) and a (tension and atmosphere barren) survival horror game.
  7. Apr 1, 2013
    50
    Despite all these issues, Dead Space 3 isn't a bad game—but it's not a particularly good one, either. The focus on co-op, attempts to ditch the horror elements in favor of more mainstream sci-fi shooter aesthetics, and the disjointed, repetitive feeling of the project as a whole prevent it from ever becoming something that pops.

See all 37 Critic Reviews

Score distribution:
  1. Positive: 79 out of 101
  2. Negative: 13 out of 101
  1. Feb 5, 2013
    10
    I am not sure if those that actually play/enjoy the Dead Space franchise are the ones leaving reviews. This game has not lost it's touch to the scares and frustrations that the necromorphs cause, and still finds a way to keep the story fresh. It is a double edged sword that Visceral had to deal with, if they change nothing then people complain about the lack of innovation.. they change something, people complain about fixing something that was not broken. The game is solid, keeps you on your toes, good replay value. This is $60 dollars well spent, and I hope people can look past some poor reviews. Expand
  2. Mar 4, 2013
    10
    this is a great game, top notch graphics, improved gameplay, amazing game, better than most games released 4 sure, don't know why ppl don't like it, maybe cuz a lil more action but the game is really aaa title Expand
  3. Feb 5, 2013
    9
    For better or for worse, this is Dead Space. Less scary.....yes. But just as intense as DS2. They have packed this game with more epic moment that the first two iterations had as well. The availability of microtransactions is a little bit of a let down. But you do NOT have to purchase them. They are optional and can be earned through natural progression. IMHO, this is not the best Dead Space game. But it stands proud as a worthy entry into the Dead Space universe. I would compare it to the difference between Killzone 2 and 3. 3 was a really good game and technically superior. But 2 had that little extra magic and lore. At the same time, both earned there place on my book shelf and in my system for different reasons. Bottom line, if you loved DS1 and DS2, you won't be disappointed in 3. Expand
  4. Feb 13, 2013
    8
    First off, I want to say that, all the people saying that they speak for all the fans of the series, or that it's a middle finger in the face of fans, please stop assuming the incorrect. I've been a fan of the series since the first game as well and I loved the hell out of this game.
    It's a lot of fun to play, and there are certain things I feel are way better than the previous two games. The problems with the game lie in that it's not exactly difficult on any setting, and the game feels artificially inflated to 20+ hours. The optional missions offer nothing but extra resources, which makes the main game a breeze. And really, who WOULDN'T do those optional missions? So it kind of unbalances things. There are so glitches in the game, but they're far from game breaking.
    It's not a solid release, but it's a solid game. I would buy it again.
    Expand
  5. Feb 20, 2013
    8
    How bad are the micro-transactions? They're totally inobtrusive, and purchaseable via an in-game currency (ration seals) that renders them pointless. It's there if you absolutely need better weapons right away, but the game is never so challenging that you're forced to buy anything out of desperation. Day-one DLC, bummer, right? All of the DLC available on day one is either superficial or useless (all of the bot DLC is a complete waste). Again, completely avoidable, just an option. Co-op? It's not scary then? Visceral clearly crafted Dead Space 3 as a primarily single-player game; it's co-op option is just that, an option. It's a lot of fun taking on Necromorphs with a friend, but it does diminish the scare factor. However, the teamwork-based puzzles actually gain tension in cooperative play by requiring steel nerves under pressure. Single-player puzzles are dunce-cap worthy in comparison. Still, despite the lack of psychological terror as in previous entries, taking on a Necromorph onslaught alone is just as terrifying in DS3 as it was in DS1 and DS2. Human enemies? This is b*llsh*t!!! Calm down. Human enemies, a first for the franchise, are a necessary evil extending from the story. Without them, the Unitologist movement would have nary a presence in the game, which would have been crippling to the story. However, the AI is atrocious. Necromorphs are merciless and semi-intelligent. Unitologist soldiers are wandering body bags of brainless meat. It's still fun to sit back and watch a group of Necromorphs tear them apart. In the end, this entry has the same level of polish as previous entries, weapon crafting is intially clumsy and annoying but ultimately satisfying in its' depth, the story is better than DS1 but far less psychological and engaging than DS2; and, finally, all of the concerns of fans are understandable, but, thankfully, unfounded. Enjoy a great game, avoid the superfluous fodder of DLC. Expand
  6. Nov 11, 2013
    7
    One thing to make clear I only played single player, so the co-op experience might be different.
    Out of the three main Dead Space games for
    me this is the worst one. Although it's not bad, I feel disappointed. This is mainly because the story and atmosphere are less interesting and do not build up tension as well as the second Dead Space did. Cutscenes in which the player didn't know if Isaac was going crazy or possessed were substituted with some trivial lovers quarrel. The second important thing is the gameplay resources in previous games were quite sparse, but in this entry you usually have more ammo and health packs laying about, than you can pick up. There is very little point in saving them for later or even avoiding damage much, just fire away (normal difficulty).
    One last thing besides co-op I didn't notice this game bringing in much new stuff except for the weapon crafting (which is alright, but nothing special).

    Still, it is a good game it just doesn't live up to its predecessors.
    Expand
  7. Jan 19, 2014
    0
    Not much words about this game. I stopped playing and having hopes on chapter 6, so can't say how it was until ending. But it was not worth to try more. Seems EA ruin every game they touch. In DS3 they changed everything good in First 2 games. Atmosphere, weapon crafting and endless pointless unskipable cut scenes are major changes which was enough to ruin whole game. So, rather replay few more times DS1 and DS2 than even try to play that!!! Expand

See all 101 User Reviews

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